Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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@@ -0,0 +1,72 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a sick rat's corpse" )]
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public class DiseasedRat : BaseCreature
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{
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[Constructable]
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public DiseasedRat() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "Diseased Rat";
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Body = 215;
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BaseSoundID = 392;
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Hue = 903;
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SetStr( 32, 44 );
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SetDex( 46, 65 );
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SetInt( 16, 30 );
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SetHits( 125, 130 );
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SetMana( 0 );
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SetDamage( 2, 5 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 18, 23 );
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SetResistance( ResistanceType.Fire, 5, 10 );
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SetResistance( ResistanceType.Poison, 25, 35 );
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SetSkill( SkillName.MagicResist, 25.1, 30.0 );
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SetSkill( SkillName.Tactics, 29.3, 44.0 );
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SetSkill( SkillName.Wrestling, 49.3, 64.0 );
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Fame = 200;
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Karma = -200;
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VirtualArmor = 10;
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PackItem( new DiseasedRatMeat() );
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Average );
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}
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public override bool AlwaysMurderer{ get{ return true; } }
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public DiseasedRat(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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