Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
173
Scripts/Services/Quests/BaseQuester.cs
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173
Scripts/Services/Quests/BaseQuester.cs
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using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests
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{
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public class TalkEntry : ContextMenuEntry
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{
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private readonly BaseQuester m_Quester;
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public TalkEntry(BaseQuester quester)
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: base(quester.TalkNumber)
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{
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this.m_Quester = quester;
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}
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public override void OnClick()
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{
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Mobile from = this.Owner.From;
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if (from.CheckAlive() && from is PlayerMobile && this.m_Quester.CanTalkTo((PlayerMobile)from))
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this.m_Quester.OnTalk((PlayerMobile)from, true);
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}
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}
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public abstract class BaseQuester : BaseVendor
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{
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protected List<SBInfo> m_SBInfos = new List<SBInfo>();
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public BaseQuester()
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: this(null)
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{
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}
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public BaseQuester(string title)
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: base(title)
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{
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}
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public BaseQuester(Serial serial)
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: base(serial)
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{
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}
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public override void CheckMorph()
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{
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// Don't morph me!
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}
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public override bool IsActiveVendor
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{
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get
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{
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return false;
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}
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}
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public override bool IsInvulnerable
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{
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get
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{
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return true;
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}
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}
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public override bool DisallowAllMoves
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{
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get
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{
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return true;
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}
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}
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public override bool ClickTitle
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{
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get
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{
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return false;
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}
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}
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public override bool CanTeach
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{
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get
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{
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return false;
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}
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}
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public virtual int TalkNumber
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{
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get
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{
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return 6146;
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}
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}// Talk
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protected override List<SBInfo> SBInfos
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{
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get
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{
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return this.m_SBInfos;
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}
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}
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public static Container GetNewContainer()
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{
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Bag bag = new Bag();
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bag.Hue = QuestSystem.RandomBrightHue();
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return bag;
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}
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public override void InitSBInfo()
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{
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}
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public abstract void OnTalk(PlayerMobile player, bool contextMenu);
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public virtual bool CanTalkTo(PlayerMobile to)
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{
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return true;
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}
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public virtual int GetAutoTalkRange(PlayerMobile m)
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{
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return -1;
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}
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public override bool CanBeDamaged()
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{
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return false;
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}
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public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.AddCustomContextEntries(from, list);
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if (from.Alive && from is PlayerMobile && this.TalkNumber > 0 && this.CanTalkTo((PlayerMobile)from))
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list.Add(new TalkEntry(this));
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}
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m.Alive && m is PlayerMobile)
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{
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PlayerMobile pm = (PlayerMobile)m;
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int range = this.GetAutoTalkRange(pm);
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if (m.Alive && range >= 0 && this.InRange(m, range) && !this.InRange(oldLocation, range) && this.CanTalkTo(pm))
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this.OnTalk(pm, false);
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}
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}
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public void FocusTo(Mobile to)
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{
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QuestSystem.FocusTo(this, to);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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protected Item SetHue(Item item, int hue)
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{
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item.Hue = hue;
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return item;
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}
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}
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}
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