Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
535
Scripts/Services/ExploringTheDeep/Items/WoodenKeyBarrel.cs
Normal file
535
Scripts/Services/ExploringTheDeep/Items/WoodenKeyBarrel.cs
Normal file
@@ -0,0 +1,535 @@
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using Server.Mobiles;
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using Server.Network;
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using System;
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namespace Server.Items
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{
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public class WoodenKeyBarrel : DamageableItem
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{
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private Parts m_key;
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private StorageLocker m_StorageLocker;
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public override int LabelNumber { get { return 1023703; } } // barrel
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[CommandProperty(AccessLevel.GameMaster)]
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public StorageLocker StorageLocker
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{
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get { return m_StorageLocker; }
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set { m_StorageLocker = value; }
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}
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[Constructable]
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public WoodenKeyBarrel(Parts key)
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: base(0x0FAE, 0x0FAE)
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{
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Name = "barrel";
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m_key = key;
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Level = ItemLevel.VeryEasy;
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Movable = false;
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HitsMax = 60;
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}
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public WoodenKeyBarrel(Serial serial)
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: base(serial)
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{
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}
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public override bool OnBeforeDestroyed()
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{
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if (m_key != Parts.None)
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{
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(new LockerKey(m_key)).MoveToWorld(new Point3D(base.Location), base.Map);
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m_StorageLocker.BeginRestart(TimeSpan.FromMinutes(10.0));
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}
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else
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{
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Item debris = new WoodKeyDebris();
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debris.Movable = false;
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debris.MoveToWorld(new Point3D(base.Location), base.Map);
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switch (Utility.Random(3))
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{
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case 0:
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{
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BarrelWrath.DoRandomWrath(debris);
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break;
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}
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case 1:
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{
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BarrelPoisonWrath.DoRandomWrath(debris);
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break;
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}
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case 2:
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{
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switch (Utility.Random(8))
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{
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case 0:
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{
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(new SeaSnake()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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case 1:
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{
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(new ShipRat()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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case 2:
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{
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(new ShipBat()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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case 3:
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{
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(new ShipBat()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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case 4:
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{
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(new ShipRat()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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case 5:
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{
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(new SeaSnake()).MoveToWorld(new Point3D(Location), Map);
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break;
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}
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default: break;
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}
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}
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break;
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}
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if (Utility.RandomDouble() < 0.05)
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(new BarrelHoops()).MoveToWorld(new Point3D(Location), Map);
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if (Utility.RandomDouble() < 0.05)
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(new BarrelStaves()).MoveToWorld(new Point3D(Location), Map);
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if (Utility.RandomDouble() < 0.05)
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(new BarrelLid()).MoveToWorld(new Point3D(Location), Map);
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if (Utility.RandomDouble() < 0.05)
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(new CopperWire()).MoveToWorld(new Point3D(Location), Map);
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}
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return true;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); //version
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writer.Write((int)m_key);
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writer.Write(m_StorageLocker);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_key = (Parts)reader.ReadInt();
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m_StorageLocker = (StorageLocker)reader.ReadItem();
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break;
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}
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}
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}
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}
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public class WoodenToMetalBarrel : DamageableItem
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{
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public override int LabelNumber { get { return 1023703; } } // barrel
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private StorageLocker m_StorageLocker;
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[CommandProperty(AccessLevel.GameMaster)]
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public StorageLocker StorageLocker
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{
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get { return m_StorageLocker; }
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set { m_StorageLocker = value; }
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}
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[Constructable]
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public WoodenToMetalBarrel(StorageLocker item)
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: base(0x0FAE, 0x0FAE)
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{
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Name = "barrel";
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Level = ItemLevel.VeryEasy;
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Movable = false;
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HitsMax = 60;
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m_StorageLocker = item;
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}
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public WoodenToMetalBarrel(Serial serial)
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: base(serial)
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{
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}
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public override bool OnBeforeDestroyed()
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{
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Item barrel = new MetalBarrel();
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m_StorageLocker.Barrels.Add(barrel);
