Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
386
Scripts/Services/ExploringTheDeep/Generate.cs
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386
Scripts/Services/ExploringTheDeep/Generate.cs
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using Server;
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using Server.Mobiles;
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using Server.Items;
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using Server.Commands;
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namespace Server.Engines.ExploringTheDeep
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{
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public static class GenerateExploringTheDeep
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{
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public static readonly string EntityName = "exploringthedeep";
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public static void Initialize()
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{
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CommandSystem.Register("GenExploringTheDeep", AccessLevel.Administrator, Generate);
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CommandSystem.Register("DelExploringTheDeep", AccessLevel.Administrator, Delete);
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}
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public static void Generate(CommandEventArgs e)
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{
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Mobile m = e.Mobile;
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Delete(e);
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Generate(m);
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m.SendMessage("Exploring the Deep Quest Line Generated!");
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}
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public static void Delete(CommandEventArgs e)
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{
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WeakEntityCollection.Delete(EntityName);
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WeakEntityCollection.Delete(WinchAssembly.EntityName);
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WeakEntityCollection.Delete(SorcerersPlateController.EntityName);
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SpawnerPersistence.RemoveSpawnsFromXmlFile("Spawns", "GravewaterLake");
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}
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public static void Generate(Mobile m)
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{
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#region Gravewater Lake Finish
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CommandSystem.Handle(m, Server.Commands.CommandSystem.Prefix + "XmlLoad Spawns/GravewaterLake.xml");
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CommandSystem.Handle(m, Server.Commands.CommandSystem.Prefix + "GenWinchAssembly");
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// StorageLocker
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StorageLocker storagelocker = new StorageLocker(Parts.Flywheel);
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WeakEntityCollection.Add(EntityName, storagelocker);
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storagelocker.MoveToWorld(new Point3D(6421, 1753, 0), Map.Trammel);
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storagelocker.Active = true;
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storagelocker = new StorageLocker(Parts.BearingAssembly);
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WeakEntityCollection.Add(EntityName, storagelocker);
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storagelocker.MoveToWorld(new Point3D(6441, 1753, 0), Map.Trammel);
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storagelocker.Active = true;
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storagelocker = new StorageLocker(Parts.PowerCore);
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WeakEntityCollection.Add(EntityName, storagelocker);
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storagelocker.MoveToWorld(new Point3D(6441, 1733, 0), Map.Trammel);
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storagelocker.Active = true;
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storagelocker = new StorageLocker(Parts.WireSpool);
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WeakEntityCollection.Add(EntityName, storagelocker);
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storagelocker.MoveToWorld(new Point3D(6421, 1733, 0), Map.Trammel);
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storagelocker.Active = true;
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Item door = new LightWoodDoor(DoorFacing.SouthCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6427, 1735, 0), Map.Trammel);
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door = new LightWoodDoor(DoorFacing.SouthCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6427, 1752, 0), Map.Trammel);
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door = new LightWoodDoor(DoorFacing.SouthCCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6435, 1735, 0), Map.Trammel);
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door = new LightWoodDoor(DoorFacing.SouthCCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6435, 1752, 0), Map.Trammel);
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door = new LightWoodDoor(DoorFacing.WestCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6431, 1727, 0), Map.Trammel);
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door = new LightWoodDoor(DoorFacing.EastCCW);
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WeakEntityCollection.Add(EntityName, door);
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door.Hue = 2952;
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door.MoveToWorld(new Point3D(6432, 1727, 0), Map.Trammel);
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Static decor = new Static(0x1EAF);
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WeakEntityCollection.Add(EntityName, decor);
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decor.MoveToWorld(new Point3D(6310, 1704, 11), Map.Trammel);
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decor = new Static(0x1ED5);
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WeakEntityCollection.Add(EntityName, decor);
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decor.MoveToWorld(new Point3D(6310, 1705, -5), Map.Trammel);
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decor = new Static(0x10A4);
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decor.MoveToWorld(new Point3D(6310, 1703, 8), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0x2E3D);
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decor.MoveToWorld(new Point3D(6311, 1703, 19), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0x3A8);
