Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
645
Scripts/Services/Plants/PlantItem.cs
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645
Scripts/Services/Plants/PlantItem.cs
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@@ -0,0 +1,645 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Items;
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using Server.Multis;
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using Server.ContextMenus;
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using Server.Network;
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namespace Server.Engines.Plants
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{
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public enum PlantStatus
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{
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BowlOfDirt = 0,
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Seed = 1,
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Sapling = 2,
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Plant = 4,
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FullGrownPlant = 7,
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DecorativePlant = 10,
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DeadTwigs = 11,
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Stage1 = 1,
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Stage2 = 2,
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Stage3 = 3,
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Stage4 = 4,
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Stage5 = 5,
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Stage6 = 6,
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Stage7 = 7,
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Stage8 = 8,
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Stage9 = 9
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}
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public class PlantItem : Item, ISecurable
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{
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/*
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* Clients 7.0.12.0+ expect a container type in the plant label.
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* To support older (and only older) clients, change this to false.
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*/
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private static readonly bool ShowContainerType = true;
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private PlantSystem m_PlantSystem;
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private PlantStatus m_PlantStatus;
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private PlantType m_PlantType;
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private PlantHue m_PlantHue;
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private bool m_ShowType;
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private SecureLevel m_Level;
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[CommandProperty( AccessLevel.GameMaster )]
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public SecureLevel Level
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{
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get{ return m_Level; }
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set{ m_Level = value; }
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}
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public PlantSystem PlantSystem { get { return m_PlantSystem; } }
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public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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#region Magincia/Raised Garden Plant Support
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public virtual bool RequiresUpkeep { get { return true; } }
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public virtual bool MaginciaPlant { get { return false; } }
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public virtual int BowlOfDirtID { get { return 0x1602; } }
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public virtual int GreenBowlID { get { return 0x1600; } }
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public virtual int ContainerLocalization { get { return 1150435; } }
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public virtual int OnPlantLocalization { get { return 1061922; } }
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public virtual int CantUseLocalization { get { return 1061921; } }
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#endregion
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public override void OnSingleClick( Mobile from )
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{
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if ( m_PlantStatus >= PlantStatus.DeadTwigs )
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LabelTo( from, LabelNumber );
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else if ( m_PlantStatus >= PlantStatus.DecorativePlant )
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LabelTo( from, 1061924 ); // a decorative plant
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else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
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LabelTo( from, PlantTypeInfo.GetInfo( m_PlantType ).Name );
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else
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LabelTo( from, 1029913 ); // plant bowl
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public PlantStatus PlantStatus
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{
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get { return m_PlantStatus; }
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set
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{
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if ( m_PlantStatus == value || value < PlantStatus.BowlOfDirt || value > PlantStatus.DeadTwigs )
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return;
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double ratio;
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if ( m_PlantSystem != null )
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ratio = (double) m_PlantSystem.Hits / m_PlantSystem.MaxHits;
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else
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ratio = 1.0;
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m_PlantStatus = value;
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if ( m_PlantStatus >= PlantStatus.DecorativePlant )
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{
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m_PlantSystem = null;
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}
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else
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{
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if ( m_PlantSystem == null )
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m_PlantSystem = new PlantSystem( this, false );
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int hits = (int)( m_PlantSystem.MaxHits * ratio );
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if ( hits == 0 && m_PlantStatus > PlantStatus.BowlOfDirt )
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m_PlantSystem.Hits = hits + 1;
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else
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m_PlantSystem.Hits = hits;
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}
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Update();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public PlantType PlantType
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{
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get { return m_PlantType; }
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set
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{
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m_PlantType = value;
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Update();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public PlantHue PlantHue
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{
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get { return m_PlantHue; }
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set
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{
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m_PlantHue = value;
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Update();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool ShowType
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{
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get { return m_ShowType; }
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set
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{
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m_ShowType = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public virtual bool ValidGrowthLocation
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{
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get
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{
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if ( IsLockedDown && RootParent == null )
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return true;
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Mobile owner = RootParent as Mobile;
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if ( owner == null )
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return false;
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if ( owner.Backpack != null && IsChildOf( owner.Backpack ) )
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return true;
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BankBox bank = owner.FindBankNoCreate();
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if ( bank != null && IsChildOf( bank ) )
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return true;
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return false;
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}
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsGrowable
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{
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get { return m_PlantStatus >= PlantStatus.BowlOfDirt && m_PlantStatus <= PlantStatus.Stage9; }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsCrossable
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{
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get { return PlantHueInfo.IsCrossable( this.PlantHue ) && PlantTypeInfo.IsCrossable( this.PlantType ); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Reproduces
