Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,94 @@
//
// X-RunUO - Ultima Online Server Emulator
// Copyright (C) 2015 Pedro Pardal
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program.
//
using System;
using System.Collections.Generic;
using Server;
using Server.Gumps;
using Server.Engines.InstancedPeerless;
namespace Server.Items
{
public class InstanceExitGate : Item
{
private Map m_MapDest;
private Point3D m_LocDest;
public override int LabelNumber { get { return 1113495; } } // (Exit)
public override bool ForceShowProperties { get { return true; } }
[CommandProperty( AccessLevel.GameMaster )]
public Map MapDest { get { return m_MapDest; } set { m_MapDest = value; } }
[CommandProperty( AccessLevel.GameMaster )]
public Point3D LocDest { get { return m_LocDest; } set { m_LocDest = value; } }
[Constructable]
public InstanceExitGate()
: this( Map.Internal, Point3D.Zero )
{
}
[Constructable]
public InstanceExitGate( Map mapDest, Point3D locDest )
: base( 0xF6C )
{
m_MapDest = mapDest;
m_LocDest = locDest;
Movable = false;
Hue = 0x488;
Light = LightType.Circle300;
}
public override bool OnMoveOver( Mobile m )
{
if ( !m.HasGump( typeof( ConfirmExitInstanceGump ) ) )
m.SendGump( new ConfirmExitInstanceGump( this ) );
return base.OnMoveOver( m );
}
public InstanceExitGate( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_MapDest );
writer.Write( m_LocDest );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
/*int version = */
reader.ReadInt();
m_MapDest = reader.ReadMap();
m_LocDest = reader.ReadPoint3D();
}
}
}