Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
133
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/Arriana.cs
Normal file
133
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/Arriana.cs
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@@ -0,0 +1,133 @@
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using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Network;
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using Server.Spells;
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using Server.Accounting;
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using System.Collections.Generic;
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namespace Server.Mobiles
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{
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[CorpseName( "Arriana corpse" )]
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public class Arriana : Mobile
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{
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public virtual bool IsInvulnerable{ get{ return true; } }
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[Constructable]
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public Arriana()
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{
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Name = "Arriana Loveliss";
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Title = "the Queens Maiden";
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Body = 0x191;
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CantWalk = true;
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Hue = Utility.RandomSkinHue();
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FancyDress fd = new FancyDress();
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fd.Hue = 1172;
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AddItem( fd );
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Sandals s = new Sandals();
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s.Hue = 1172;
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AddItem( s );
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AddItem( new LongHair(2213));
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}
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public Arriana( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries( from, list );
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list.Add( new ArrianaEntry( from, this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public class ArrianaEntry : ContextMenuEntry
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{
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private Mobile m_Mobile;
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private Mobile m_Giver;
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public ArrianaEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
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{
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m_Mobile = from;
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m_Giver = giver;
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}
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public override void OnClick()
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{
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if( !( m_Mobile is PlayerMobile ) )
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return;
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PlayerMobile mobile = (PlayerMobile) m_Mobile;
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{
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if ( ! mobile.HasGump( typeof( ArrianasGump ) ) )
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{
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mobile.SendGump( new ArrianasGump( mobile ));
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mobile.AddToBackpack( new AncientJewelryBox() );
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}
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}
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}
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Mobile m = from;
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PlayerMobile mobile = m as PlayerMobile;
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Account acct=(Account)from.Account;
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bool DiamondHoopEarringsRecieved = Convert.ToBoolean( acct.GetTag("DiamondHoopEarringsRecieved") );
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if ( mobile != null)
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{
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if( dropped is DiamondHoopEarrings )
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{
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if(dropped.Amount!=1)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Restore the family heirloom!", mobile.NetState );
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return false;
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}
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if ( !DiamondHoopEarringsRecieved ) //added account tag check
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{
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dropped.Delete();
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mobile.AddToBackpack( new ArrianasEarrings() );
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mobile.SendMessage( "Thank you for your help!" );
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acct.SetTag( "DiamondHoopEarringsRecieved", "true" );
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}
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else //what to do if account has already been tagged
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{
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mobile.SendMessage("You are so kind to have taken the time to find our other jewelry, here is some gold for your troubles.");
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mobile.AddToBackpack( new Gold( 1500 ) );
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dropped.Delete();
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}
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}
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else
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
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}
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}
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return false;
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}
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}
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}
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@@ -0,0 +1,122 @@
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using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Network;
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using Server.Spells;
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using System.Collections.Generic;
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namespace Server.Mobiles
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{
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[CorpseName( "AuntieJune corpse" )]
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public class AuntieJune : Mobile
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{
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public virtual bool IsInvulnerable{ get{ return true; } }
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[Constructable]
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public AuntieJune()
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{
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Name = "Auntie June";
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Title = "the biofarmer";
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Body = 0x191;
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Hue = Utility.RandomSkinHue();
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Robe r = new Robe();
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r.Hue = 1156;
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AddItem( r );
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AddItem( new LongHair(91));
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}
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public AuntieJune( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries( from, list );
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list.Add( new AuntieJuneEntry( from, this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public class AuntieJuneEntry : ContextMenuEntry
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{
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private Mobile m_Mobile;