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{
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get { return PlantHueInfo.CanReproduce( this.PlantHue ) && PlantTypeInfo.CanReproduce( this.PlantType ); }
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}
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private static ArrayList m_Instances = new ArrayList();
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public static ArrayList Plants{ get{ return m_Instances; } }
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[Constructable]
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public PlantItem() : this( 0x1602, false )
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{
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}
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[Constructable]
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public PlantItem(int itemID) : this(itemID, false)
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{
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}
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[Constructable]
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public PlantItem(bool fertileDirt) : this(0x1602, fertileDirt)
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{
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}
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[Constructable]
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public PlantItem( int itemID, bool fertileDirt ) : base( itemID )
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{
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Weight = 1.0;
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m_PlantStatus = PlantStatus.BowlOfDirt;
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m_PlantSystem = new PlantSystem( this, fertileDirt );
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m_Level = SecureLevel.Owner;
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m_Instances.Add( this );
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}
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public PlantItem( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if (m_PlantStatus != PlantStatus.DecorativePlant)
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{
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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}
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public int GetLocalizedPlantStatus()
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{
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if ( m_PlantStatus >= PlantStatus.Plant )
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return 1060812; // plant
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else if ( m_PlantStatus >= PlantStatus.Sapling )
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return 1023305; // sapling
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else if ( m_PlantStatus >= PlantStatus.Seed )
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return 1060810; // seed
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else
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return 1026951; // dirt
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}
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public int GetLocalizedContainerType()
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{
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return ContainerLocalization; // mound -or- bowl
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}
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private void Update()
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{
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if ( m_PlantStatus >= PlantStatus.DeadTwigs )
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{
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ItemID = 0x1B9D;
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Hue = PlantHueInfo.GetInfo( m_PlantHue ).Hue;
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}
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else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
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{
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ItemID = PlantTypeInfo.GetInfo( m_PlantType ).ItemID;
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Hue = PlantHueInfo.GetInfo( m_PlantHue ).Hue;
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}
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else if ( m_PlantStatus >= PlantStatus.Plant )
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{
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ItemID = GreenBowlID;
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Hue = 0;
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}
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else
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{
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ItemID = BowlOfDirtID;
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Hue = 0;
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}
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InvalidateProperties();
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}
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public override void AddNameProperty( ObjectPropertyList list )
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{
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if ( m_PlantStatus >= PlantStatus.DeadTwigs )
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{
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base.AddNameProperty( list );
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}
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else if ( m_PlantStatus < PlantStatus.Seed )
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{
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string args;
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if ( ShowContainerType )
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args = String.Format( "#{0}\t#{1}", GetLocalizedContainerType(), m_PlantSystem.GetLocalizedDirtStatus() );
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else
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args = String.Format( "#{0}", m_PlantSystem.GetLocalizedDirtStatus() );
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list.Add( 1060830, args ); // a ~1_val~ of ~2_val~ dirt
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}
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else
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{
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PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
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PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
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if ( m_PlantStatus >= PlantStatus.DecorativePlant )
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{
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list.Add( typeInfo.GetPlantLabelDecorative( hueInfo ), String.Format( "#{0}\t#{1}", hueInfo.Name, typeInfo.Name ) );
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}
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else if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
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{
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list.Add( typeInfo.GetPlantLabelFullGrown( hueInfo ), String.Format( "#{0}\t#{1}\t#{2}", m_PlantSystem.GetLocalizedHealth(), hueInfo.Name, typeInfo.Name ) );
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}
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else
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{
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string args;
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if ( ShowContainerType )
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args = String.Format( "#{0}\t#{1}\t#{2}", GetLocalizedContainerType(), m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth() );
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else
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args = String.Format( "#{0}\t#{1}", m_PlantSystem.GetLocalizedDirtStatus(), m_PlantSystem.GetLocalizedHealth() );
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if ( m_ShowType )
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{
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args += String.Format( "\t#{0}\t#{1}\t#{2}", hueInfo.Name, typeInfo.Name, GetLocalizedPlantStatus() );
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if ( m_PlantStatus == PlantStatus.Plant )
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list.Add( typeInfo.GetPlantLabelPlant( hueInfo ), args );
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else
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list.Add( typeInfo.GetPlantLabelSeed( hueInfo ), args );
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}
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else
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{
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args += String.Format( "\t#{0}\t#{1}", ( typeInfo.PlantCategory == PlantCategory.Default ) ? hueInfo.Name : (int)typeInfo.PlantCategory, GetLocalizedPlantStatus() );
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list.Add( hueInfo.IsBright() ? 1060832 : 1060831, args ); // a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~
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}
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}
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}
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}
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public virtual bool IsUsableBy( Mobile from )
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{
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Item root = RootParent as Item;
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return IsChildOf( from.Backpack ) || IsChildOf( from.FindBankNoCreate() ) || IsLockedDown && IsAccessibleTo( from ) || root != null && root.IsSecure && root.IsAccessibleTo( from );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_PlantStatus >= PlantStatus.DecorativePlant )
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return;
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Point3D loc = this.GetWorldLocation();
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if ( !from.InLOS( loc ) || !from.InRange( loc, 2 ) )
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{
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from.LocalOverheadMessage( MessageType.Regular, 0x3E9, 1019045 ); // I can't reach that.
