Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
389
Scripts/Services/Factions/Core/FactionState.cs
Normal file
389
Scripts/Services/Factions/Core/FactionState.cs
Normal file
@@ -0,0 +1,389 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Factions
|
||||
{
|
||||
public class FactionState
|
||||
{
|
||||
private static readonly TimeSpan BroadcastPeriod = TimeSpan.FromHours(1.0);
|
||||
private const int BroadcastsPerPeriod = 2;
|
||||
private readonly Faction m_Faction;
|
||||
private readonly DateTime[] m_LastBroadcasts = new DateTime[BroadcastsPerPeriod];
|
||||
private Mobile m_Commander;
|
||||
private int m_Tithe;
|
||||
private int m_Silver;
|
||||
private List<PlayerState> m_Members;
|
||||
private Election m_Election;
|
||||
private List<FactionItem> m_FactionItems;
|
||||
private List<BaseFactionTrap> m_FactionTraps;
|
||||
private DateTime m_LastAtrophy;
|
||||
|
||||
public FactionState(Faction faction)
|
||||
{
|
||||
m_Faction = faction;
|
||||
m_Tithe = 50;
|
||||
m_Members = new List<PlayerState>();
|
||||
m_Election = new Election(faction);
|
||||
m_FactionItems = new List<FactionItem>();
|
||||
m_FactionTraps = new List<BaseFactionTrap>();
|
||||
}
|
||||
|
||||
public FactionState(GenericReader reader)
|
||||
{
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 6:
|
||||
case 5:
|
||||
{
|
||||
m_LastAtrophy = reader.ReadDateTime();
|
||||
goto case 4;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
int count = reader.ReadEncodedInt();
|
||||
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
DateTime time = reader.ReadDateTime();
|
||||
|
||||
if (i < m_LastBroadcasts.Length)
|
||||
m_LastBroadcasts[i] = time;
|
||||
}
|
||||
|
||||
goto case 3;
|
||||
}
|
||||
case 3:
|
||||
case 2:
|
||||
case 1:
|
||||
{
|
||||
Election ele = new Election(reader);
|
||||
|
||||
if (Settings.Enabled)
|
||||
m_Election = ele;
|
||||
else
|
||||
m_Election = new Election(m_Faction);
|
||||
|
||||
goto case 0;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
m_Faction = Faction.ReadReference(reader);
|
||||
|
||||
if (m_Election.Faction == null)
|
||||
{
|
||||
m_Election.Faction = m_Faction;
|
||||
}
|
||||
|
||||
m_Commander = reader.ReadMobile();
|
||||
|
||||
if (version < 5)
|
||||
m_LastAtrophy = DateTime.UtcNow;
|
||||
|
||||
if (version < 4)
|
||||
{
|
||||
DateTime time = reader.ReadDateTime();
|
||||
|
||||
if (m_LastBroadcasts.Length > 0)
|
||||
m_LastBroadcasts[0] = time;
|
||||
}
|
||||
|
||||
m_Tithe = reader.ReadEncodedInt();
|
||||
m_Silver = reader.ReadEncodedInt();
|
||||
|
||||
int memberCount = reader.ReadEncodedInt();
|
||||
|
||||
m_Members = new List<PlayerState>();
|
||||
|
||||
for (int i = 0; i < memberCount; ++i)
|
||||
{
|
||||
PlayerState pl = new PlayerState(reader, m_Faction, m_Members);
|
||||
|
||||
if (pl.Mobile != null)
|
||||
{
|
||||
if (Settings.Enabled)
|
||||
{
|
||||
m_Members.Add(pl);
|
||||
}
|
||||
else
|
||||
{
|
||||
Settings.AddDisabledNotice(pl.Mobile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_Faction.State = this;
|
||||
|
||||
m_Faction.ZeroRankOffset = m_Members.Count;
|
||||
m_Members.Sort();
|
||||
|
||||
for (int i = m_Members.Count - 1; i >= 0; i--)
|
||||
{
|
||||
PlayerState player = m_Members[i];
|
||||
|
||||
if (player.KillPoints <= 0)
|
||||
m_Faction.ZeroRankOffset = i;
|
||||
else
|
||||
player.RankIndex = i;
|
||||
}
|
||||
|
||||
m_FactionItems = new List<FactionItem>();
|
||||
|
||||
if (version >= 2)
|
||||
{
|
||||
int factionItemCount = reader.ReadEncodedInt();
|
||||
|
||||
for (int i = 0; i < factionItemCount; ++i)
|
||||
{
|
||||
FactionItem factionItem = new FactionItem(reader, m_Faction);
|
||||
|
||||
if(Settings.Enabled)
|
||||
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(factionItem.CheckAttach)); // sandbox attachment
|
||||
}
|
||||
}
|
||||
|
||||
m_FactionTraps = new List<BaseFactionTrap>();
|
||||
|
||||
if (version >= 3)
|
||||
{
|
||||
int factionTrapCount = reader.ReadEncodedInt();
|
||||
|
||||
for (int i = 0; i < factionTrapCount; ++i)
|
||||
{
|
||||
BaseFactionTrap trap = reader.ReadItem() as BaseFactionTrap;
|
||||
|
||||
if (trap != null && !trap.CheckDecay())
|
||||
{
|
||||
if (Settings.Enabled)
|
||||
m_FactionTraps.Add(trap);
|
||||
else
|
||||
trap.Delete();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (version < 6 && Settings.Enabled && Core.ML)
|
||||
{
|
||||
FactionCollectionBox box = new FactionCollectionBox(m_Faction);
|
||||
WeakEntityCollection.Add("factions", box);
|
||||
box.MoveToWorld(m_Faction.Definition.Stronghold.CollectionBox, Faction.Facet);
|
||||
}
|
||||
|
||||
if (version < 1)
|
||||