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decor.MoveToWorld(new Point3D(6309, 1704, 20), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0x3A8);
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decor.MoveToWorld(new Point3D(6310, 1704, 20), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0x3A6);
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decor.MoveToWorld(new Point3D(6309, 1703, 24), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0x3A6);
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decor.MoveToWorld(new Point3D(6310, 1703, 24), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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Item ladder = new ShipLadder(new Point3D(6302, 1672, 0), Map.Trammel, 0x08A6);
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ladder.MoveToWorld(new Point3D(6431, 1699, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, ladder);
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ladder = new ShipLadder(new Point3D(6432, 1699, 0), Map.Trammel, 0x08A6);
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ladder.MoveToWorld(new Point3D(6304, 1672, -5), Map.Trammel);
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WeakEntityCollection.Add(EntityName, ladder);
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ladder = new ShipLadder(new Point3D(6292, 1720, 0), Map.Trammel, 0x08A1);
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ladder.MoveToWorld(new Point3D(6400, 1656, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, ladder);
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ladder = new ShipLadder(new Point3D(1699, 1646, -115), Map.Malas, 0x14FA);
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ladder.MoveToWorld(new Point3D(6278, 1773, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, ladder);
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Item sign = new ShipSign(0xBD2, 1154461); // Use Ladder to Return to Foredeck
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sign.MoveToWorld(new Point3D(6400, 1658, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, sign);
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sign = new ShipSign(0xBCF, 1154492); // Use the rope to return to the surface
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sign.MoveToWorld(new Point3D(6278, 1773, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, sign);
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sign = new ShipSign(0xBD1, 1154463); // Warning! Only those with proper gear may enter the lake for salvage operations! Enter at your own risk! No Pets!
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sign.MoveToWorld(new Point3D(1698, 1566, -110), Map.Malas);
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WeakEntityCollection.Add(EntityName, sign);
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// CaptainsLogScroll
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Item scroll = new CaptainsLogScroll();
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scroll.MoveToWorld(new Point3D(6430, 1743, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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Item tele = new Teleporter(new Point3D(6445, 1743, 0), Map.Trammel);
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tele.MoveToWorld(new Point3D(6321, 1710, -35), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6445, 1743, 0), Map.Trammel);
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tele.MoveToWorld(new Point3D(6321, 1711, -35), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6322, 1710, -35), Map.Trammel);
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tele.MoveToWorld(new Point3D(6447, 1741, 1), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6322, 1710, -35), Map.Trammel);
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tele.MoveToWorld(new Point3D(6447, 1742, 1), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6322, 1710, -35), Map.Trammel);
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tele.MoveToWorld(new Point3D(6447, 1743, 1), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6322, 1710, -35), Map.Trammel);
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tele.MoveToWorld(new Point3D(6447, 1744, 1), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Teleporter(new Point3D(6322, 1710, -35), Map.Trammel);
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tele.MoveToWorld(new Point3D(6447, 1745, 1), Map.Trammel);
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WeakEntityCollection.Add(EntityName, tele);
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tele = new Whirlpool(new Point3D(6274, 1787, 0), Map.Trammel);
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tele.MoveToWorld(new Point3D(1700, 1638, -115), Map.Malas);
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WeakEntityCollection.Add(EntityName, tele);
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Item item = new AnkhWest();
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item.MoveToWorld(new Point3D(1694, 1562, -109), Map.Malas);
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WeakEntityCollection.Add(EntityName, item);
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item = new DungeonHitchingPost();
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item.MoveToWorld(new Point3D(1702, 1552, -109), Map.Malas);
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WeakEntityCollection.Add(EntityName, item);
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#endregion
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#region Quester Spawns
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XmlSpawner sp;
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sp = new XmlSpawner("GipsyGemologist");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(1509, 618, -16), Map.Ilshenar);
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sp.Respawn();
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sp = new XmlSpawner("ChampHuthwait");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(2995, 635, 0), Map.Trammel);
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sp.Respawn();
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sp = new XmlSpawner("JosefSkimmons");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(2630, 2092, 10), Map.Trammel);
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sp.Respawn();
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sp = new XmlSpawner("MadelineHarte");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(1364, 3780, 0), Map.Trammel);
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sp.Respawn();
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sp = new XmlSpawner("CousteauPerron");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(5212, 2314, 28), Map.Trammel);
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sp.Respawn();
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sp = new XmlSpawner("HeplerPaulson");
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WeakEntityCollection.Add(EntityName, sp);
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sp.SpawnRange = 1;
