Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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134
Scripts/Scripts-master/Quests/Endless Peril/Mobiles/Norivar.cs
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134
Scripts/Scripts-master/Quests/Endless Peril/Mobiles/Norivar.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Targeting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Network;
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using Server.Spells;
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namespace Server.Mobiles
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{
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[CorpseName( "Norivar's Corpse" )]
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public class Norivar : Mobile
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{
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public virtual bool IsInvulnerable{ get{ return true; } }
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[Constructable]
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public Norivar()
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{
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Name = "Norivar";
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Title = "the Smite Cleric";
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Body = 0x190;
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CantWalk = true;
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Hue = Utility.RandomSkinHue();
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AddItem( new Server.Items.Boots( GetBootsHue() ) );
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AddItem( new Server.Items.BoneCrusher() );
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AddItem( new Server.Items.RelicOfTheChurch() );
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AddItem( new Server.Items.HolyKnightsBreastplate() );
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AddItem( new Server.Items.Kilt() );
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AddItem( new Server.Items.BodySash() );
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int hairHue = 1153;
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switch ( Utility.Random( 1 ) )
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{
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case 0: AddItem( new LongHair( hairHue ) ); break;
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}
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Blessed = true;
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}
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public virtual int GetBootsHue()
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{
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return 1623;
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}
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public Norivar( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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list.Add( new NorivarEntry( from, this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public class NorivarEntry : ContextMenuEntry
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{
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private Mobile m_Mobile;
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private Mobile m_Giver;
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public NorivarEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
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{
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m_Mobile = from;
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m_Giver = giver;
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}
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public override void OnClick()
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{
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if( !( m_Mobile is PlayerMobile ) )
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return;
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PlayerMobile mobile = (PlayerMobile) m_Mobile;
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{
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if ( ! mobile.HasGump( typeof( NorivarGump ) ) )
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{
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mobile.SendGump( new NorivarGump( mobile ));
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}
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}
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}
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Mobile m = from;
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PlayerMobile mobile = m as PlayerMobile;
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if ( mobile != null)
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{
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if( dropped is GraniteStone )
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{
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if(dropped.Amount!=35)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "That is not the amount I asked for!", mobile.NetState );
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return false;
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}
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dropped.Delete();
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mobile.AddToBackpack( new RelicOfTheChurch() );
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mobile.SendGump( new NorivarFinishGump());
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return true;
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}
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else if ( dropped is GraniteStone)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
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return false;
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}
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else
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
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}
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}
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return false;
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}
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}
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}
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