Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
113
Scripts/Services/Factions/Instances/Factions/CouncilOfMages.cs
Normal file
113
Scripts/Services/Factions/Instances/Factions/CouncilOfMages.cs
Normal file
@@ -0,0 +1,113 @@
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using System;
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namespace Server.Factions
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{
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public class CouncilOfMages : Faction
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{
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private static Faction m_Instance;
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public CouncilOfMages()
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{
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m_Instance = this;
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this.Definition =
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new FactionDefinition(
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1,
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1325, // blue
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1310, // bluish white
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1325, // join stone : blue
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1325, // broadcast : blue
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0x77, 0x3EB1, // war horse
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"Council of Mages", "council", "CoM",
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new TextDefinition(1011535, "COUNCIL OF MAGES"),
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new TextDefinition(1060770, "Council of Mages faction"),
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new TextDefinition(1011422, "<center>COUNCIL OF MAGES</center>"),
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new TextDefinition(1011449,
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"The council of Mages have their roots in the city of Moonglow, where " +
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"they once convened. They began as a small movement, dedicated to " +
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"calling forth the Stranger, who saved the lands once before. A " +
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"series of war and murders and misbegotten trials by those loyal to " +
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"Lord British has caused the group to take up the banner of war."),
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new TextDefinition(1011455, "This city is controlled by the Council of Mages."),
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new TextDefinition(1042253, "This sigil has been corrupted by the Council of Mages"),
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new TextDefinition(1041044, "The faction signup stone for the Council of Mages"),
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new TextDefinition(1041382, "The Faction Stone of the Council of Mages"),
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new TextDefinition(1011464, ": Council of Mages"),
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new TextDefinition(1005187, "Members of the Council of Mages will now be ignored."),
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new TextDefinition(1005188, "Members of the Council of Mages will now be warned to leave."),
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new TextDefinition(1005189, "Members of the Council of Mages will now be beaten with a stick."),
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Settings.NewCoMLocation ?
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// New CoM Location
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new StrongholdDefinition(
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new Rectangle2D[]
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{
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new Rectangle2D( 4463, 1488, 16, 31 ),
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new Rectangle2D( 4445, 1519, 47, 55 )
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},
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new Point3D(4469, 1486, 0),
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new Point3D(4457, 1544, 0),
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new Point3D[]
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{
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new Point3D( 4464, 1534, 21 ),
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new Point3D( 4464, 1536, 21 ),
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new Point3D( 4466, 1534, 21 ),
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new Point3D( 4466, 1536, 21 ),
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new Point3D( 4468, 1534, 21 ),
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new Point3D( 4468, 1536, 21 ),