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private Mobile m_Giver;
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public AuntieJuneEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
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{
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m_Mobile = from;
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m_Giver = giver;
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}
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public override void OnClick()
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{
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if( !( m_Mobile is PlayerMobile ) )
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return;
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PlayerMobile mobile = (PlayerMobile) m_Mobile;
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{
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if ( ! mobile.HasGump( typeof( AuntieJuneGump ) ) )
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{
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mobile.SendGump( new AuntieJuneGump( mobile ));
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//
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}
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}
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}
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Mobile m = from;
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PlayerMobile mobile = m as PlayerMobile;
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if ( mobile != null)
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{
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if( dropped is blueapple )
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{
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if(dropped.Amount!=1)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "ahhh my apple!", mobile.NetState );
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return false;
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}
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dropped.Delete();
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mobile.AddToBackpack( new ArrianasClips() );
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mobile.SendMessage( "The Piece is now yours, now join them and bring it back to arriana!" );
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return true;
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}
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else if ( dropped is blueapple )
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
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return false;
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}
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else
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
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}
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}
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return false;
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}
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}
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}
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@@ -0,0 +1,134 @@
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using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Network;
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using Server.Spells;
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using System.Collections.Generic;
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namespace Server.Mobiles
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{
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[CorpseName( "Grandpa Tam's corpse" )]
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public class GrandpaTam : Mobile
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{
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public virtual bool IsInvulnerable{ get{ return true; } }
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[Constructable]
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public GrandpaTam()
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{
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Name = "Grandpa Tam";
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Title = "the old coot";
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Body = 0x190;
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Hue = Utility.RandomSkinHue();
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Boots b = new Boots();
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b.Hue = 1;
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AddItem( b );
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LongPants lp = new LongPants();
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lp.Hue = 292;
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AddItem( lp );
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FancyShirt fs = new FancyShirt();
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fs.Hue = 1153;
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AddItem( fs );
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AddItem( new LongHair(1150));
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}
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public GrandpaTam( Serial serial ) : base( serial )
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{
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries( from, list );
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list.Add( new GrandpaTamEntry( from, this ) );
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public class GrandpaTamEntry : ContextMenuEntry
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{
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private Mobile m_Mobile;
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private Mobile m_Giver;
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public GrandpaTamEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
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{
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m_Mobile = from;
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m_Giver = giver;
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}
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public override void OnClick()
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{
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if( !( m_Mobile is PlayerMobile ) )
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return;
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PlayerMobile mobile = (PlayerMobile) m_Mobile;
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{
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if ( ! mobile.HasGump( typeof( GrandpaTamGump ) ) )
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{
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mobile.SendGump( new GrandpaTamGump( mobile ));
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//
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}
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}
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}
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}
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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Mobile m = from;
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PlayerMobile mobile = m as PlayerMobile;
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if ( mobile != null)
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{
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if( dropped is goldenegg )
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{
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if(dropped.Amount!=1)
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "my egg!", mobile.NetState );
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return false;
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}
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dropped.Delete();
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mobile.AddToBackpack( new ArrianasHoops() );
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mobile.AddToBackpack( new GrandpaTamsJournal() );
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mobile.SendMessage( "Good luck to you!" );
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return true;
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}
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else if ( dropped is goldenegg )
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
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return false;
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}
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else
