Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,242 @@
using System;
using Server.Items;
using System.Collections.Generic;
using Server.Engines.Quests;
using System.Linq;
namespace Server.Mobiles
{
[CorpseName("a mercutio corpse")]
public class MercutioTheUnsavory : BaseCreature
{
public static List<MercutioTheUnsavory> Instances { get; set; }
[Constructable]
public MercutioTheUnsavory()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 0x190;
Hue = Utility.RandomSkinHue();
Name = "Mercutio";
Title = "The Unsavory";
Female = false;
SetStr(1000, 1300);
SetDex(101, 125);
SetInt(61, 75);
SetDamage(11, 24);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 10, 15);
SetResistance(ResistanceType.Fire, 10, 15);
SetResistance(ResistanceType.Poison, 10, 15);
SetResistance(ResistanceType.Energy, 10, 15);
SetSkill(SkillName.Fencing, 106.0, 117.5);
SetSkill(SkillName.Macing, 105.0, 117.5);
SetSkill(SkillName.MagicResist, 50.0, 90.5);
SetSkill(SkillName.Swords, 105.0, 117.5);
SetSkill(SkillName.Parry, 105.0, 117.5);
SetSkill(SkillName.Tactics, 105.0, 117.5);
SetSkill(SkillName.Wrestling, 55.0, 87.5);
Fame = 3000;
Karma = -3000;
if (Instances == null)
Instances = new List<MercutioTheUnsavory>();
Instances.Add(this);
AddImmovableItem(new Cutlass());
AddImmovableItem(new ChainChest());
AddImmovableItem(Loot.RandomShield());
AddImmovableItem(new ShortPants(Utility.RandomNeutralHue()));
AddImmovableItem(new Boots(Utility.RandomNeutralHue()));
Utility.AssignRandomHair(this);
Timer SelfDeleteTimer = new InternalSelfDeleteTimer(this);
SelfDeleteTimer.Start();
}
private void AddImmovableItem(Item item)
{
item.LootType = LootType.Blessed;
AddItem(item);
}
public override bool ClickTitle { get { return false; } }
public override bool AlwaysMurderer { get { return true; } }
public override void OnDeath(Container c)
{
List<DamageStore> rights = GetLootingRights();
foreach (Mobile m in rights.Select(x => x.m_Mobile).Distinct())
{
if (m is PlayerMobile)
{
PlayerMobile pm = m as PlayerMobile;
if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.CollectTheComponent)
{
Item item = new MercutiosCutlass();
if (m.Backpack == null || !m.Backpack.TryDropItem(m, item, false))
{
m.BankBox.DropItem(item);
}
m.SendLocalizedMessage(1154489); // You received a Quest Item!
}
}
}
if (Instances != null && Instances.Contains(this))
Instances.Remove(this);
base.OnDeath(c);
}
public static MercutioTheUnsavory Spawn(Point3D platLoc, Map platMap)
{
if (Instances != null && Instances.Count > 0)
return null;
MercutioTheUnsavory creature = new MercutioTheUnsavory();
creature.Home = platLoc;
creature.RangeHome = 4;
creature.MoveToWorld(platLoc, platMap);
return creature;
}
public MercutioTheUnsavory(Serial serial)
: base(serial)
{
}
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
public class InternalSelfDeleteTimer : Timer
{
private MercutioTheUnsavory Mare;
public InternalSelfDeleteTimer(Mobile p) : base(TimeSpan.FromMinutes(60))
{
Priority = TimerPriority.FiveSeconds;
Mare = ((MercutioTheUnsavory)p);
}
protected override void OnTick()
{
if (Mare.Map != Map.Internal)
{
Mare.Delete();
Stop();
}
}
}
public override void OnAfterDelete()
{
Instances.Remove(this);
base.OnAfterDelete();
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (0.1 >= Utility.RandomDouble())
SpawnBrigand(attacker);
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
if (0.1 >= Utility.RandomDouble())
SpawnBrigand(defender);
}
#region Helpers
public void SpawnBrigand(Mobile target)
{
Map map = Map;
if (map == null)
return;
int brigands = 0;
IPooledEnumerable eable = GetMobilesInRange(10);
foreach (Mobile m in eable)
{
if (m is Brigand)
++brigands;
}
eable.Free();
if (brigands < 16)
{
PlaySound(0x3D);
int newBrigands = Utility.RandomMinMax(3, 6);
for (int i = 0; i < newBrigands; ++i)
{
BaseCreature brigand = new Brigand();
brigand.Team = Team;
bool validLocation = false;
Point3D loc = Location;
for (int j = 0; !validLocation && j < 10; ++j)
{
int x = X + Utility.Random(3) - 1;
int y = Y + Utility.Random(3) - 1;
int z = map.GetAverageZ(x, y);
if (validLocation = map.CanFit(x, y, Z, 16, false, false))
loc = new Point3D(x, y, Z);
else if (validLocation = map.CanFit(x, y, z, 16, false, false))
loc = new Point3D(x, y, z);
}
brigand.MoveToWorld(loc, map);
brigand.Combatant = target;
}
}
}
#endregion
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Instances = new List<MercutioTheUnsavory>();
Instances.Add(this);
Timer SelfDeleteTimer = new InternalSelfDeleteTimer(this);
SelfDeleteTimer.Start();
}
}
}