Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
BIN
Scripts/Scripts-master/Quests/ArrianasQuest/ArrianasQuest.zip
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BIN
Scripts/Scripts-master/Quests/ArrianasQuest/ArrianasQuest.zip
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@@ -0,0 +1,33 @@
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Here is a quick how to for setting up the quest.
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Step 1 - place Arriana where ever your quest mobiles may be set up.
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Step 2 - at farm in moonglow place uncle john in the farmhouse and the savage bunnies
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outside in the fenced in farm area.
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Step 3 - in delucia setup Grandpa tam in a small house you place next to the farm pen
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and the golden and nongolden chickens in the farm pen , You need to
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spawn 1 golden chicken and a bunch of nongolden ones as double clicking
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on the golden one lays the golden eggs and the others drop normal eggs.
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Step 4 - in haven set up auntie june in another small house you create
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and outside her house create some fruit trees and lock down blue apples
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all around the trees except for one you need to put on a spawner for people
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to pick up. I also rose some apples in the trees to make them look like
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they were growing there.
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Quest goes as follows
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Arriana gives you a jewelry box and tells you to get her heirlooms which the jewelry
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box can rejion. She also tells you where to find the first relative which is
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unclejohn in moonglow farm. He tells you to get his green carrot from the savage
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bunnies in his garden, and gives you arrianas diamond and a cluebook to the next
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place. The clue takes you to grandpa tam in delucia farm area, he tells you to get
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a golden egg from a chicken and gives you another clue book and arrianas hoops, the
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next clue takes you to haven up by the vacant huts above town (or where ever in
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||||
haven you wish to place it) auntie june tells you to go outside and get a blueapple,
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and gives you arrianas clips. you now double click on the jewelry box with the
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diamonds , hoops, and clips in your sack and it gives you diamondhoopearings,
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which you bring back to arriana for arrianas earings.
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@@ -0,0 +1,87 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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using Server.Items;
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using Server.Mobiles;
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using Server.Commands;
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namespace Server.Gumps
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{
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public class ArrianasGump : Gump
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||||
{
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public static void Initialize()
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||||
{
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CommandSystem.Register("ArrianasGump", AccessLevel.GameMaster, new CommandEventHandler(ArrianasGump_OnCommand));
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}
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private static void ArrianasGump_OnCommand( CommandEventArgs e )
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{
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e.Mobile.SendGump( new ArrianasGump( e.Mobile ) );
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}
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public ArrianasGump( Mobile owner ) : base( 50,50 )
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{
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//----------------------------------------------------------------------------------------------------
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AddPage( 0 );
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AddImageTiled( 54, 33, 369, 400, 2624 );
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AddAlphaRegion( 54, 33, 369, 400 );
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AddImageTiled( 416, 39, 44, 389, 203 );
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//--------------------------------------Window size bar--------------------------------------------
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AddImage( 97, 49, 9005 );
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AddImageTiled( 58, 39, 29, 390, 10460 );
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AddImageTiled( 412, 37, 31, 389, 10460 );
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AddLabel( 140, 60, 0x34, "Arriana's Lost Heirloom" );
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AddHtml( 107, 140, 300, 230, "<BODY>" +
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//----------------------/----------------------------------------------/
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"<BASEFONT COLOR=YELLOW>Arriana opens the conversation with a legend about her lineage.<BR><BR>I was once told by my mother that our family had possessed a heirloom of magical powers.<BR>" +