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new Point3D( 4470, 1534, 21 ),
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new Point3D( 4470, 1536, 21 )
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},
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new Point3D(4458, 1544, 0))
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: // Old CoM Location
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new StrongholdDefinition(
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new Rectangle2D[]
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{
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new Rectangle2D(3756, 2232, 4, 23),
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new Rectangle2D(3760, 2227, 60, 28),
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new Rectangle2D(3782, 2219, 18, 8),
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new Rectangle2D(3778, 2255, 35, 17)
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},
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new Point3D(3750, 2241, 20),
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new Point3D(3795, 2259, 20),
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new Point3D[]
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{
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new Point3D(3793, 2255, 20),
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new Point3D(3793, 2252, 20),
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new Point3D(3793, 2249, 20),
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new Point3D(3793, 2246, 20),
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new Point3D(3797, 2255, 20),
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new Point3D(3797, 2252, 20),
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new Point3D(3797, 2249, 20),
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new Point3D(3797, 2246, 20)
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},
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new Point3D(3796, 2259, 20)),
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new RankDefinition[]
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{
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new RankDefinition(10, 991, 8, new TextDefinition(1060789, "Inquisitor of the Council")),
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new RankDefinition(9, 950, 7, new TextDefinition(1060788, "Archon of Principle")),
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new RankDefinition(8, 900, 6, new TextDefinition(1060787, "Luminary")),
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new RankDefinition(7, 800, 6, new TextDefinition(1060787, "Luminary")),
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new RankDefinition(6, 700, 5, new TextDefinition(1060786, "Diviner")),
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new RankDefinition(5, 600, 5, new TextDefinition(1060786, "Diviner")),
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new RankDefinition(4, 500, 5, new TextDefinition(1060786, "Diviner")),
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new RankDefinition(3, 400, 4, new TextDefinition(1060785, "Mystic")),
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new RankDefinition(2, 200, 4, new TextDefinition(1060785, "Mystic")),
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new RankDefinition(1, 0, 4, new TextDefinition(1060785, "Mystic"))
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},
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new GuardDefinition[]
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{
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new GuardDefinition(typeof(FactionHenchman), 0x1403, 5000, 1000, 10, new TextDefinition(1011526, "HENCHMAN"), new TextDefinition(1011510, "Hire Henchman")),
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new GuardDefinition(typeof(FactionMercenary), 0x0F62, 6000, 2000, 10, new TextDefinition(1011527, "MERCENARY"), new TextDefinition(1011511, "Hire Mercenary")),
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new GuardDefinition(typeof(FactionSorceress), 0x0E89, 7000, 3000, 10, new TextDefinition(1011507, "SORCERESS"), new TextDefinition(1011501, "Hire Sorceress")),
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new GuardDefinition(typeof(FactionWizard), 0x13F8, 8000, 4000, 10, new TextDefinition(1011508, "ELDER WIZARD"), new TextDefinition(1011502, "Hire Elder Wizard")),
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});
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}
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public static Faction Instance
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{
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get
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{
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return m_Instance;
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}
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}
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}