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return;
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}
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if ( !IsUsableBy( from ) )
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{
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LabelTo( from, 1061856 ); // You must have the item in your backpack or locked down in order to use it.
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return;
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}
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from.SendGump( new MainPlantGump( this ) );
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}
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public virtual bool PlantSeed( Mobile from, Seed seed )
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{
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if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
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{
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LabelTo( from, 1061919 ); // You must use a seed on some prepared soil!
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}
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else if ( !IsUsableBy( from ) )
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{
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LabelTo( from, CantUseLocalization ); // The bowl of dirt must be in your pack, or you must lock it down.
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}
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else if ( m_PlantStatus != PlantStatus.BowlOfDirt )
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{
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if(RequiresUpkeep && !MaginciaPlant)
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from.SendLocalizedMessage( 1080389, "#" + GetLocalizedPlantStatus().ToString() ); // This bowl of dirt already has a ~1_val~ in it!
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else
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from.SendLocalizedMessage( 1150441 ); // This mound of dirt already has a seed in it!
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}
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else if ( RequiresUpkeep && m_PlantSystem.Water < 2 )
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{
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LabelTo( from, 1061920 ); // The dirt needs to be softened first.
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}
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else
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{
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m_PlantType = seed.PlantType;
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m_PlantHue = seed.PlantHue;
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m_ShowType = seed.ShowType;
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seed.Consume();
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PlantStatus = PlantStatus.Seed;
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m_PlantSystem.Reset( false );
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LabelTo( from, OnPlantLocalization ); // You plant the seed in the bowl of dirt.
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return true;
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}
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return false;
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}
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public virtual void Die()
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{
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if ( m_PlantStatus >= PlantStatus.FullGrownPlant )
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{
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PlantStatus = PlantStatus.DeadTwigs;
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}
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else
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{
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PlantStatus = PlantStatus.BowlOfDirt;
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m_PlantSystem.Reset( true );
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}
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}
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public void Pour( Mobile from, Item item )
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{
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if ( m_PlantStatus >= PlantStatus.DeadTwigs )
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return;
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if ( m_PlantStatus == PlantStatus.DecorativePlant )
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{
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LabelTo( from, 1053049 ); // This is a decorative plant, it does not need watering!
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return;
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}
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if ( !RequiresUpkeep )
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{
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LabelTo( from, 1150619 ); // You don't need to water it.
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return;
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}
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if ( !IsUsableBy( from ) )
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{
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LabelTo( from, 1061856 ); // You must have the item in your backpack or locked down in order to use it.
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return;
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}
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|
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if ( item is BaseBeverage )
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{
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BaseBeverage beverage = (BaseBeverage)item;
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if ( beverage.IsEmpty || !beverage.Pourable || beverage.Content != BeverageType.Water )
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{
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LabelTo( from, 1053069 ); // You can't use that on a plant!
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return;
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}
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if ( !beverage.ValidateUse( from, true ) )
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return;
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beverage.Quantity--;
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m_PlantSystem.Water++;
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from.PlaySound( 0x4E );
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LabelTo( from, 1061858 ); // You soften the dirt with water.
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m_PlantSystem.NextGrowth = DateTime.UtcNow + PlantSystem.CheckDelay;
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}
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else if ( item is BasePotion )
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{
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BasePotion potion = (BasePotion)item;
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int message;
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if ( ApplyPotion( potion.PotionEffect, false, out message ) )
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{
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potion.Consume();
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from.PlaySound( 0x240 );
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from.AddToBackpack( new Bottle() );
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m_PlantSystem.NextGrowth = DateTime.UtcNow + PlantSystem.CheckDelay;
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}
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LabelTo( from, message );
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}
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else if ( item is PotionKeg )
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{
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PotionKeg keg = (PotionKeg)item;
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if ( keg.Held <= 0 )
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{
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LabelTo( from, 1053069 ); // You can't use that on a plant!