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"<BASEFONT COLOR=YELLOW>Rumor has it , that when the age of Inquisitors was upon us, and all magic was being destroyed, that my family broke it down into parts and spread it amongst our relatives.<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>But alas, I have no idea where the pieces have gone. My good traveler, will you help me re-unite the pieces so i may restore this heirloom once again?<BR>" +
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"<BASEFONT COLOR=YELLOW>I know from Diary entries that the pieces were dispersed among three of our ancestors...<BR><BR>Individually, these items are common and mean nothing.<BR>" +
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"<BASEFONT COLOR=YELLOW>But if thou art honerable enough to bring the joined pieces to me, I shall resore it with the instructions left to me, and make you a duplicate for your troubles.<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>To help you with this I will give you my jewelry box to rejoin the pieces, just double click on it with the pieces in your sack and they will join to become one.<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>My uncle has a farm somewhere in Brit Farmlands<BR><BR> hmmm, all i can remember is this phrase my mom told me.<BR>It's not where the sun dims but where the ...<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>Sorry I don't remember the rest of it, maybe you can figure it out for me<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>Bring me back all the pieces and I will be forever in your debt.<BR><BR>" +
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"</BODY>", false, true);
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// <BASEFONT COLOR=#7B6D20>
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AddImage( 430, 9, 10441);
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AddImageTiled( 40, 38, 17, 391, 9263 );
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AddImage( 6, 25, 10421 );
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AddImage( 34, 12, 10420 );
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AddImageTiled( 94, 25, 342, 15, 10304 );
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AddImageTiled( 40, 427, 415, 16, 10304 );
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AddImage( -10, 314, 10402 );
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AddImage( 56, 150, 10411 );
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AddImage( 155, 120, 2103 );
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AddImage( 136, 84, 96 );
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AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 );
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//--------------------------------------------------------------------------------------------------------------
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}
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public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons
|
||||
{
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Mobile from = state.Mobile;
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||||
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switch ( info.ButtonID )
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||||
{
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case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0
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{
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//Cancel
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from.SendMessage( "please find the pieces" );
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break;
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}
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}
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}
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}
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}
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@@ -0,0 +1,82 @@
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using System;
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using Server;
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using Server.Gumps;
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||||
using Server.Network;
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using Server.Items;
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using Server.Mobiles;
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using Server.Commands;
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namespace Server.Gumps
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{
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public class AuntieJuneGump : Gump
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{
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public static void Initialize()
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{
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CommandSystem.Register("AuntieJuneGump", AccessLevel.GameMaster, new CommandEventHandler(AuntieJuneGump_OnCommand));
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}
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private static void AuntieJuneGump_OnCommand( CommandEventArgs e )
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{
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e.Mobile.SendGump( new AuntieJuneGump( e.Mobile ) );
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}
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public AuntieJuneGump( Mobile owner ) : base( 50,50 )
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{
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//----------------------------------------------------------------------------------------------------
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AddPage( 0 );
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AddImageTiled( 54, 33, 369, 400, 2624 );
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||||
AddAlphaRegion( 54, 33, 369, 400 );
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AddImageTiled( 416, 39, 44, 389, 203 );
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||||