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}
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88
Scripts/Services/Factions/Instances/Factions/Minax.cs
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88
Scripts/Services/Factions/Instances/Factions/Minax.cs
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@@ -0,0 +1,88 @@
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using System;
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namespace Server.Factions
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{
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public class Minax : Faction
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{
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private static Faction m_Instance;
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public Minax()
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{
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m_Instance = this;
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this.Definition =
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new FactionDefinition(
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0,
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1645, // dark red
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1109, // shadow
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1645, // join stone : dark red
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1645, // broadcast : dark red
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0x78, 0x3EAF, // war horse
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"Minax", "minax", "Min",
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new TextDefinition(1011534, "MINAX"),
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new TextDefinition(1060769, "Minax faction"),
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new TextDefinition(1011421, "<center>FOLLOWERS OF MINAX</center>"),
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new TextDefinition(1011448,
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"The followers of Minax have taken control in the old lands, " +
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"and intend to hold it for as long as they can. Allying themselves " +
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"with orcs, headless, gazers, trolls, and other beasts, they seek " +
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"revenge against Lord British, for slights both real and imagined, " +
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"though some of the followers wish only to wreak havoc on the " +
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"unsuspecting populace."),
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new TextDefinition(1011453, "This city is controlled by Minax."),
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new TextDefinition(1042252, "This sigil has been corrupted by the Followers of Minax"),
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new TextDefinition(1041043, "The faction signup stone for the Followers of Minax"),
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new TextDefinition(1041381, "The Faction Stone of Minax"),
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new TextDefinition(1011463, ": Minax"),
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new TextDefinition(1005190, "Followers of Minax will now be ignored."),
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new TextDefinition(1005191, "Followers of Minax will now be told to go away."),
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new TextDefinition(1005192, "Followers of Minax will now be hanged by their toes."),
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new StrongholdDefinition(
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new Rectangle2D[]
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{
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new Rectangle2D(1097, 2570, 70, 50)
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},
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new Point3D(1172, 2593, 0),
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new Point3D(1117, 2587, 18),
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new Point3D[]
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{
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new Point3D(1113, 2601, 18),
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new Point3D(1113, 2598, 18),
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new Point3D(1113, 2595, 18),
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new Point3D(1113, 2592, 18),
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new Point3D(1116, 2601, 18),
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new Point3D(1116, 2598, 18),
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||||
new Point3D(1116, 2595, 18),
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new Point3D(1116, 2592, 18)
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},
