Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,134 @@
using System;
using System.Collections.Generic;
using Server.Mobiles;
namespace Server.Factions
{
public abstract class BaseFactionVendor : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
private Town m_Town;
private Faction m_Faction;
public BaseFactionVendor(Town town, Faction faction, string title)
: base(title)
{
this.Frozen = true;
this.CantWalk = true;
this.Female = false;
this.BodyValue = 400;
this.Name = NameList.RandomName("male");
this.RangeHome = 0;
this.m_Town = town;
this.m_Faction = faction;
this.Register();
}
public BaseFactionVendor(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.Counselor, AccessLevel.Administrator)]
public Town Town
{
get
{
return this.m_Town;
}
set
{
this.Unregister();
this.m_Town = value;
this.Register();
}
}
[CommandProperty(AccessLevel.Counselor, AccessLevel.Administrator)]
public Faction Faction
{
get
{
return this.m_Faction;
}
set
{
this.Unregister();
this.m_Faction = value;
this.Register();
}
}
protected override List<SBInfo> SBInfos
{
get
{
return this.m_SBInfos;
}
}
public void Register()
{
if (this.m_Town != null && this.m_Faction != null)
this.m_Town.RegisterVendor(this);
}
public override bool OnMoveOver(Mobile m)
{
if (Core.ML)
return true;
return base.OnMoveOver(m);
}
public void Unregister()
{
if (this.m_Town != null)
this.m_Town.UnregisterVendor(this);
}
public override void InitSBInfo()
{
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
this.Unregister();
}
public override bool CheckVendorAccess(Mobile from)
{
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
Town.WriteReference(writer, this.m_Town);
Faction.WriteReference(writer, this.m_Faction);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
this.m_Town = Town.ReadReference(reader);
this.m_Faction = Faction.ReadReference(reader);
this.Register();
break;
}
}
this.Frozen = true;
}
}
}

View File

@@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionBoardVendor : BaseFactionVendor
{
public FactionBoardVendor(Town town, Faction faction)
: base(town, faction, "the LumberMan")// NOTE: title inconsistant, as OSI
{
this.SetSkill(SkillName.Carpentry, 85.0, 100.0);
this.SetSkill(SkillName.Lumberjacking, 60.0, 83.0);
}
public FactionBoardVendor(Serial serial)
: base(serial)
{
}
public override void InitSBInfo()
{
this.SBInfos.Add(new SBFactionBoard());
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(new HalfApron());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SBFactionBoard : SBInfo
{
private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBFactionBoard()
{
}
public override IShopSellInfo SellInfo
{
get
{
return this.m_SellInfo;
}
}
public override List<GenericBuyInfo> BuyInfo
{
get
{
return this.m_BuyInfo;
}
}
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
for (int i = 0; i < 5; ++i)
this.Add(new GenericBuyInfo(typeof(Board), 3, 20, 0x1BD7, 0));
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
}
}
}
}

View File

@@ -0,0 +1,95 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionBottleVendor : BaseFactionVendor
{
public FactionBottleVendor(Town town, Faction faction)
: base(town, faction, "the Bottle Seller")
{
this.SetSkill(SkillName.Alchemy, 85.0, 100.0);
this.SetSkill(SkillName.TasteID, 65.0, 88.0);
}
public FactionBottleVendor(Serial serial)
: base(serial)
{
}
public override VendorShoeType ShoeType
{
get
{
return Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
}
}
public override void InitSBInfo()
{
this.SBInfos.Add(new SBFactionBottle());
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(new Robe(Utility.RandomPinkHue()));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SBFactionBottle : SBInfo
{
private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBFactionBottle()
{
}
public override IShopSellInfo SellInfo
{
get
{
return this.m_SellInfo;
}
}
public override List<GenericBuyInfo> BuyInfo
{
get
{
return this.m_BuyInfo;
}
}
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
for (int i = 0; i < 5; ++i)
this.Add(new GenericBuyInfo(typeof(Bottle), 5, 20, 0xF0E, 0));
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
}
}
}
}