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{
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this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
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}
|
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}
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return false;
|
||||
}
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}
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}
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@@ -0,0 +1,141 @@
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using System;
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using Server.Mobiles;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a savage bunny corpse" )]
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public class SavageBunny : BaseCreature
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{
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[Constructable]
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public SavageBunny() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.1, 0.2 )
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{
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Name = "a savage bunny";
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Body = 205;
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Hue = 1166;
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SetStr( 15 );
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SetDex( 2000 );
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SetInt( 1000 );
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SetHits( 200 );
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SetStam( 500 );
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SetMana( 0 );
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SetDamage( 1 );
|
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|
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SetDamageType( ResistanceType.Physical, 100 );
|
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|
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SetSkill( SkillName.MagicResist, 200.0 );
|
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SetSkill( SkillName.Tactics, 5.0 );
|
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SetSkill( SkillName.Wrestling, 5.0 );
|
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|
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Fame = 1000;
|
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Karma = 0;
|
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|
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VirtualArmor = 4;
|
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|
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switch ( Utility.Random( 5 ))
|
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{
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case 0: PackItem( new greencarrot() ); break;
|
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}
|
||||
|
||||
|
||||
|
||||
|
||||
DelayBeginTunnel();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class BunnyHole : Item
|
||||
{
|
||||
public BunnyHole() : base( 0x913 )
|
||||
{
|
||||
Movable = false;
|
||||
Hue = 1;
|
||||
Name = "a mysterious rabbit hole";
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), new TimerCallback( Delete ) );
|
||||
}
|
||||
|
||||
public BunnyHole( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DelayBeginTunnel()
|
||||
{
|
||||
Timer.DelayCall( TimeSpan.FromMinutes( 3.0 ), new TimerCallback( BeginTunnel ) );
|
||||
}
|
||||
|
||||
public virtual void BeginTunnel()
|
||||
{
|
||||
if ( Deleted )
|
||||
return;
|
||||
|
||||
new BunnyHole().MoveToWorld( Location, Map );
|
||||
|
||||
Frozen = true;
|
||||
Say( "* The bunny begins to dig a tunnel back to its underground lair *" );
|
||||
PlaySound( 0x247 );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( Delete ) );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 1; } }
|
||||
public override bool BardImmune{ get{ return true; } }
|
||||
|
||||
public SavageBunny( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0xC9;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0xCA;
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0xCB;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
DelayBeginTunnel();
|
||||
}
|
||||
}
|
||||
}
|
||||
138
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/UncleJohn.cs
Normal file
138
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/UncleJohn.cs
Normal file
@@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "UncleJohn corpse" )]
|
||||
public class UncleJohn : Mobile
|
||||
{
|
||||
public virtual bool IsInvulnerable{ get{ return true; } }
|
||||
[Constructable]
|
||||
public UncleJohn()
|
||||
{
|
||||
Name = "Uncle John";
|
||||
Title = "the farming fool";
|
||||
Body = 0x190;
|
||||
Hue = Utility.RandomSkinHue();
|
||||
|
||||
Boots b = new Boots();
|
||||
b.Hue = 1;
|
||||
AddItem( b );
|
||||
|
||||
LongPants lp = new LongPants();
|
||||
lp.Hue = 292;
|
||||
AddItem( lp );
|
||||
|
||||
FancyShirt fs = new FancyShirt();
|
||||
fs.Hue = 1153;
|
||||
AddItem( fs );
|
||||
|
||||
Pitchfork pf = new Pitchfork();
|
||||
AddItem( pf );
|
||||
|
||||
AddItem( new LongHair(1337));
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public UncleJohn( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
list.Add( new UncleJohnEntry( from, this ) );
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class UncleJohnEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private Mobile m_Giver;
|
||||
|
||||
public UncleJohnEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
|
||||
{
|
||||
m_Mobile = from;
|
||||
m_Giver = giver;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
|
||||
|
||||
if( !( m_Mobile is PlayerMobile ) )
|
||||
return;
|
||||
|
||||
PlayerMobile mobile = (PlayerMobile) m_Mobile;
|
||||
|
||||
{
|
||||
if ( ! mobile.HasGump( typeof( UncleJohnGump ) ) )
|
||||
{
|
||||
mobile.SendGump( new UncleJohnGump( mobile ));
|
||||
//
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
Mobile m = from;
|
||||
PlayerMobile mobile = m as PlayerMobile;
|
||||
|
||||
if ( mobile != null)
|
||||
{
|
||||
if( dropped is greencarrot )
|
||||
{
|
||||
if(dropped.Amount!=1)
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "thanks for helping with that pesky rabbit!", mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
|
||||
dropped.Delete();
|
||||
|
||||
mobile.AddToBackpack( new ArrianasDiamond() );
|
||||
mobile.AddToBackpack( new UncleJohnsBook() );
|
||||
mobile.SendMessage( "Thanks for getting my carrot!" );
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
else if ( dropped is greencarrot )
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a chicken corpse" )]
|
||||
public class GoldenChicken : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public GoldenChicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a chicken";
|
||||
Body = 0xD0;
|
||||
BaseSoundID = 0x6E;
|
||||
|
||||
SetStr( 5 );
|
||||
SetDex( 15 );
|
||||
SetInt( 5 );
|
||||
|
||||
SetHits( 3 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 1 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 1, 5 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 4.0 );
|
||||
SetSkill( SkillName.Tactics, 5.0 );
|
||||
SetSkill( SkillName.Wrestling, 5.0 );
|
||||
|
||||
Fame = 150;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 2;
|
||||
|
||||
Tamable = false;
|
||||
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
|
||||
{
|
||||
goldenegg ge = new goldenegg();
|
||||
|
||||
ge.MoveToWorld( this.Location, this.Map );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
|
||||
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
|
||||
public GoldenChicken(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a chicken corpse" )]
|
||||
public class NonGoldenChicken : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public NonGoldenChicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a chicken";
|
||||
Body = 0xD0;
|
||||
BaseSoundID = 0x6E;
|
||||
|
||||
SetStr( 5 );
|
||||
SetDex( 15 );
|
||||
SetInt( 5 );
|
||||
|
||||
SetHits( 3 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 1 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 1, 5 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 4.0 );
|
||||
SetSkill( SkillName.Tactics, 5.0 );
|
||||
SetSkill( SkillName.Wrestling, 5.0 );
|
||||
|
||||
Fame = 150;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 2;
|
||||
|
||||
Tamable = false;
|
||||
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
|
||||
{
|
||||
Eggs eg = new Eggs();
|
||||
|
||||
eg.MoveToWorld( this.Location, this.Map );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
|
||||
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
|
||||
public NonGoldenChicken(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user