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new Point3D(1118, 2587, 18)),
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new RankDefinition[]
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||||
{
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new RankDefinition(10, 991, 8, new TextDefinition(1060784, "Avenger of Mondain")),
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new RankDefinition(9, 950, 7, new TextDefinition(1060783, "Dread Knight")),
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new RankDefinition(8, 900, 6, new TextDefinition(1060782, "Warlord")),
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new RankDefinition(7, 800, 6, new TextDefinition(1060782, "Warlord")),
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new RankDefinition(6, 700, 5, new TextDefinition(1060781, "Executioner")),
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new RankDefinition(5, 600, 5, new TextDefinition(1060781, "Executioner")),
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new RankDefinition(4, 500, 5, new TextDefinition(1060781, "Executioner")),
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new RankDefinition(3, 400, 4, new TextDefinition(1060780, "Defiler")),
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new RankDefinition(2, 200, 4, new TextDefinition(1060780, "Defiler")),
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new RankDefinition(1, 0, 4, new TextDefinition(1060780, "Defiler"))
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},
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new GuardDefinition[]
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{
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new GuardDefinition(typeof(FactionHenchman), 0x1403, 5000, 1000, 10, new TextDefinition(1011526, "HENCHMAN"), new TextDefinition(1011510, "Hire Henchman")),
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new GuardDefinition(typeof(FactionMercenary), 0x0F62, 6000, 2000, 10, new TextDefinition(1011527, "MERCENARY"), new TextDefinition(1011511, "Hire Mercenary")),
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new GuardDefinition(typeof(FactionBerserker), 0x0F4B, 7000, 3000, 10, new TextDefinition(1011505, "BERSERKER"), new TextDefinition(1011499, "Hire Berserker")),
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new GuardDefinition(typeof(FactionDragoon), 0x1439, 8000, 4000, 10, new TextDefinition(1011506, "DRAGOON"), new TextDefinition(1011500, "Hire Dragoon")),
|
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});
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}
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public static Faction Instance
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{
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get
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||||
{
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return m_Instance;
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||||
}
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}
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}
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}
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88
Scripts/Services/Factions/Instances/Factions/Shadowlords.cs
Normal file
88
Scripts/Services/Factions/Instances/Factions/Shadowlords.cs
Normal file
@@ -0,0 +1,88 @@
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using System;
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namespace Server.Factions
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{
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public class Shadowlords : Faction
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{
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private static Faction m_Instance;
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public Shadowlords()
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{
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m_Instance = this;
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this.Definition =
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new FactionDefinition(
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3,
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1109, // shadow
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2211, // green
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1109, // join stone : shadow
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2211, // broadcast : green
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0x79, 0x3EB0, // war horse
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"Shadowlords", "shadow", "SL",
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new TextDefinition(1011537, "SHADOWLORDS"),
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new TextDefinition(1060772, "Shadowlords faction"),
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new TextDefinition(1011424, "<center>SHADES OF DARKNESS</center>"),
