Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
263
Scripts/Services/Craft/DefBowFletching.cs
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263
Scripts/Services/Craft/DefBowFletching.cs
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using System;
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using Server.Items;
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namespace Server.Engines.Craft
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{
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#region Mondain's Legacy
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public enum BowRecipes
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{
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//magical
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BarbedLongbow = 200,
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SlayerLongbow = 201,
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FrozenLongbow = 202,
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LongbowOfMight = 203,
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RangersShortbow = 204,
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LightweightShortbow = 205,
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MysticalShortbow = 206,
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AssassinsShortbow = 207,
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// arties
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BlightGrippedLongbow = 250,
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FaerieFire = 251,
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SilvanisFeywoodBow = 252,
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MischiefMaker = 253,
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TheNightReaper = 254,
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}
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#endregion
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public class DefBowFletching : CraftSystem
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{
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public override SkillName MainSkill
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{
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get
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{
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return SkillName.Fletching;
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}
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}
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public override int GumpTitleNumber
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{
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get
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{
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return 1044006;
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}// <CENTER>BOWCRAFT AND FLETCHING MENU</CENTER>
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}
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private static CraftSystem m_CraftSystem;
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public static CraftSystem CraftSystem
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{
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get
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{
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if (m_CraftSystem == null)
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m_CraftSystem = new DefBowFletching();
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return m_CraftSystem;
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}
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}
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public override double GetChanceAtMin(CraftItem item)
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{
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return 0.5; // 50%
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}
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private DefBowFletching()
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: base(1, 1, 1.25)// base( 1, 2, 1.7 )
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{
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}
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public override int CanCraft(Mobile from, ITool tool, Type itemType)
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{
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int num = 0;
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if (tool == null || tool.Deleted || tool.UsesRemaining <= 0)
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return 1044038; // You have worn out your tool!
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else if (!tool.CheckAccessible(from, ref num))
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return num; // The tool must be on your person to use.
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return 0;
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}
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public override void PlayCraftEffect(Mobile from)
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{
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// no animation
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//if ( from.Body.Type == BodyType.Human && !from.Mounted )
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// from.Animate( 33, 5, 1, true, false, 0 );
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from.PlaySound(0x55);
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}
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public override int PlayEndingEffect(Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item)
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{
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if (toolBroken)
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from.SendLocalizedMessage(1044038); // You have worn out your tool
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if (failed)
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{
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if (lostMaterial)
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return 1044043; // You failed to create the item, and some of your materials are lost.
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else
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return 1044157; // You failed to create the item, but no materials were lost.
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}
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else
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{
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if (quality == 0)
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return 502785; // You were barely able to make this item. It's quality is below average.
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else if (makersMark && quality == 2)
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return 1044156; // You create an exceptional quality item and affix your maker's mark.
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else if (quality == 2)
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return 1044155; // You create an exceptional quality item.
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else
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return 1044154; // You create the item.
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}
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}
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public override CraftECA ECA
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{
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get
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{
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return CraftECA.FiftyPercentChanceMinusTenPercent;
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}
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}
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public override void InitCraftList()
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{
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int index = -1;
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// Materials
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if (Core.SA)
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{
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index = AddCraft(typeof(ElvenFletching), 1044457, 1113346, 90.0, 130.0, typeof(Feather), 1044562, 20, 1044563);
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AddRes(index, typeof(FaeryDust), 1113358, 1, 1044253);
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}
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this.AddCraft(typeof(Kindling), 1044457, 1023553, 0.0, 00.0, typeof(Board), 1044041, 1, 1044351);
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index = this.AddCraft(typeof(Shaft), 1044457, 1027124, 0.0, 40.0, typeof(Board), 1044041, 1, 1044351);
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this.SetUseAllRes(index, true);
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// Ammunition
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index = this.AddCraft(typeof(Arrow), 1044565, 1023903, 0.0, 40.0, typeof(Shaft), 1044560, 1, 1044561);
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this.AddRes(index, typeof(Feather), 1044562, 1, 1044563);
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this.SetUseAllRes(index, true);
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index = this.AddCraft(typeof(Bolt), 1044565, 1027163, 0.0, 40.0, typeof(Shaft), 1044560, 1, 1044561);
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this.AddRes(index, typeof(Feather), 1044562, 1, 1044563);
