Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,103 @@
using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "Bad little Boy" )]
public class AEvilElf : BaseCreature
{
[Constructable]
public AEvilElf() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "A Evil Elf";
Body = 400;
BaseSoundID = 357;
SetStr( 80, 110 );
SetDex( 80, 90 );
SetInt( 80, 90 );
SetHits( 200 );
SetDamage( 5, 20 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Fire, 25 );
SetDamageType( ResistanceType.Energy, 25 );
SetResistance( ResistanceType.Physical, 40, 40 );
SetResistance( ResistanceType.Fire, 40 );
SetResistance( ResistanceType.Cold, 40, 40 );
SetResistance( ResistanceType.Poison, 34 );
SetResistance( ResistanceType.Energy, 40, 40 );
SetSkill( SkillName.Anatomy, 90 );
SetSkill( SkillName.EvalInt, 50.1, 70.0 );
SetSkill( SkillName.Magery, 50.5, 70.0 );
SetSkill( SkillName.Meditation, 60 );
SetSkill( SkillName.MagicResist, 40.5, 50.0 );
SetSkill( SkillName.Tactics, 60.1, 60.0 );
SetSkill( SkillName.Wrestling, 60.1, 60.0 );
Fame = 24000;
Karma = -24000;
Kills = 10;
Hue = 0;
VirtualArmor = 12;
Item Boots = new Boots();
Boots.Hue = 1369;
Boots.Name = "Elf Boots";
Boots.Movable = false;
AddItem( Boots );
Item Doublet = new Doublet();
Doublet.Hue = 1369;
Doublet.Name = "Elf's Doublet";
Doublet.Movable = false;
AddItem( Doublet );
Item FancyShirt = new FancyShirt();
FancyShirt.Hue = 1369;
FancyShirt.Name = "Elf's Shirt";
FancyShirt.Movable = false;
AddItem( FancyShirt );
Item LongPants = new LongPants();
LongPants.Hue = 1369;
LongPants.Name = "Elf's Pants";
LongPants.Movable = false;
AddItem( LongPants );
PackItem( new YellowSnow() );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Deadly; } }
public override int TreasureMapLevel{ get{ return 5; } }
public override int Meat{ get{ return 1; } }
public AEvilElf( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

View File

@@ -0,0 +1,167 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server.Items;
using Server.Targeting;
using Server.ContextMenus;
using Server.Gumps;
using Server.Misc;
using Server.Network;
using Server.Spells;
namespace Server.Mobiles
{
[CorpseName( "You'r on the Nauty List" )]
public class LordSanta : Mobile
{
public virtual bool IsInvulnerable{ get{ return true; } }
[Constructable]
public LordSanta()
{
Name = "Lord Santa";
Title = "the Ruler of the green dudes";
Body = 0x190;
CantWalk = true;
Hue = Utility.RandomSkinHue();
Item Boots = new Boots();
Boots.Hue = 33;
Boots.Name = "Santa Boots";
Boots.Movable = false;
AddItem( Boots );
Item Doublet = new Doublet();
Doublet.Hue = 33;
Doublet.Name = "Santa's Doublet";
Doublet.Movable = false;
AddItem( Doublet );
Item FancyShirt = new FancyShirt();
FancyShirt.Hue = 33;
FancyShirt.Name = "Santa's Shirt";
FancyShirt.Movable = false;
AddItem( FancyShirt );
Item LongPants = new LongPants();
LongPants.Hue = 33;
LongPants.Name = "Santa's Pants";
LongPants.Movable = false;
AddItem( LongPants );
Item WizardsHat = new WizardsHat();
WizardsHat.Hue = 33;
WizardsHat.Name = "Santa's Hat";
WizardsHat.Movable = false;
AddItem( WizardsHat );
int hairHue = 1153;
switch ( Utility.Random( 1 ) )
{
case 0: AddItem( new LongHair( hairHue ) ); break;
case 1: AddItem( new LongBeard( hairHue ) ); break;
}
Blessed = true;
}
public LordSanta( Serial serial ) : base( serial )
{
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
list.Add( new LordSantaEntry( from, this ) );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public class LordSantaEntry : ContextMenuEntry
{
private Mobile m_Mobile;
private Mobile m_Giver;
public LordSantaEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
{
m_Mobile = from;
m_Giver = giver;
}
public override void OnClick()
{
if( !( m_Mobile is PlayerMobile ) )
return;
PlayerMobile mobile = (PlayerMobile) m_Mobile;
{
if ( ! mobile.HasGump( typeof( SantaquestGump ) ) )
{
mobile.SendGump( new SantaquestGump( mobile ));
mobile.AddToBackpack( new LordSantaBook() );
}
}
}
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
Mobile m = from;
PlayerMobile mobile = m as PlayerMobile;
if ( mobile != null)
{
if( dropped is YellowSnow)
{
if(dropped.Amount!=10)
{
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Umm I didnt ask for that amount you are getting coal!", mobile.NetState );
return false;
}
dropped.Delete();
mobile.AddToBackpack( new SantaHelm() );
mobile.AddToBackpack( new SantaLegs() );
mobile.AddToBackpack( new SantaGloves() );
mobile.AddToBackpack( new SantaTunic() );
mobile.AddToBackpack( new SantaArms() );
mobile.AddToBackpack( new SantaBoots() );
mobile.AddToBackpack( new SantaGorget() );
return true;
}
else if ( dropped is YellowSnow)
{
this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
return false;
}
else
{
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "How dare you give me the wroung thing I give you shit all the time bring me the right item!", mobile.NetState );
}
}
return false;
}
}
}