View File

@@ -0,0 +1,85 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
using Server.Network;
namespace Server.Factions
{
public class FactionHorseVendor : BaseFactionVendor
{
public FactionHorseVendor(Town town, Faction faction)
: base(town, faction, "the Horse Breeder")
{
this.SetSkill(SkillName.AnimalLore, 64.0, 100.0);
this.SetSkill(SkillName.AnimalTaming, 90.0, 100.0);
this.SetSkill(SkillName.Veterinary, 65.0, 88.0);
}
public FactionHorseVendor(Serial serial)
: base(serial)
{
}
public override VendorShoeType ShoeType
{
get
{
return this.Female ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
}
}
public override void InitSBInfo()
{
}
public override int GetShoeHue()
{
return 0;
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(Utility.RandomBool() ? (Item)new QuarterStaff() : (Item)new ShepherdsCrook());
}
public override void VendorBuy(Mobile from)
{
if (this.Faction == null || Faction.Find(from, true) != this.Faction)
this.PrivateOverheadMessage(MessageType.Regular, 0x3B2, 1042201, from.NetState); // You are not in my faction, I cannot sell you a horse!
else if (FactionGump.Exists(from))
from.SendLocalizedMessage(1042160); // You already have a faction menu open.
else if (from is PlayerMobile)
from.SendGump(new HorseBreederGump((PlayerMobile)from, this.Faction));
}
public override void VendorSell(Mobile from)
{
}
public override bool OnBuyItems(Mobile buyer, List<BuyItemResponse> list)
{
return false;
}
public override bool OnSellItems(Mobile seller, List<SellItemResponse> list)
{
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View File

@@ -0,0 +1,90 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionOreVendor : BaseFactionVendor
{
public FactionOreVendor(Town town, Faction faction)
: base(town, faction, "the Ore Man")
{
// NOTE: Skills verified
this.SetSkill(SkillName.Carpentry, 85.0, 100.0);
this.SetSkill(SkillName.Lumberjacking, 60.0, 83.0);
}
public FactionOreVendor(Serial serial)
: base(serial)
{
}
public override void InitSBInfo()
{
this.SBInfos.Add(new SBFactionOre());
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(new HalfApron());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SBFactionOre : SBInfo
{
private static readonly object[] m_FixedSizeArgs = { true };
private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBFactionOre()
{
}
public override IShopSellInfo SellInfo
{
get
{
return this.m_SellInfo;
}
}
public override List<GenericBuyInfo> BuyInfo
{
get
{
return this.m_BuyInfo;
}
}
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
for (int i = 0; i < 5; ++i)
this.Add(new GenericBuyInfo(typeof(IronOre), 16, 20, 0x19B8, 0, m_FixedSizeArgs));
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
}
}
}
}

View File

@@ -0,0 +1,109 @@
using System;
using System.Collections.Generic;
using Server.Items;
using Server.Mobiles;
namespace Server.Factions
{
public class FactionReagentVendor : BaseFactionVendor
{
public FactionReagentVendor(Town town, Faction faction)
: base(town, faction, "the Reagent Man")
{
this.SetSkill(SkillName.EvalInt, 65.0, 88.0);
this.SetSkill(SkillName.Inscribe, 60.0, 83.0);
this.SetSkill(SkillName.Magery, 64.0, 100.0);
this.SetSkill(SkillName.Meditation, 60.0, 83.0);
this.SetSkill(SkillName.MagicResist, 65.0, 88.0);
this.SetSkill(SkillName.Wrestling, 36.0, 68.0);
}
public FactionReagentVendor(Serial serial)
: base(serial)
{
}
public override VendorShoeType ShoeType
{
get
{
return Utility.RandomBool() ? VendorShoeType.Shoes : VendorShoeType.Sandals;
}
}
public override void InitSBInfo()
{
this.SBInfos.Add(new SBFactionReagent());
}
public override void InitOutfit()
{
base.InitOutfit();
this.AddItem(new Robe(Utility.RandomBlueHue()));
this.AddItem(new GnarledStaff());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SBFactionReagent : SBInfo
{
private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBFactionReagent()
{
}
public override IShopSellInfo SellInfo
{
get
{
return this.m_SellInfo;
}
}
public override List<GenericBuyInfo> BuyInfo
{
get
{
return this.m_BuyInfo;
}
}
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
for (int i = 0; i < 2; ++i)
{
this.Add(new GenericBuyInfo(typeof(BlackPearl), 5, 20, 0xF7A, 0));
this.Add(new GenericBuyInfo(typeof(Bloodmoss), 5, 20, 0xF7B, 0));
this.Add(new GenericBuyInfo(typeof(MandrakeRoot), 3, 20, 0xF86, 0));
this.Add(new GenericBuyInfo(typeof(Garlic), 3, 20, 0xF84, 0));
this.Add(new GenericBuyInfo(typeof(Ginseng), 3, 20, 0xF85, 0));
this.Add(new GenericBuyInfo(typeof(Nightshade), 3, 20, 0xF88, 0));
this.Add(new GenericBuyInfo(typeof(SpidersSilk), 3, 20, 0xF8D, 0));
this.Add(new GenericBuyInfo(typeof(SulfurousAsh), 3, 20, 0xF8C, 0));
}
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
}
}
}
}