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new TextDefinition(1011451,
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"The Shadow Lords are a faction that has sprung up within the ranks of " +
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"Minax. Comprised mostly of undead and those who would seek to be " +
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"necromancers, they pose a threat to both the sides of good and evil. " +
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"Their plans have disrupted the hold Minax has over Felucca, and their " +
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"ultimate goal is to destroy all life."),
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new TextDefinition(1011456, "This city is controlled by the Shadow Lords."),
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new TextDefinition(1042255, "This sigil has been corrupted by the Shadowlords"),
|
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new TextDefinition(1041046, "The faction signup stone for the Shadowlords"),
|
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new TextDefinition(1041384, "The Faction Stone of the Shadowlords"),
|
||||
new TextDefinition(1011466, ": Shadowlords"),
|
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new TextDefinition(1005184, "Minions of the Shadowlords will now be ignored."),
|
||||
new TextDefinition(1005185, "Minions of the Shadowlords will now be warned of their impending deaths."),
|
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new TextDefinition(1005186, "Minions of the Shadowlords will now be attacked at will."),
|
||||
new StrongholdDefinition(
|
||||
new Rectangle2D[]
|
||||
{
|
||||
new Rectangle2D(960, 688, 8, 9),
|
||||
new Rectangle2D(944, 697, 24, 23)
|
||||
},
|
||||
new Point3D(969, 768, 0),
|
||||
new Point3D(947, 713, 0),
|
||||
new Point3D[]
|
||||
{
|
||||
new Point3D(953, 713, 20),
|
||||
new Point3D(953, 709, 20),
|
||||
new Point3D(953, 705, 20),
|
||||
new Point3D(953, 701, 20),
|
||||
new Point3D(957, 713, 20),
|
||||
new Point3D(957, 709, 20),
|
||||
new Point3D(957, 705, 20),
|
||||
new Point3D(957, 701, 20)
|
||||
},
|
||||
new Point3D(948, 713, 0)),
|
||||
new RankDefinition[]
|
||||
{
|
||||
new RankDefinition(10, 991, 8, new TextDefinition(1060799, "Purveyor of Darkness")),
|
||||
new RankDefinition(9, 950, 7, new TextDefinition(1060798, "Agent of Evil")),
|
||||
new RankDefinition(8, 900, 6, new TextDefinition(1060797, "Bringer of Sorrow")),
|
||||
new RankDefinition(7, 800, 6, new TextDefinition(1060797, "Bringer of Sorrow")),
|
||||
new RankDefinition(6, 700, 5, new TextDefinition(1060796, "Keeper of Lies")),
|
||||
new RankDefinition(5, 600, 5, new TextDefinition(1060796, "Keeper of Lies")),
|
||||
new RankDefinition(4, 500, 5, new TextDefinition(1060796, "Keeper of Lies")),
|
||||
new RankDefinition(3, 400, 4, new TextDefinition(1060795, "Servant")),
|
||||
new RankDefinition(2, 200, 4, new TextDefinition(1060795, "Servant")),
|
||||
new RankDefinition(1, 0, 4, new TextDefinition(1060795, "Servant"))
|
||||
},
|
||||
new GuardDefinition[]
|
||||
{
|
||||
new GuardDefinition(typeof(FactionHenchman), 0x1403, 5000, 1000, 10, new TextDefinition(1011526, "HENCHMAN"), new TextDefinition(1011510, "Hire Henchman")),
|
||||
new GuardDefinition(typeof(FactionMercenary), 0x0F62, 6000, 2000, 10, new TextDefinition(1011527, "MERCENARY"), new TextDefinition(1011511, "Hire Mercenary")),
|
||||
new GuardDefinition(typeof(FactionDeathKnight), 0x0F45, 7000, 3000, 10, new TextDefinition(1011512, "DEATH KNIGHT"), new TextDefinition(1011503, "Hire Death Knight")),
|
||||
new GuardDefinition(typeof(FactionNecromancer), 0x13F8, 8000, 4000, 10, new TextDefinition(1011513, "SHADOW MAGE"), new TextDefinition(1011504, "Hire Shadow Mage")),
|
||||
});
|
||||
}
|
||||
|
||||
public static Faction Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class TrueBritannians : Faction
|
||||
{
|
||||
private static Faction m_Instance;
|
||||
public TrueBritannians()
|
||||
{
|
||||
m_Instance = this;
|
||||
|
||||
this.Definition =
|
||||
new FactionDefinition(
|
||||
2,
|
||||
1254, // dark purple
|
||||
2125, // gold
|
||||
2214, // join stone : gold
|
||||
2125, // broadcast : gold
|
||||
0x76, 0x3EB2, // war horse
|
||||
"True Britannians", "true", "TB",
|
||||
new TextDefinition(1011536, "LORD BRITISH"),
|
||||
new TextDefinition(1060771, "True Britannians faction"),
|
||||
new TextDefinition(1011423, "<center>TRUE BRITANNIANS</center>"),
|
||||
new TextDefinition(1011450,
|
||||
"True Britannians are loyal to the throne of Lord British. They refuse " +
|
||||
"to give up their homelands to the vile Minax, and detest the Shadowlords " +
|
||||
"for their evil ways. In addition, the Council of Mages threatens the " +
|
||||
"existence of their ruler, and as such they have armed themselves, and " +
|
||||
"prepare for war with all."),
|
||||
new TextDefinition(1011454, "This city is controlled by Lord British."),
|
||||
new TextDefinition(1042254, "This sigil has been corrupted by the True Britannians"),
