Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
335
Scripts/Services/BulkOrders/LargeBODs/LargeBOD.cs
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335
Scripts/Services/BulkOrders/LargeBODs/LargeBOD.cs
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using System;
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using System.Collections.Generic;
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using Server.Mobiles;
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namespace Server.Engines.BulkOrders
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{
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[TypeAlias("Scripts.Engines.BulkOrders.LargeBOD")]
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public abstract class LargeBOD : Item, IBOD
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{
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public abstract BODType BODType { get; }
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private int m_AmountMax;
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private bool m_RequireExceptional;
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private BulkMaterialType m_Material;
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private LargeBulkEntry[] m_Entries;
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public LargeBOD(int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries)
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: base(Core.AOS ? 0x2258 : 0x14EF)
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{
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Weight = 1.0;
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Hue = hue; // Blacksmith: 0x44E; Tailoring: 0x483
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LootType = LootType.Blessed;
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m_AmountMax = amountMax;
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m_RequireExceptional = requireExeptional;
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m_Material = material;
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m_Entries = entries;
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}
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public LargeBOD()
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: base(Core.AOS ? 0x2258 : 0x14EF)
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{
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public LargeBOD(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int AmountMax
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{
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get
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{
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return m_AmountMax;
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}
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set
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{
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m_AmountMax = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool RequireExceptional
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{
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get
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{
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return m_RequireExceptional;
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}
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set
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{
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m_RequireExceptional = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public BulkMaterialType Material
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{
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get
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{
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return m_Material;
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}
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set
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{
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m_Material = value;
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InvalidateProperties();
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}
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}
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public LargeBulkEntry[] Entries
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{
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get
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{
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return m_Entries;
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}
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set
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{
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m_Entries = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Complete
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{
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get
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{
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for (int i = 0; i < m_Entries.Length; ++i)
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{
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if (m_Entries[i].Amount < m_AmountMax)
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return false;
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}
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return true;
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}
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set
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{
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if (value)
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{
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for (int i = 0; i < m_Entries.Length; ++i)
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{
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m_Entries[i].Amount = m_AmountMax;
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}
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}
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1045151;
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}
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}// a bulk order deed
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public static BulkMaterialType GetRandomMaterial(BulkMaterialType start, double[] chances)
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{
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double random = Utility.RandomDouble();
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for (int i = 0; i < chances.Length; ++i)
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{
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if (random < chances[i])
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return (i == 0 ? BulkMaterialType.None : start + (i - 1));
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random -= chances[i];
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}
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return BulkMaterialType.None;
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}
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public abstract List<Item> ComputeRewards(bool full);
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public abstract int ComputeGold();
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public abstract int ComputeFame();
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public virtual void GetRewards(out Item reward, out int gold, out int fame)
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{
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reward = null;
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gold = ComputeGold();
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fame = ComputeFame();
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if (!BulkOrderSystem.NewSystemEnabled)
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{
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List<Item> rewards = ComputeRewards(false);
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if (rewards.Count > 0)
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{
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reward = rewards[Utility.Random(rewards.Count)];
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for (int i = 0; i < rewards.Count; ++i)
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{
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if (rewards[i] != reward)
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rewards[i].Delete();
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}
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}
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060655); // large bulk order
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if (m_RequireExceptional)
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list.Add(1045141); // All items must be exceptional.
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if (m_Material != BulkMaterialType.None)
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list.Add(SmallBODGump.GetMaterialNumberFor(m_Material)); // All items must be made with x material.
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list.Add(1060656, m_AmountMax.ToString()); // amount to make: ~1_val~
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for (int i = 0; i < m_Entries.Length; ++i)
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list.Add(1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount); // ~1_val~: ~2_val~
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}
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public override void OnDoubleClickNotAccessible(Mobile from)
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{
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OnDoubleClick(from);
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}
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public override void OnDoubleClickSecureTrade(Mobile from)
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{
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OnDoubleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack) || InSecureTrade || RootParent is PlayerVendor)
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{
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EventSink.InvokeBODUsed(new BODUsedEventArgs(from, this));
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from.SendGump(new LargeBODGump(from, this));
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}
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else
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{
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from.SendLocalizedMessage(1045156); // You must have the deed in your backpack to use it.
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}
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}
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public void BeginCombine(Mobile from)
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{
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if (!Complete)
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from.Target = new LargeBODTarget(this);
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else
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from.SendLocalizedMessage(1045166); // The maximum amount of requested items have already been combined to this deed.
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}
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public void EndCombine(Mobile from, object o)
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{
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if (o is Item && ((Item)o).IsChildOf(from.Backpack))
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{
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if (o is SmallBOD)
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{
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SmallBOD small = (SmallBOD)o;
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LargeBulkEntry entry = null;
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for (int i = 0; entry == null && i < m_Entries.Length; ++i)
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{
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if (CheckType(small, m_Entries[i].Details.Type))
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entry = m_Entries[i];
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}
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if (entry == null)
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{
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from.SendLocalizedMessage(1045160); // That is not a bulk order for this large request.
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}
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else if (m_RequireExceptional && !small.RequireExceptional)
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{
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from.SendLocalizedMessage(1045161); // Both orders must be of exceptional quality.
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}
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else if (small.Material != m_Material && m_Material != BulkMaterialType.None)
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{
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from.SendLocalizedMessage(1157311); // Both orders must use the same resource type.
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}
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else if (m_AmountMax != small.AmountMax)
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{
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from.SendLocalizedMessage(1045163); // The two orders have different requested amounts and cannot be combined.
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}
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else if (small.AmountCur < small.AmountMax)
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{
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from.SendLocalizedMessage(1045164); // The order to combine with is not completed.
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}
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else if (entry.Amount >= m_AmountMax)
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{
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from.SendLocalizedMessage(1045166); // The maximum amount of requested items have already been combined to this deed.
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}
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else
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{
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entry.Amount += small.AmountCur;
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small.Delete();
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from.SendLocalizedMessage(1045165); // The orders have been combined.
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from.SendGump(new LargeBODGump(from, this));
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if (!Complete)
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BeginCombine(from);
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}
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}
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else
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{
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from.SendLocalizedMessage(1045159); // That is not a bulk order.
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}
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}
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else
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{
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from.SendLocalizedMessage(1045158); // You must have the item in your backpack to target it.
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}
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}
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public virtual bool CheckType(SmallBOD small, Type type)
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{
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return small.CheckType(type);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write(m_AmountMax);
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writer.Write(m_RequireExceptional);
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writer.Write((int)m_Material);
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writer.Write((int)m_Entries.Length);
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for (int i = 0; i < m_Entries.Length; ++i)
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m_Entries[i].Serialize(writer);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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case 0:
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{
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m_AmountMax = reader.ReadInt();
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m_RequireExceptional = reader.ReadBool();
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m_Material = (BulkMaterialType)reader.ReadInt();
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m_Entries = new LargeBulkEntry[reader.ReadInt()];
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for (int i = 0; i < m_Entries.Length; ++i)
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m_Entries[i] = new LargeBulkEntry(this, reader, version);
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break;
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}
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}
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if (Weight == 0.0)
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Weight = 1.0;
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if (Core.AOS && ItemID == 0x14EF)
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ItemID = 0x2258;
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if (Parent == null && Map == Map.Internal && Location == Point3D.Zero)
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Delete();
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}
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}
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}
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