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barrel.MoveToWorld(new Point3D(Location), Map);
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return true;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); //version
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writer.Write(m_StorageLocker);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_StorageLocker = (StorageLocker)reader.ReadItem();
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break;
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}
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}
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}
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}
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public class MetalBarrel : Item
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{
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public override int LabelNumber { get { return 1023703; } } // barrel
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[Constructable]
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public MetalBarrel()
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: base(0x0FAE)
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{
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Movable = false;
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Hue = 2301;
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}
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public MetalBarrel(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class WoodKeyDebris : Item
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{
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[Constructable]
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public WoodKeyDebris()
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: base(0x0C2F)
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{
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Movable = false;
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new InternalTimer(this).Start();
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}
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public WoodKeyDebris(Serial serial)
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: base(serial)
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{
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}
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private class InternalTimer : Timer
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{
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private Item m_Item;
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public InternalTimer(Item item) : base(TimeSpan.FromMinutes(30))
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{
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m_Item = item;
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Priority = TimerPriority.FiveSeconds;
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}
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protected override void OnTick()
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{
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m_Item.Delete();
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Stop();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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new InternalTimer(this).Start();
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}
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}
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public class MetalBarrelWrath
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{
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public static void DoRandomWrath(Item source)
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{
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if (source.Deleted)
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return;
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int randomrange = Utility.RandomMinMax(4, 7);
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int mindmg = 60 + Utility.Random(60) - (randomrange * 10);
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if (mindmg < 0) { mindmg = 1; }
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int maxdmg = mindmg += Utility.Random(200);
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DoWrath(source, mindmg, maxdmg, randomrange);
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}
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public static void DoWrath(Item source, int mindmg, int maxdmg, int range)
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{
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if (source.Deleted)
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return;
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Map map = source.Map;
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if (map != null)
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{
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for (int x = -range; x <= range; ++x)
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{
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for (int y = -range; y <= range; ++y)
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{
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double dist = Math.Sqrt(x * x + y * y);
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if (dist <= range)
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{
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new BarrelExplodeWrathTimer(map, source.X + x, source.Y + y, mindmg, maxdmg, source).Start();
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}
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}
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}
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}
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}
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}
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public class BarrelWrath
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{
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public static void DoRandomWrath(Item source)
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{
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if (source.Deleted)
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return;
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int randomrange = Utility.RandomMinMax(2, 4);
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int mindmg = 30 + Utility.Random(30) - (randomrange * 10);
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if (mindmg < 0) { mindmg = 1; }
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int maxdmg = mindmg += Utility.Random(100);
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DoWrath(source, mindmg, maxdmg, randomrange);
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}
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public static void DoWrath(Item source, int mindmg, int maxdmg, int range)
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{
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if (source.Deleted)
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return;
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Map map = source.Map;
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if (map != null)
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{
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for (int x = -range; x <= range; ++x)
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{
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for (int y = -range; y <= range; ++y)
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{
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double dist = Math.Sqrt(x * x + y * y);
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if (dist <= range)
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{
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new BarrelExplodeWrathTimer(map, source.X + x, source.Y + y, mindmg, maxdmg, source).Start();
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}
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}
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}
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}
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}
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}
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public class BarrelExplodeWrathTimer : Timer
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{
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private Map n_Map;
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private int n_X, n_Y;
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private int n_MinDamage;
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private int n_MaxDamage;
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private Item n_SourceItem;
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public BarrelExplodeWrathTimer(Map map, int x, int y, int mindamage, int maxdamage, Item sourceitem) : base(TimeSpan.FromSeconds(0))
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{
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n_Map = map;
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n_X = x;
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n_Y = y;
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n_MinDamage = mindamage;
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n_MaxDamage = maxdamage;
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n_SourceItem = sourceitem;
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}
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protected override void OnTick()
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{
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int z = n_Map.GetAverageZ(n_X, n_Y);
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bool canFit = n_Map.CanFit(n_X, n_Y, z, 6, false, false);