|
||||
new TextDefinition(1041045, "The faction signup stone for the True Britannians"),
|
||||
new TextDefinition(1041383, "The Faction Stone of the True Britannians"),
|
||||
new TextDefinition(1011465, ": True Britannians"),
|
||||
new TextDefinition(1005181, "Followers of Lord British will now be ignored."),
|
||||
new TextDefinition(1005182, "Followers of Lord British will now be warned of their impending doom."),
|
||||
new TextDefinition(1005183, "Followers of Lord British will now be attacked on sight."),
|
||||
new StrongholdDefinition(
|
||||
new Rectangle2D[]
|
||||
{
|
||||
new Rectangle2D(1292, 1556, 25, 25),
|
||||
new Rectangle2D(1292, 1676, 120, 25),
|
||||
new Rectangle2D(1388, 1556, 25, 25),
|
||||
new Rectangle2D(1317, 1563, 71, 18),
|
||||
new Rectangle2D(1300, 1581, 105, 95),
|
||||
new Rectangle2D(1405, 1612, 12, 21),
|
||||
new Rectangle2D(1405, 1633, 11, 5)
|
||||
},
|
||||
new Point3D(1419, 1622, 20),
|
||||
new Point3D(1330, 1621, 50),
|
||||
new Point3D[]
|
||||
{
|
||||
new Point3D(1328, 1627, 50),
|
||||
new Point3D(1328, 1621, 50),
|
||||
new Point3D(1334, 1627, 50),
|
||||
new Point3D(1334, 1621, 50),
|
||||
new Point3D(1340, 1627, 50),
|
||||
new Point3D(1340, 1621, 50),
|
||||
new Point3D(1345, 1621, 50),
|
||||
new Point3D(1345, 1627, 50)
|
||||
},
|
||||
new Point3D(1331, 1621, 50)),
|
||||
new RankDefinition[]
|
||||
{
|
||||
new RankDefinition(10, 991, 8, new TextDefinition(1060794, "Knight of the Codex")),
|
||||
new RankDefinition(9, 950, 7, new TextDefinition(1060793, "Knight of Virtue")),
|
||||
new RankDefinition(8, 900, 6, new TextDefinition(1060792, "Crusader")),
|
||||
new RankDefinition(7, 800, 6, new TextDefinition(1060792, "Crusader")),
|
||||
new RankDefinition(6, 700, 5, new TextDefinition(1060791, "Sentinel")),
|
||||
new RankDefinition(5, 600, 5, new TextDefinition(1060791, "Sentinel")),
|
||||
new RankDefinition(4, 500, 5, new TextDefinition(1060791, "Sentinel")),
|
||||
new RankDefinition(3, 400, 4, new TextDefinition(1060790, "Defender")),
|
||||
new RankDefinition(2, 200, 4, new TextDefinition(1060790, "Defender")),
|
||||
new RankDefinition(1, 0, 4, new TextDefinition(1060790, "Defender"))
|
||||
},
|
||||
new GuardDefinition[]
|
||||
{
|
||||
new GuardDefinition(typeof(FactionHenchman), 0x1403, 5000, 1000, 10, new TextDefinition(1011526, "HENCHMAN"), new TextDefinition(1011510, "Hire Henchman")),
|
||||
new GuardDefinition(typeof(FactionMercenary), 0x0F62, 6000, 2000, 10, new TextDefinition(1011527, "MERCENARY"), new TextDefinition(1011511, "Hire Mercenary")),
|
||||
new GuardDefinition(typeof(FactionKnight), 0x0F4D, 7000, 3000, 10, new TextDefinition(1011528, "KNIGHT"), new TextDefinition(1011497, "Hire Knight")),
|
||||
new GuardDefinition(typeof(FactionPaladin), 0x143F, 8000, 4000, 10, new TextDefinition(1011529, "PALADIN"), new TextDefinition(1011498, "Hire Paladin")),
|
||||
});
|
||||
}
|
||||
|
||||
public static Faction Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Britain.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Britain.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Britain : Town
|
||||
{
|
||||
public Britain()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
0,
|
||||
0x1869,
|
||||
"Britain",
|
||||
"Britain",
|
||||
new TextDefinition(1011433, "BRITAIN"),
|
||||
new TextDefinition(1011561, "TOWN STONE FOR BRITAIN"),
|
||||
new TextDefinition(1041034, "The Faction Sigil Monolith of Britain"),
|
||||
new TextDefinition(1041404, "The Faction Town Sigil Monolith of Britain"),
|
||||
new TextDefinition(1041413, "Faction Town Stone of Britain"),
|
||||
new TextDefinition(1041395, "Faction Town Sigil of Britain"),
|
||||
new TextDefinition(1041386, "Corrupted Faction Town Sigil of Britain"),
|
||||
new Point3D(1592, 1680, 10),
|
||||
new Point3D(1588, 1676, 10));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Magincia.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Magincia.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Magincia : Town
|
||||
{
|
||||
public Magincia()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
7,
|
||||
0x1870,
|
||||
"Magincia",
|
||||
"Magincia",
|
||||
new TextDefinition(1011440, "MAGINCIA"),
|
||||
new TextDefinition(1011568, "TOWN STONE FOR MAGINCIA"),
|
||||
new TextDefinition(1041041, "The Faction Sigil Monolith of Magincia"),
|
||||
new TextDefinition(1041411, "The Faction Town Sigil Monolith of Magincia"),
|
||||
new TextDefinition(1041420, "Faction Town Stone of Magincia"),
|
||||
new TextDefinition(1041402, "Faction Town Sigil of Magincia"),
|
||||
new TextDefinition(1041393, "Corrupted Faction Town Sigil of Magincia"),
|
||||
new Point3D(3714, 2235, 20),
|
||||
new Point3D(3712, 2230, 20));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Minoc.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Minoc.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Minoc : Town
|
||||
{
|
||||
public Minoc()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
2,
|
||||
0x186B,
|
||||
"Minoc",
|
||||
"Minoc",
