Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
164
Scripts/Services/Expansions/High Seas/Multis/GalleonContainer.cs
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164
Scripts/Services/Expansions/High Seas/Multis/GalleonContainer.cs
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using Server;
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using System;
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using Server.Multis;
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using Server.Mobiles;
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using Server.Network;
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using Server.ContextMenus;
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using Server.Targeting;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class GalleonContainer : WoodenChest, IChopable
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{
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private BaseGalleon m_Galleon;
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseGalleon Galleon { get { return m_Galleon; } }
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public override bool IsDecoContainer { get { return false; } }
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public override string DefaultName { get { return "Ship Container"; } }
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public override int DefaultMaxWeight { get { return 1250; } }
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public GalleonContainer(BaseGalleon galleon)
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{
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m_Galleon = galleon;
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Movable = false;
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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list.Add(new RelocateContainerEntry(this, m_Galleon));
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}
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private class RelocateContainerEntry : ContextMenuEntry
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{
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private GalleonContainer m_Container;
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private BaseGalleon m_Galleon;
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public RelocateContainerEntry(GalleonContainer container, BaseGalleon galleon)
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: base(1061829, 3)
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{
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m_Galleon = galleon;
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m_Container = container;
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}
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public override void OnClick()
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{
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Owner.From.Target = new RelocateTarget(m_Container, m_Galleon);
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Owner.From.SendMessage("Where do you wish to relocate the ship container?");
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}
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}
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private class RelocateTarget : Target
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{
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private GalleonContainer m_Container;
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private BaseGalleon m_Galleon;
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public RelocateTarget(GalleonContainer container, BaseGalleon galleon)
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: base(12, false, TargetFlags.None)
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{
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m_Container = container;
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m_Galleon = galleon;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is IPoint3D && from.Map != null)
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{
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IPoint3D pnt = (IPoint3D)targeted;
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BaseBoat boat = BaseBoat.FindBoatAt(pnt, from.Map);
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if (boat != null && boat == m_Galleon && IsSurface(pnt))
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{
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IPooledEnumerable eable = from.Map.GetObjectsInRange(new Point3D(pnt), 0);
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foreach (object o in eable)
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{
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if (o is Mobile || o is Item)
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{
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from.SendMessage("You cannot place the ship container there, try again.");
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from.Target = new RelocateTarget(m_Container, m_Galleon);
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eable.Free();
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return;
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}
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}
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eable.Free();
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StaticTarget st = (StaticTarget)pnt;
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int z = m_Galleon.ZSurface;
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if (st != null)
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z = st.Z;
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m_Container.MoveToWorld(new Point3D(pnt.X, pnt.Y, z), from.Map);
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}
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else
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{
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from.SendMessage("You cannot place the ship container there, try again.");
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from.Target = new RelocateTarget(m_Container, m_Galleon);
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}
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}
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}
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public bool IsSurface(IPoint3D pnt)
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{
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if (pnt is StaticTarget)
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{
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StaticTarget st = (StaticTarget)pnt;
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if ((st.Flags & TileFlag.Surface) > 0)
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return true;
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}
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return false;
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (m_Galleon == null || from.AccessLevel > AccessLevel.Player)
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base.OnDoubleClick(from);
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else if (!m_Galleon.Contains(from))
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{
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if(m_Galleon.TillerMan != null)
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m_Galleon.TillerManSay("You must be on the ship to open the container.");
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}
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else if (m_Galleon.Owner is PlayerMobile && !m_Galleon.Scuttled && m_Galleon.GetSecurityLevel(from) < SecurityLevel.Crewman)
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from.SendMessage("You must be at least a crewman to access the ship container.");
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else
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base.OnDoubleClick(from);
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}
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public void OnChop(Mobile from)
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{
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if (m_Galleon != null && m_Galleon.Owner == from)
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{
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Effects.PlaySound(Location, Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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Destroy();
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}
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}
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public GalleonContainer(Serial serial) : base(serial) { }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(m_Galleon);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Galleon = reader.ReadItem() as BaseGalleon;
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}
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}
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}
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