m_Election = new Election(m_Faction);
|
||||
}
|
||||
|
||||
public DateTime LastAtrophy
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_LastAtrophy;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_LastAtrophy = value;
|
||||
}
|
||||
}
|
||||
public bool FactionMessageReady
|
||||
{
|
||||
get
|
||||
{
|
||||
for (int i = 0; i < m_LastBroadcasts.Length; ++i)
|
||||
{
|
||||
if (DateTime.UtcNow >= (m_LastBroadcasts[i] + BroadcastPeriod))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public bool IsAtrophyReady
|
||||
{
|
||||
get
|
||||
{
|
||||
return DateTime.UtcNow >= (m_LastAtrophy + TimeSpan.FromHours(47.0));
|
||||
}
|
||||
}
|
||||
public List<FactionItem> FactionItems
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_FactionItems;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_FactionItems = value;
|
||||
}
|
||||
}
|
||||
public List<BaseFactionTrap> Traps
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_FactionTraps;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_FactionTraps = value;
|
||||
}
|
||||
}
|
||||
public Election Election
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Election;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_Election = value;
|
||||
}
|
||||
}
|
||||
public Mobile Commander
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Commander;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (m_Commander != null)
|
||||
m_Commander.InvalidateProperties();
|
||||
|
||||
m_Commander = value;
|
||||
|
||||
if (m_Commander != null)
|
||||
{
|
||||
m_Commander.SendLocalizedMessage(1042227); // You have been elected Commander of your faction
|
||||
|
||||
m_Commander.InvalidateProperties();
|
||||
|
||||
PlayerState pl = PlayerState.Find(m_Commander);
|
||||
|
||||
if (pl != null && pl.Finance != null)
|
||||
pl.Finance.Finance = null;
|
||||
|
||||
if (pl != null && pl.Sheriff != null)
|
||||
pl.Sheriff.Sheriff = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
public int Tithe
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Tithe;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_Tithe = value;
|
||||
}
|
||||
}
|
||||
public int Silver
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Silver;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_Silver = value;
|
||||
}
|
||||
}
|
||||
public List<PlayerState> Members
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Members;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_Members = value;
|
||||
}
|
||||
}
|
||||
public int CheckAtrophy()
|
||||
{
|
||||
if (DateTime.UtcNow < (m_LastAtrophy + TimeSpan.FromHours(47.0)))
|
||||
return 0;
|
||||
|
||||
int distrib = 0;
|
||||
m_LastAtrophy = DateTime.UtcNow;
|
||||
|
||||
List<PlayerState> members = new List<PlayerState>(m_Members);
|
||||
|
||||
for (int i = 0; i < members.Count; ++i)
|
||||
{
|
||||
PlayerState ps = members[i];
|
||||
|
||||
if (ps.IsActive)
|
||||
{
|
||||
ps.IsActive = false;
|
||||
continue;
|
||||
}
|
||||
else if (ps.KillPoints > 0)
|
||||
{
|
||||
int atrophy = (ps.KillPoints + 9) / 10;
|
||||
ps.KillPoints -= atrophy;
|
||||
distrib += atrophy;
|
||||
}
|
||||
}
|
||||
|
||||
return distrib;
|
||||
}
|
||||
|
||||
public void RegisterBroadcast()
|
||||
{
|
||||
for (int i = 0; i < m_LastBroadcasts.Length; ++i)
|
||||
{
|
||||
if (DateTime.UtcNow >= (m_LastBroadcasts[i] + BroadcastPeriod))
|
||||
{
|
||||
m_LastBroadcasts[i] = DateTime.UtcNow;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Serialize(GenericWriter writer)
|
||||
{
|
||||
writer.WriteEncodedInt((int)6); // version
|
||||
|
||||
writer.Write(m_LastAtrophy);
|
||||
|
||||
writer.WriteEncodedInt((int)m_LastBroadcasts.Length);
|
||||
|
||||
for (int i = 0; i < m_LastBroadcasts.Length; ++i)
|
||||
writer.Write((DateTime)m_LastBroadcasts[i]);
|
||||
|
||||
m_Election.Serialize(writer);
|
||||
|
||||
Faction.WriteReference(writer, m_Faction);
|
||||
|
||||
writer.Write((Mobile)m_Commander);
|
||||
|
||||
writer.WriteEncodedInt((int)m_Tithe);
|
||||
writer.WriteEncodedInt((int)m_Silver);
|
||||
|
||||
writer.WriteEncodedInt((int)m_Members.Count);
|
||||
|
||||
for (int i = 0; i < m_Members.Count; ++i)
|
||||
{
|
||||
PlayerState pl = (PlayerState)m_Members[i];
|
||||
|
||||
pl.Serialize(writer);
|
||||
}
|
||||
|
||||
writer.WriteEncodedInt((int)m_FactionItems.Count);
|
||||
|
||||
for (int i = 0; i < m_FactionItems.Count; ++i)
|
||||
m_FactionItems[i].Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt((int)m_FactionTraps.Count);
|
||||
|
||||
for (int i = 0; i < m_FactionTraps.Count; ++i)
|
||||
writer.Write((Item)m_FactionTraps[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user