//--------------------------------------Window size bar--------------------------------------------
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AddImage( 97, 49, 9005 );
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AddImageTiled( 58, 39, 29, 390, 10460 );
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||||
AddImageTiled( 412, 37, 31, 389, 10460 );
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AddLabel( 140, 60, 0x34, "Message" );
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AddHtml( 107, 140, 300, 230, "<BODY>" +
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//----------------------/----------------------------------------------/
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"<BASEFONT COLOR=YELLOW>Ol' Granpa sent you, you say?<BR><BR>Yes I do have the last piece hidden away, but it's gonna cost ya.<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>I have been crosspollinating my trees to get a blue apple breed.<BR>" +
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"<BASEFONT COLOR=YELLOW>.<BR><BR>Unfortunately They seem to stick to the ground when they drop so I havn't been able to collect one yet.<BR><BR>" +
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"<BASEFONT COLOR=YELLOW>.<BR><BR>Go outside in my orchard and find me an apple thats not stuck and what I have is yours.<BR><BR>" +
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"</BODY>", false, true);
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// <BASEFONT COLOR=#7B6D20>
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AddImage( 430, 9, 10441);
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AddImageTiled( 40, 38, 17, 391, 9263 );
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AddImage( 6, 25, 10421 );
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AddImage( 34, 12, 10420 );
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AddImageTiled( 94, 25, 342, 15, 10304 );
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||||
AddImageTiled( 40, 427, 415, 16, 10304 );
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||||
AddImage( -10, 314, 10402 );
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||||
AddImage( 56, 150, 10411 );
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||||
AddImage( 155, 120, 2103 );
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||||
AddImage( 136, 84, 96 );
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||||
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AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 );
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||||
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//--------------------------------------------------------------------------------------------------------------
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}
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public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons
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{
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Mobile from = state.Mobile;
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||||
switch ( info.ButtonID )
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||||
{
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case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0
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{
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//Cancel
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from.SendMessage( "ohhhh my apples!." );
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break;
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}
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}
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}
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}
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}
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@@ -0,0 +1,82 @@
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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using Server.Items;
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using Server.Mobiles;
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using Server.Commands;
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namespace Server.Gumps
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{
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||||
public class GrandpaTamGump : Gump
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||||
{
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||||
public static void Initialize()
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||||
{
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CommandSystem.Register("GrandpaTamGump", AccessLevel.GameMaster, new CommandEventHandler(GrandpaTamGump_OnCommand));
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}
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private static void GrandpaTamGump_OnCommand( CommandEventArgs e )
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{
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e.Mobile.SendGump( new GrandpaTamGump( e.Mobile ) );
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}
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public GrandpaTamGump( Mobile owner ) : base( 50,50 )
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{
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//----------------------------------------------------------------------------------------------------
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||||
AddPage( 0 );
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||||
AddImageTiled( 54, 33, 369, 400, 2624 );
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||||
AddAlphaRegion( 54, 33, 369, 400 );
|
||||
|
||||
AddImageTiled( 416, 39, 44, 389, 203 );
|
||||
//--------------------------------------Window size bar--------------------------------------------
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||||
|
||||
AddImage( 97, 49, 9005 );
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||||
AddImageTiled( 58, 39, 29, 390, 10460 );
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||||
AddImageTiled( 412, 37, 31, 389, 10460 );
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||||