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this.SetUseAllRes(index, true);
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if (Core.SE)
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{
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index = AddCraft(typeof(FukiyaDarts), 1044565, 1030246, 50.0, 73.8, typeof(Board), 1044041, 1, 1044351);
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this.SetUseAllRes(index, true);
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}
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// Weapons
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this.AddCraft(typeof(Bow), 1044566, 1025042, 30.0, 70.0, typeof(Board), 1044041, 7, 1044351);
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this.AddCraft(typeof(Crossbow), 1044566, 1023919, 60.0, 100.0, typeof(Board), 1044041, 7, 1044351);
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this.AddCraft(typeof(HeavyCrossbow), 1044566, 1025117, 80.0, 120.0, typeof(Board), 1044041, 10, 1044351);
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if (Core.AOS)
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{
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this.AddCraft(typeof(CompositeBow), 1044566, 1029922, 70.0, 110.0, typeof(Board), 1044041, 7, 1044351);
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this.AddCraft(typeof(RepeatingCrossbow), 1044566, 1029923, 90.0, 130.0, typeof(Board), 1044041, 10, 1044351);
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}
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if (Core.SE)
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{
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index = AddCraft(typeof(Yumi), 1044566, 1030224, 90.0, 130.0, typeof(Board), 1044041, 10, 1044351);
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}
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#region Mondain's Legacy
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if (Core.ML)
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{
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index = AddCraft(typeof(ElvenCompositeLongbow), 1044566, 1031562, 95.0, 145.0, typeof(Board), 1044041, 20, 1044351);
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index = AddCraft(typeof(MagicalShortbow), 1044566, 1031551, 85.0, 135.0, typeof(Board), 1044041, 15, 1044351);
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index = AddCraft(typeof(BlightGrippedLongbow), 1044566, 1072907, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(LardOfParoxysmus), 1032681, 1, 1053098);
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AddRes(index, typeof(Blight), 1032675, 10, 1053098);
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AddRes(index, typeof(Corruption), 1032676, 10, 1053098);
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AddRecipe(index, (int)BowRecipes.BlightGrippedLongbow);
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ForceNonExceptional(index);
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index = AddCraft(typeof(FaerieFire), 1044566, 1072908, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(LardOfParoxysmus), 1032681, 1, 1053098);
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AddRes(index, typeof(Putrefaction), 1032678, 10, 1053098);
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AddRes(index, typeof(Taint), 1032679, 10, 1053098);
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AddRecipe(index, (int)BowRecipes.FaerieFire);
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ForceNonExceptional(index);
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index = AddCraft(typeof(SilvanisFeywoodBow), 1044566, 1072955, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(LardOfParoxysmus), 1032681, 1, 1053098);
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AddRes(index, typeof(Scourge), 1032677, 10, 1053098);
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AddRes(index, typeof(Muculent), 1032680, 10, 1053098);
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AddRecipe(index, (int)BowRecipes.SilvanisFeywoodBow);
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ForceNonExceptional(index);
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index = AddCraft(typeof(MischiefMaker), 1044566, 1072910, 75.0, 125.0, typeof(Board), 1044041, 15, 1044351);
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AddRes(index, typeof(DreadHornMane), 1032682, 1, 1053098);
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AddRes(index, typeof(Corruption), 1032676, 10, 1053098);
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AddRes(index, typeof(Putrefaction), 1032678, 10, 1053098);
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AddRecipe(index, (int)BowRecipes.MischiefMaker);
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ForceNonExceptional(index);
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index = AddCraft(typeof(TheNightReaper), 1044566, 1072912, 75.0, 125.0, typeof(Board), 1044041, 10, 1044351);
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AddRes(index, typeof(DreadHornMane), 1032682, 1, 1053098);
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AddRes(index, typeof(Blight), 1032675, 10, 1053098);
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AddRes(index, typeof(Scourge), 1032677, 10, 1053098);
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AddRecipe(index, (int)BowRecipes.TheNightReaper);
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ForceNonExceptional(index);
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index = AddCraft(typeof(BarbedLongbow), 1044566, 1073505, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(FireRuby), 1026254, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.BarbedLongbow);
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index = AddCraft(typeof(SlayerLongbow), 1044566, 1073506, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(BrilliantAmber), 1026256, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.SlayerLongbow);
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index = AddCraft(typeof(FrozenLongbow), 1044566, 1073507, 75.0, 125.0, typeof(Board), 1044041, 20, 1044351);
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AddRes(index, typeof(Turquoise), 1026250, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.FrozenLongbow);
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index = AddCraft(typeof(LongbowOfMight), 1044566, 1073508, 75.0, 125.0, typeof(Board), 1044041, 10, 1044351);
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AddRes(index, typeof(BlueDiamond), 1026255, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.LongbowOfMight);
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index = AddCraft(typeof(RangersShortbow), 1044566, 1073509, 75.0, 125.0, typeof(Board), 1044041, 15, 1044351);
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AddRes(index, typeof(PerfectEmerald), 1026251, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.RangersShortbow);
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index = AddCraft(typeof(LightweightShortbow), 1044566, 1073510, 75.0, 125.0, typeof(Board), 1044041, 15, 1044351);
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AddRes(index, typeof(WhitePearl), 1026253, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.LightweightShortbow);
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index = AddCraft(typeof(MysticalShortbow), 1044566, 1073511, 75.0, 125.0, typeof(Board), 1044041, 15, 1044351);
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AddRes(index, typeof(EcruCitrine), 1026252, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.MysticalShortbow);
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index = AddCraft(typeof(AssassinsShortbow), 1044566, 1073512, 75.0, 125.0, typeof(Board), 1044041, 15, 1044351);
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AddRes(index, typeof(DarkSapphire), 1026249, 1, 1053098);
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AddRecipe(index, (int)BowRecipes.AssassinsShortbow);
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}
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this.SetSubRes(typeof(Board), 1072643);
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// Add every material you want the player to be able to choose from
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// This will override the overridable material TODO: Verify the required skill amount
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this.AddSubRes(typeof(Board), 1072643, 00.0, 1044041, 1072652);
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this.AddSubRes(typeof(OakBoard), 1072644, 65.0, 1044041, 1072652);
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this.AddSubRes(typeof(AshBoard), 1072645, 75.0, 1044041, 1072652);
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this.AddSubRes(typeof(YewBoard), 1072646, 85.0, 1044041, 1072652);
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this.AddSubRes(typeof(HeartwoodBoard), 1072647, 95.0, 1044041, 1072652);
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this.AddSubRes(typeof(BloodwoodBoard), 1072648, 95.0, 1044041, 1072652);
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this.AddSubRes(typeof(FrostwoodBoard), 1072649, 95.0, 1044041, 1072652);
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#endregion
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this.MarkOption = true;
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this.Repair = Core.AOS;
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this.CanEnhance = Core.ML;
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}
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}
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}
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