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sp.HomeRange = 5;
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sp.MoveToWorld(new Point3D(2039, 2842, 0), Map.Trammel);
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sp.Respawn();
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#endregion
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#region Custeau Perron House
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door = new CusteauPerronHouseDoor();
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WeakEntityCollection.Add(EntityName, door);
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door.MoveToWorld(new Point3D(1651, 1551, 25), Map.Trammel);
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scroll = new MasterThinkerSchematics();
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scroll.MoveToWorld(new Point3D(1649, 1547, 54), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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decor = new Static(0xB7F);
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decor.MoveToWorld(new Point3D(1651, 1549, 45), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0xB80);
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decor.MoveToWorld(new Point3D(1652, 1549, 45), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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decor = new Static(0xB7E);
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decor.MoveToWorld(new Point3D(1653, 1549, 45), Map.Trammel);
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WeakEntityCollection.Add(EntityName, decor);
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item = new MasterThinkerContoller();
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item.MoveToWorld(new Point3D(1652, 1547, 45), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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#endregion
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#region Ice Dungeon
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Item addon = new CousteauPerronAddon();
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addon.MoveToWorld(new Point3D(5211, 2312, 28), Map.Trammel);
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WeakEntityCollection.Add(EntityName, addon);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5799, 234, -5), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5799, 235, -4), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5800, 236, -8), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5802, 234, -4), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5801, 239, -7), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5801, 240, -4), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5803, 243, -2), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5806, 244, -6), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5807, 240, -2), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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item = new IceCrystals();
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item.MoveToWorld(new Point3D(5808, 237, -3), Map.Trammel);
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WeakEntityCollection.Add(EntityName, item);
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#endregion
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#region Sorcerers Dungeon
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sp = new XmlSpawner(2, 5, 5, 0, 5, 1, "RockMite");
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WeakEntityCollection.Add(EntityName, sp);
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sp.MoveToWorld(new Point3D(122, 10, -28), Map.Ilshenar);
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sp.Respawn();
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CommandSystem.Handle(m, Server.Commands.CommandSystem.Prefix + "GenSorcerersPlate");
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#endregion
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#region Scroll
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scroll = new WillemHarteScroll();
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WeakEntityCollection.Add(EntityName, scroll);
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scroll.MoveToWorld(new Point3D(1359, 3779, 7), Map.Trammel);
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scroll = new MadelineHarteScroll();
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WeakEntityCollection.Add(EntityName, scroll);
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scroll.MoveToWorld(new Point3D(1359, 3780, 7), Map.Trammel);
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scroll = new LiamDeFoeScroll();
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WeakEntityCollection.Add(EntityName, scroll);
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scroll.MoveToWorld(new Point3D(1364, 3778, 1), Map.Trammel);
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scroll = new CalculationsScroll();
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scroll.MoveToWorld(new Point3D(2997, 632, 9), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new SuspicionsScroll();
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scroll.MoveToWorld(new Point3D(2993, 632, 14), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new SealedLettersScroll();
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scroll.MoveToWorld(new Point3D(2992, 636, 5), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new LedgerScroll();
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scroll.MoveToWorld(new Point3D(2580, 1118, 5), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new JournalScroll();
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scroll.MoveToWorld(new Point3D(2578, 1120, 0), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new JosefSkimmonsScroll();
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scroll.MoveToWorld(new Point3D(2632, 2085, 21), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new CousteauPerronScroll();
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scroll.MoveToWorld(new Point3D(2632, 2081, 12), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new EliseTrentScroll();
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scroll.MoveToWorld(new Point3D(2636, 2082, 16), Map.Trammel);
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WeakEntityCollection.Add(EntityName, scroll);
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scroll = new SorcerersScroll();
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scroll.MoveToWorld(new Point3D(101, 42, -22), Map.Ilshenar);
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WeakEntityCollection.Add(EntityName, scroll);
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#endregion
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}
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}
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}
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Reference in New Issue
Block a user