Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,120 @@
using System;
using Server;
using Server.Items;
using Server.Mobiles;
using System.Collections.Generic;
namespace Server.SkillHandlers
{
public class ImbuingDefinition
{
private object m_Attribute;
private int m_AttributeName;
private int m_Weight;
private Type m_PrimaryRes;
private Type m_GemRes;
private Type m_SpecialRes;
private int m_PrimaryName;
private int m_GemName;
private int m_SpecialName;
private int m_MaxIntensity;
private int m_IncAmount;
private int m_Description;
public object Attribute { get { return m_Attribute; } }
public int AttributeName { get { return m_AttributeName; } }
public int Weight { get { return m_Weight; } }
public Type PrimaryRes { get { return m_PrimaryRes; } }
public Type GemRes { get { return m_GemRes; } }
public Type SpecialRes { get { return m_SpecialRes; } }
public int PrimaryName { get { return m_PrimaryName; } }
public int GemName { get { return m_GemName; } }
public int SpecialName { get { return m_SpecialName; } }
public int MaxIntensity { get { return m_MaxIntensity; } }
public int IncAmount { get { return m_IncAmount; } }
public int Description { get { return m_Description; } }
public bool Melee { get; set; }
public bool Ranged { get; set; }
public bool Armor { get; set; }
public bool Shield { get; set; }
public bool Jewels { get; set; }
public ImbuingDefinition(object attribute, int attributeName, int weight, Type pRes, Type gRes, Type spRes, int mInt, int inc, int desc, bool melee = false, bool ranged = false, bool armor = false, bool shield = false, bool jewels = false)
{
m_Attribute = attribute;
m_AttributeName = attributeName;
m_Weight = weight;
m_PrimaryRes = pRes;
m_GemRes = gRes;
m_SpecialRes = spRes;
m_PrimaryName = GetLocalization(pRes);
m_GemName = GetLocalization(gRes);
m_SpecialName = GetLocalization(spRes);
m_MaxIntensity = mInt;
m_IncAmount = inc;
m_Description = desc;
Melee = melee;
Ranged = ranged;
Armor = armor;
Shield = shield;
Jewels = jewels;
}
public int GetLocalization(Type type)
{
if (type == null)
return 0;
if (type == typeof(Tourmaline)) return 1023864;
if (type == typeof(Ruby)) return 1023859;
if (type == typeof(Diamond)) return 1023878;
if (type == typeof(Sapphire)) return 1023857;
if (type == typeof(Citrine)) return 1023861;
if (type == typeof(Emerald)) return 1023856;
if (type == typeof(StarSapphire)) return 1023855;
if (type == typeof(Amethyst)) return 1023862;
if (type == typeof(RelicFragment)) return 1031699;
if (type == typeof(EnchantedEssence)) return 1031698;
if (type == typeof(MagicalResidue)) return 1031697;
if (type == typeof(DarkSapphire)) return 1032690;
if (type == typeof(Turquoise)) return 1032691;
if (type == typeof(PerfectEmerald)) return 1032692;
if (type == typeof(EcruCitrine)) return 1032693;
if (type == typeof(WhitePearl)) return 1032694;
if (type == typeof(FireRuby)) return 1032695;
if (type == typeof(BlueDiamond)) return 1032696;
if (type == typeof(BrilliantAmber)) return 1032697;
if (type == typeof(ParasiticPlant)) return 1032688;
if (type == typeof(LuminescentFungi)) return 1032689;
if (LocBuffer == null)
LocBuffer = new Dictionary<Type, int>();
if (LocBuffer.ContainsKey(type))
return LocBuffer[type];
Item item = Loot.Construct(type);
if (item != null)
{
LocBuffer[type] = item.LabelNumber;
item.Delete();
return LocBuffer[type]; ;
}
if(type != null)
Console.WriteLine("Warning, missing name cliloc for type {0}.", type.Name);
return -1;
}
public Dictionary<Type, int> LocBuffer { get; set; }
}
}