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for (int i = -3; !canFit && i <= 3; ++i)
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{
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canFit = n_Map.CanFit(n_X, n_Y, z + i, 6, false, false);
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if (canFit)
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z += i;
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}
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if (!canFit)
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return;
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Item g = n_SourceItem;
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// Explosion
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if (g == null || g.Deleted)
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return;
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Effects.SendLocationParticles(EffectItem.Create(g.Location, g.Map, EffectItem.DefaultDuration), 0x36BD, 9, 10, 5044);
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Effects.PlaySound(g, g.Map, 0x307);
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DoDamage(g, n_MinDamage, n_MaxDamage);
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}
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public virtual void DoDamage(Item g, int mindmg, int maxdmg)
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{
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IPooledEnumerable eable = g.GetMobilesInRange(4);
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foreach (Mobile m in eable)
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{
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if (m != null)
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{
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if (m.Alive && m is PlayerMobile && m.AccessLevel == AccessLevel.Player)
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{
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m.DoHarmful(m);
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m.FixedParticles(0x376A, 1, 3, 5052, EffectLayer.Waist);
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m.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154447); // *The barrel explodes sending deadly debris hurdling in your direction!*
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m.Damage(Utility.RandomMinMax(mindmg, maxdmg), m);
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Effects.PlaySound(g, g.Map, 0x307);
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}
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}
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}
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eable.Free();
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n_SourceItem.Delete();
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}
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}
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public class BarrelPoisonWrath
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{
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public static void DoRandomWrath(Item source)
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{
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if (source.Deleted)
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return;
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int randomrange = Utility.RandomMinMax(2, 4);
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int mindmg = 0;
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int maxdmg = 0;
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DoWrath(source, mindmg, maxdmg, randomrange);
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}
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public static void DoWrath(Item source, int mindmg, int maxdmg, int range)
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{
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if (source.Deleted)
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return;
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Map map = source.Map;
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if (map != null)
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{
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for (int x = -range; x <= range; ++x)
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{
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for (int y = -range; y <= range; ++y)
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{
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double dist = Math.Sqrt(x * x + y * y);
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if (dist <= range)
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new BarrelPoisonWrathTimer(map, source.X + x, source.Y + y, mindmg, maxdmg, source).Start();
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}
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}
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}
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}
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}
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public class BarrelPoisonWrathTimer : Timer
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{
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private Map n_Map;
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private int n_X, n_Y;
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private int n_MinDamage;
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private int n_MaxDamage;
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private Item n_SourceItem;
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public BarrelPoisonWrathTimer(Map map, int x, int y, int mindamage, int maxdamage, Item sourceitem) : base(TimeSpan.FromSeconds(0))
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{
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n_Map = map;
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n_X = x;
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n_Y = y;
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n_MinDamage = mindamage;
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n_MaxDamage = maxdamage;
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n_SourceItem = sourceitem;
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}
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protected override void OnTick()
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{
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int z = n_Map.GetAverageZ(n_X, n_Y);
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bool canFit = n_Map.CanFit(n_X, n_Y, z, 6, false, false);
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for (int i = -3; !canFit && i <= 3; ++i)
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{
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canFit = n_Map.CanFit(n_X, n_Y, z + i, 6, false, false);
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if (canFit)
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z += i;
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}
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if (!canFit)
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return;
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Item g = n_SourceItem;
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//Poisonous Vapor
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if (g == null || g.Deleted)
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return;
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Effects.SendLocationParticles(EffectItem.Create(g.Location, g.Map, EffectItem.DefaultDuration), 0x376A, 9, 10, 5040);
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Effects.PlaySound(g, g.Map, 0x474);
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DoDamage(g, n_MinDamage, n_MaxDamage);
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}
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public virtual void DoDamage(Item g, int mindmg, int maxdmg)
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{
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if (g == null || g.Deleted)
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return;
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IPooledEnumerable eable = g.GetMobilesInRange(4);
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foreach (Mobile m in eable)
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{
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if (m != null)
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{
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if (m.Alive && m is PlayerMobile && m.AccessLevel == AccessLevel.Player)
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{
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m.DoHarmful(m);
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m.Damage(Utility.RandomMinMax(mindmg, maxdmg), m);
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m.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1154446); // *Poisonous gas escapes from the ruptured barrel enveloping you in a noxious cloud!*
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m.ApplyPoison(m, Poison.Deadly);
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m.PlaySound(0x474);
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}
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}
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}
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eable.Free();
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g.Delete();
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}
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}
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}
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Reference in New Issue
Block a user