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return;
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}
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int message;
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if ( ApplyPotion( keg.Type, false, out message ) )
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{
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keg.Held--;
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from.PlaySound( 0x240 );
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m_PlantSystem.NextGrowth = DateTime.UtcNow + PlantSystem.CheckDelay;
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}
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LabelTo( from, message );
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}
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else
|
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{
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LabelTo( from, 1053069 ); // You can't use that on a plant!
|
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}
|
||||
}
|
||||
|
||||
public bool ApplyPotion( PotionEffect effect, bool testOnly, out int message )
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{
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||||
if ( m_PlantStatus >= PlantStatus.DecorativePlant )
|
||||
{
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message = 1053049; // This is a decorative plant, it does not need watering!
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return false;
|
||||
}
|
||||
|
||||
if ( !RequiresUpkeep )
|
||||
{
|
||||
message = 1150619; // You don't need to water it.
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( m_PlantStatus == PlantStatus.BowlOfDirt )
|
||||
{
|
||||
message = 1053066; // You should only pour potions on a plant or seed!
|
||||
return false;
|
||||
}
|
||||
|
||||
bool full = false;
|
||||
|
||||
if ( effect == PotionEffect.PoisonGreater || effect == PotionEffect.PoisonDeadly )
|
||||
{
|
||||
if ( m_PlantSystem.IsFullPoisonPotion )
|
||||
full = true;
|
||||
else if ( !testOnly )
|
||||
m_PlantSystem.PoisonPotion++;
|
||||
}
|
||||
else if ( effect == PotionEffect.CureGreater )
|
||||
{
|
||||
if ( m_PlantSystem.IsFullCurePotion )
|
||||
full = true;
|
||||
else if ( !testOnly )
|
||||
m_PlantSystem.CurePotion++;
|
||||
}
|
||||
else if ( effect == PotionEffect.HealGreater )
|
||||
{
|
||||
if ( m_PlantSystem.IsFullHealPotion )
|
||||
full = true;
|
||||
else if ( !testOnly )
|
||||
m_PlantSystem.HealPotion++;
|
||||
}
|
||||
else if ( effect == PotionEffect.StrengthGreater )
|
||||
{
|
||||
if ( m_PlantSystem.IsFullStrengthPotion )
|
||||
full = true;
|
||||
else if ( !testOnly )
|
||||
m_PlantSystem.StrengthPotion++;
|
||||
}
|
||||
else if ( effect == PotionEffect.PoisonLesser || effect == PotionEffect.Poison || effect == PotionEffect.CureLesser || effect == PotionEffect.Cure ||
|
||||
effect == PotionEffect.HealLesser || effect == PotionEffect.Heal || effect == PotionEffect.Strength )
|
||||
{
|
||||
message = 1053068; // This potion is not powerful enough to use on a plant!
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
message = 1053069; // You can't use that on a plant!
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( full )
|
||||
{
|
||||
message = 1053065; // The plant is already soaked with this type of potion!
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
message = 1053067; // You pour the potion over the plant.
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 2 ); // version
|
||||
|
||||
writer.Write( (int) m_Level );
|
||||
|
||||
writer.Write( (int) m_PlantStatus );
|
||||
writer.Write( (int) m_PlantType );
|
||||
writer.Write( (int) m_PlantHue );
|
||||
writer.Write( (bool) m_ShowType );
|
||||
|
||||
if ( m_PlantStatus < PlantStatus.DecorativePlant )
|
||||
m_PlantSystem.Save( writer );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 2:
|
||||
case 1:
|
||||
{
|
||||
m_Level = (SecureLevel)reader.ReadInt();
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
if ( version < 1 )
|
||||
m_Level = SecureLevel.CoOwners;
|
||||
|
||||
m_PlantStatus = (PlantStatus)reader.ReadInt();
|
||||
m_PlantType = (PlantType)reader.ReadInt();
|
||||
m_PlantHue = (PlantHue)reader.ReadInt();
|
||||
m_ShowType = reader.ReadBool();
|
||||
|
||||
if ( m_PlantStatus < PlantStatus.DecorativePlant )
|
||||
m_PlantSystem = new PlantSystem( this, reader );
|
||||
|
||||
if ( version < 2 && PlantHueInfo.IsCrossable( m_PlantHue ) )
|
||||
m_PlantHue |= PlantHue.Reproduces;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_Instances.Add( this );
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
m_Instances.Remove( this );
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user