Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,288 @@
//
// X-RunUO - Ultima Online Server Emulator
// Copyright (C) 2015 Pedro Pardal
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program.
//
using System;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Gumps;
using Server.Engines.PartySystem;
namespace Server.Engines.InstancedPeerless
{
public abstract class PeerlessPlatform : BaseAddon
{
public abstract Type KeyType { get; }
public abstract Type BossType { get; }
public virtual int OfferGumpTitle { get { return 1113737; } } // Monster's Lair
public virtual int OfferGumpDesc { get { return 1113738; } } // Your party has gained entrance to a monster's lair. You may choose to join the fight or stay away.
private List<PeerlessKeyBrazier> m_Braziers = new List<PeerlessKeyBrazier>();
private List<PeerlessInstance> m_Instances = new List<PeerlessInstance>();
private Queue<List<Mobile>> m_PartyQueue = new Queue<List<Mobile>>();
private Point3D m_ExitLocation;
private Mobile m_Summoner;
private Timer m_KeyExpireTimer;
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Summoner { get { return m_Summoner; } set { m_Summoner = value; } }
[CommandProperty( AccessLevel.GameMaster )]
public Point3D ExitLocation { get { return m_ExitLocation; } set { m_ExitLocation = value; } }
public PeerlessPlatform()
{
AddInstances();
AddBraziers();
}
public abstract void AddInstances();
public abstract void AddBraziers();
public override bool ShareHue { get { return false; } }
public void Validate()
{
if ( m_KeyExpireTimer != null )
m_KeyExpireTimer.Stop();
foreach ( PeerlessKeyBrazier brazier in m_Braziers )
{
if ( !Validate( brazier ) )
{
m_KeyExpireTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), new TimerCallback( delegate { Clear( false ); } ) );
return;
}
}
List<Mobile> party = GetParty( m_Summoner );
List<Mobile> invalid;
if ( !ValidateMembers( party, out invalid ) )
{
m_Summoner.SendLocalizedMessage( 1113574 ); // Your party cannot join the queue because the following members have already registered with another group:
foreach ( Mobile m in invalid )
m_Summoner.SendMessage( m.Name );
Clear( true );
}
else
{
PeerlessInstance instance = AcquireEmptyInstance();
if ( instance == null )
{
m_PartyQueue.Enqueue( party );
m_Summoner.SendLocalizedMessage( 1113575 ); // Your party has been successfully added to the queue for this instance.
}
else
{
instance.Activate();
new InstanceEnterGate( instance, party ).MoveToWorld( new Point3D( X, Y, Z + 5 ), Map );
}
Clear( false );
}
}
private void Clear( bool returnKeys )
{
foreach ( PeerlessKeyBrazier brazier in m_Braziers )
{
Item key = brazier.Key;
if ( key == null )
continue;
if ( returnKeys )
{
key.Movable = true;
m_Summoner.PlaceInBackpack( key );
}
else
key.Delete();
brazier.Key = null;
}
if ( returnKeys )
m_Summoner.SendLocalizedMessage( 1113576 ); // Your sacrificial keys have been returned to you.
m_Summoner = null;
}
private bool Validate( PeerlessKeyBrazier brazier )
{
return brazier.Key != null && !brazier.Key.Deleted;
}
private bool ValidateMembers( List<Mobile> party, out List<Mobile> invalid )
{
invalid = new List<Mobile>();
foreach ( List<Mobile> otherParty in m_PartyQueue )
{
foreach ( Mobile m in otherParty )
{
if ( party.Contains( m ) )
invalid.Add( m );
}
}
return ( invalid.Count == 0 );
}
private List<Mobile> GetParty( Mobile from )
{
List<Mobile> list = new List<Mobile>();
Party p = from.Party as Party;
if ( p != null )
{
foreach ( PartyMemberInfo pmInfo in p.Members )
list.Add( pmInfo.Mobile );
}
else
{
list.Add( from );
}
return list;
}
private PeerlessInstance AcquireEmptyInstance()
{
foreach ( PeerlessInstance instance in m_Instances )
{
if ( instance.State == InstanceState.Available )
return instance;
}
return null;
}
protected void AddInstance( int x, int y, int z, Map map, Point3D entranceLoc, Point3D bossSpawnLoc, Rectangle2D regionBounds )
{
AddonComponent light = new AddonComponent( 0x1ECF );
m_Instances.Add( new PeerlessInstance( this, map, light, entranceLoc, bossSpawnLoc, regionBounds ) );
AddComponent( light, x, y, z );
}
protected void AddBrazier( int x, int y, int z )
{
PeerlessKeyBrazier brazier = new PeerlessKeyBrazier( this );
m_Braziers.Add( brazier );
AddComponent( brazier, x, y, z );
}
public void OnFreeInstance( PeerlessInstance instance )
{
if ( m_PartyQueue.Count > 0 )
{
List<Mobile> party = m_PartyQueue.Dequeue();
instance.Activate();
foreach ( Mobile member in party )
{
if ( member.Region.IsPartOf( "Stygian Abyss" ) )
{
member.SendGump( new RejoinInstanceGump( instance, OfferGumpTitle, OfferGumpDesc ) );
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), new TimerCallback(
delegate { member.CloseGump( typeof( RejoinInstanceGump ) ); } ) );
}
}
}
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
Clear( false );
if ( m_KeyExpireTimer != null )
m_KeyExpireTimer.Stop();
foreach ( PeerlessInstance instance in m_Instances )
instance.OnDelete();
}
public PeerlessPlatform( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_ExitLocation );
writer.Write( m_Braziers.Count );
for ( int i = 0; i < m_Braziers.Count; i++ )
writer.WriteItem<PeerlessKeyBrazier>( m_Braziers[i] );
writer.Write( m_Instances.Count );
for ( int i = 0; i < m_Instances.Count; i++ )
m_Instances[i].Serialize( writer );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_ExitLocation = reader.ReadPoint3D();
int braziers = reader.ReadInt();
for ( int i = 0; i < braziers; i++ )
m_Braziers.Add( reader.ReadItem<PeerlessKeyBrazier>() );
int instances = reader.ReadInt();
for ( int i = 0; i < instances; i++ )
m_Instances.Add( new PeerlessInstance( reader ) );
break;
}
}
}
}
}