|
||||
new TextDefinition(1011437, "MINOC"),
|
||||
new TextDefinition(1011564, "TOWN STONE FOR MINOC"),
|
||||
new TextDefinition(1041036, "The Faction Sigil Monolith of Minoc"),
|
||||
new TextDefinition(1041406, "The Faction Town Sigil Monolith Minoc"),
|
||||
new TextDefinition(1041415, "Faction Town Stone of Minoc"),
|
||||
new TextDefinition(1041397, "Faction Town Sigil of Minoc"),
|
||||
new TextDefinition(1041388, "Corrupted Faction Town Sigil of Minoc"),
|
||||
new Point3D(2471, 439, 15),
|
||||
new Point3D(2469, 445, 15));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Moonglow.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Moonglow.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Moonglow : Town
|
||||
{
|
||||
public Moonglow()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
3,
|
||||
0x186C,
|
||||
"Moonglow",
|
||||
"Moonglow",
|
||||
new TextDefinition(1011435, "MOONGLOW"),
|
||||
new TextDefinition(1011563, "TOWN STONE FOR MOONGLOW"),
|
||||
new TextDefinition(1041037, "The Faction Sigil Monolith of Moonglow"),
|
||||
new TextDefinition(1041407, "The Faction Town Sigil Monolith of Moonglow"),
|
||||
new TextDefinition(1041416, "Faction Town Stone of Moonglow"),
|
||||
new TextDefinition(1041398, "Faction Town Sigil of Moonglow"),
|
||||
new TextDefinition(1041389, "Corrupted Faction Town Sigil of Moonglow"),
|
||||
new Point3D(4436, 1083, 0),
|
||||
new Point3D(4432, 1086, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/SkaraBrae.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/SkaraBrae.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class SkaraBrae : Town
|
||||
{
|
||||
public SkaraBrae()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
6,
|
||||
0x186F,
|
||||
"Skara Brae",
|
||||
"Skara Brae",
|
||||
new TextDefinition(1011439, "SKARA BRAE"),
|
||||
new TextDefinition(1011567, "TOWN STONE FOR SKARA BRAE"),
|
||||
new TextDefinition(1041040, "The Faction Sigil Monolith of Skara Brae"),
|
||||
new TextDefinition(1041410, "The Faction Town Sigil Monolith of Skara Brae"),
|
||||
new TextDefinition(1041419, "Faction Town Stone of Skara Brae"),
|
||||
new TextDefinition(1041401, "Faction Town Sigil of Skara Brae"),
|
||||
new TextDefinition(1041392, "Corrupted Faction Town Sigil of Skara Brae"),
|
||||
new Point3D(576, 2200, 0),
|
||||
new Point3D(572, 2196, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Trinsic.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Trinsic.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Trinsic : Town
|
||||
{
|
||||
public Trinsic()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
1,
|
||||
0x186A,
|
||||
"Trinsic",
|
||||
"Trinsic",
|
||||
new TextDefinition(1011434, "TRINSIC"),
|
||||
new TextDefinition(1011562, "TOWN STONE FOR TRINSIC"),
|
||||
new TextDefinition(1041035, "The Faction Sigil Monolith of Trinsic"),
|
||||
new TextDefinition(1041405, "The Faction Town Sigil Monolith of Trinsic"),
|
||||
new TextDefinition(1041414, "Faction Town Stone of Trinsic"),
|
||||
new TextDefinition(1041396, "Faction Town Sigil of Trinsic"),
|
||||
new TextDefinition(1041387, "Corrupted Faction Town Sigil of Trinsic"),
|
||||
new Point3D(1914, 2717, 20),
|
||||
new Point3D(1909, 2720, 20));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Vesper.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Vesper.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Vesper : Town
|
||||
{
|
||||
public Vesper()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
5,
|
||||
0x186E,
|
||||
"Vesper",
|
||||
"Vesper",
|
||||
new TextDefinition(1016413, "VESPER"),
|
||||
new TextDefinition(1011566, "TOWN STONE FOR VESPER"),
|
||||
new TextDefinition(1041039, "The Faction Sigil Monolith of Vesper"),
|
||||
new TextDefinition(1041409, "The Faction Town Sigil Monolith of Vesper"),
|
||||
new TextDefinition(1041418, "Faction Town Stone of Vesper"),
|
||||
new TextDefinition(1041400, "Faction Town Sigil of Vesper"),
|
||||
new TextDefinition(1041391, "Corrupted Faction Town Sigil of Vesper"),
|
||||
new Point3D(2982, 818, 0),
|
||||
new Point3D(2985, 821, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
26
Scripts/Services/Factions/Instances/Towns/Yew.cs
Normal file
26
Scripts/Services/Factions/Instances/Towns/Yew.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class Yew : Town
|
||||
{
|
||||
public Yew()
|
||||
{
|
||||
this.Definition =
|
||||
new TownDefinition(
|
||||
4,
|
||||
0x186D,
|
||||
"Yew",
|
||||
"Yew",
|
||||
new TextDefinition(1011438, "YEW"),
|
||||
new TextDefinition(1011565, "TOWN STONE FOR YEW"),
|
||||
new TextDefinition(1041038, "The Faction Sigil Monolith of Yew"),
|
||||
new TextDefinition(1041408, "The Faction Town Sigil Monolith of Yew"),
|
||||
new TextDefinition(1041417, "Faction Town Stone of Yew"),
|
||||
new TextDefinition(1041399, "Faction Town Sigil of Yew"),
|
||||
new TextDefinition(1041390, "Corrupted Faction Town Sigil of Yew"),
|
||||
new Point3D(548, 979, 0),
|
||||
new Point3D(542, 980, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user