Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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@@ -0,0 +1,70 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "an enraged bear's corpse" )]
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public class EnragedBear : BaseCreature
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{
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[Constructable]
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public EnragedBear() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "Enraged Bear";
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Body = 212;
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Hue = 538;
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BaseSoundID = 163;
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SetStr( 40, 52 );
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SetDex( 46, 65 );
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SetInt( 16, 30 );
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SetHits( 134, 139 );
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SetMana( 0 );
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SetDamage( 6, 9 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 25, 30 );
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SetResistance( ResistanceType.Fire, 5, 10 );
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SetResistance( ResistanceType.Poison, 25, 35 );
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SetSkill( SkillName.MagicResist, 30.1, 35.0 );
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SetSkill( SkillName.Tactics, 36.3, 50.0 );
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SetSkill( SkillName.Wrestling, 56.3, 70.0 );
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Fame = 600;
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Karma = -600;
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VirtualArmor = 14;
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PackItem( new BearFur() );
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Average );
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}
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public override bool AlwaysMurderer{ get{ return true; } }
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public EnragedBear( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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