Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
132
Scripts/Services/Expansions/High Seas/Items/BoatPaint.cs
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132
Scripts/Services/Expansions/High Seas/Items/BoatPaint.cs
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using Server;
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using System;
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using Server.Multis;
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using Server.Targeting;
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namespace Server.Items
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{
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public class BoatPaint : Item
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{
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public override int LabelNumber { get { return 1116236; } }
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public override double DefaultWeight { get { return 10.0; } }
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private bool m_Permanent;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Permanent { get { return m_Permanent; } set { m_Permanent = value; } }
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public BoatPaint(object hue) : this((int)hue)
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{
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}
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[Constructable]
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public BoatPaint(int hue) : base(4011)
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{
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Hue = hue;
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m_Permanent = false;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.Target = new InternalTarget(from, this);
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from.SendLocalizedMessage(1116613); //Select the main mast of the ship you wish to dye.
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}
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}
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private class InternalTarget : Target
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{
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private BoatPaint m_Paint;
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private Mobile m_From;
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public InternalTarget(Mobile from, BoatPaint paint) : base(5, false, TargetFlags.None)
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{
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m_From = from;
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m_Paint = paint;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is IPoint3D)
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{
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IPoint3D pnt = (IPoint3D)targeted;
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BaseGalleon galleon = BaseGalleon.FindGalleonAt(pnt, from.Map);
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if (galleon == null || !galleon.Contains(from))
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return;
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if (galleon.GetSecurityLevel(from) < SecurityLevel.Captain)
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from.SendMessage("You must be the captain to paint this ship!");
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else if (galleon.Contains(pnt)/*&& boat.X == pnt.X && boat.Y == pnt.Y*/)
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{
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if (m_Paint.Permanent)
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{
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if (galleon.TryPermanentPaintBoat(from, m_Paint.Hue))
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m_Paint.Delete();
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}
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else
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{
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if (galleon.TryPaintBoat(from, m_Paint.Hue))
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m_Paint.Delete();
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}
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}
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else
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from.SendLocalizedMessage(1116612); //You must target the main mast of the ship you wish to dye.
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}
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}
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}
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public BoatPaint(Serial serial) : base(serial) { }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class PermanentBoatPaint : BoatPaint
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{
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public override int LabelNumber { get { return 1116768; } }
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[Constructable]
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public PermanentBoatPaint()
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: this(Utility.RandomMinMax(1954, 1997))
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{
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}
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[Constructable]
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public PermanentBoatPaint(int hue) : base(hue)
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{
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Permanent = true;
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}
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public static PermanentBoatPaint DropRandom()
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{
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return new PermanentBoatPaint(Utility.RandomMinMax(1954, 1997));
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}
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public PermanentBoatPaint(Serial serial) : base(serial) { }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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