AddLabel( 140, 60, 0x34, "Message" );
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||||
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AddHtml( 107, 140, 300, 230, "<BODY>" +
|
||||
//----------------------/----------------------------------------------/
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"<BASEFONT COLOR=YELLOW>Who are you?<BR><BR>You say you seek the artifact of our ancestors?<BR>" +
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"<BASEFONT COLOR=YELLOW>Well I do believe I have a Piece but you must do me a favor first.<BR><BR>I have a chicken in my coop that lays a golden egg,but I have not the patience to get it from him<BR>" +
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"<BASEFONT COLOR=YELLOW>.<BR><BR>If you can keep trying to you get one and bring it back to me I will give you the piece.<BR>" +
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"<BASEFONT COLOR=YELLOW>.<BR><BR>I also have the last clue to the location of the other piece I will release to you.<BR><BR>Thank you for helping out an old man." +
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"</BODY>", false, true);
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||||
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||||
// <BASEFONT COLOR=#7B6D20>
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||||
|
||||
AddImage( 430, 9, 10441);
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||||
AddImageTiled( 40, 38, 17, 391, 9263 );
|
||||
AddImage( 6, 25, 10421 );
|
||||
AddImage( 34, 12, 10420 );
|
||||
AddImageTiled( 94, 25, 342, 15, 10304 );
|
||||
AddImageTiled( 40, 427, 415, 16, 10304 );
|
||||
AddImage( -10, 314, 10402 );
|
||||
AddImage( 56, 150, 10411 );
|
||||
AddImage( 155, 120, 2103 );
|
||||
AddImage( 136, 84, 96 );
|
||||
|
||||
AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 );
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0
|
||||
{
|
||||
//Cancel
|
||||
from.SendMessage( "Unite The Artifacts!!!." );
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
using Server.Commands;
|
||||
|
||||
namespace Server.Gumps
|
||||
{
|
||||
public class UncleJohnGump : Gump
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
CommandSystem.Register("UncleJohnGump", AccessLevel.GameMaster, new CommandEventHandler(UncleJohnGump_OnCommand));
|
||||
}
|
||||
|
||||
private static void UncleJohnGump_OnCommand( CommandEventArgs e )
|
||||
{
|
||||
e.Mobile.SendGump( new UncleJohnGump( e.Mobile ) );
|
||||
}
|
||||
|
||||
public UncleJohnGump( Mobile owner ) : base( 50,50 )
|
||||
{
|
||||
//----------------------------------------------------------------------------------------------------
|
||||
|
||||
AddPage( 0 );
|
||||
AddImageTiled( 54, 33, 369, 400, 2624 );
|
||||
AddAlphaRegion( 54, 33, 369, 400 );
|
||||
|
||||
AddImageTiled( 416, 39, 44, 389, 203 );
|
||||
//--------------------------------------Window size bar--------------------------------------------
|
||||
|
||||
AddImage( 97, 49, 9005 );
|
||||
AddImageTiled( 58, 39, 29, 390, 10460 );
|
||||
AddImageTiled( 412, 37, 31, 389, 10460 );
|
||||
AddLabel( 140, 60, 0x34, "Message" );
|
||||
|
||||
|
||||
AddHtml( 107, 140, 300, 230, "<BODY>" +
|
||||
//----------------------/----------------------------------------------/
|
||||
"<BASEFONT COLOR=YELLOW>So my neice sent ye here eh.<BR><BR>Yes, I do believe I have that item but first you must do me a favor!<BR>" +
|
||||
"<BASEFONT COLOR=YELLOW>I have been crossing plant breeds to create a special green carrot.<BR><BR>Unfortunately everytime I try to harvest one those pesky rabbits steal it on me.<BR>" +
|
||||
"<BASEFONT COLOR=YELLOW>.<BR><BR>Get me a green carrot from those ferocious beasts and i will give you what you seek.<BR>" +
|
||||
"<BASEFONT COLOR=YELLOW>.<BR><BR>Be careful they can be quite a handful!<BR><BR>I will also give you a book in which i jotted down a clue to the other relative that I know of, hehe." +
|
||||
"</BODY>", false, true);
|
||||
|
||||
// <BASEFONT COLOR=#7B6D20>
|
||||
|
||||
AddImage( 430, 9, 10441);
|
||||
AddImageTiled( 40, 38, 17, 391, 9263 );
|
||||
AddImage( 6, 25, 10421 );
|
||||
AddImage( 34, 12, 10420 );
|
||||
AddImageTiled( 94, 25, 342, 15, 10304 );
|
||||
AddImageTiled( 40, 427, 415, 16, 10304 );
|
||||
AddImage( -10, 314, 10402 );
|
||||
AddImage( 56, 150, 10411 );
|
||||
AddImage( 155, 120, 2103 );
|
||||
AddImage( 136, 84, 96 );
|
||||
|
||||
AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 );
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------------
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
switch ( info.ButtonID )
|
||||
{
|
||||
case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0
|
||||
{
|
||||
//Cancel
|
||||
from.SendMessage( "Save us all from them darn bunnies!." );
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using System.Collections;
|
||||
using Server.Multis;
|
||||
using Server.Mobiles;
|
||||
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
|
||||
public class AncientJewelryBox : Item
|
||||
{
|
||||
[Constructable]
|
||||
public AncientJewelryBox() : this( null )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public AncientJewelryBox ( string name ) : base ( 0x9A8 )
|
||||
{
|
||||
Name = "Ancient Jewelry Box";
|
||||
LootType = LootType.Blessed;
|
||||
Hue = 1288;
|
||||
}
|
||||
|
||||
public AncientJewelryBox ( Serial serial ) : base ( serial )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override void OnDoubleClick( Mobile m )
|
||||
|
||||
{
|
||||
Item a = m.Backpack.FindItemByType( typeof(ArrianasDiamond) );
|
||||
if ( a != null )
|
||||
{
|
||||
Item b = m.Backpack.FindItemByType( typeof(ArrianasClips) );
|
||||
if ( b != null )
|
||||
{
|
||||
Item c = m.Backpack.FindItemByType( typeof(ArrianasHoops) );
|
||||
if ( c != null )
|
||||
{
|
||||
|
||||
m.AddToBackpack( new DiamondHoopEarrings() );
|
||||
a.Delete();
|
||||
b.Delete();
|
||||
c.Delete();
|
||||
m.SendMessage( "You Combine the knowledge of Arriana's ancestry into a Heirloom" );
|
||||
this.Delete();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m.SendMessage( "You are missing something..." );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void Serialize ( GenericWriter writer)
|
||||
{
|
||||
base.Serialize ( writer );
|
||||
|
||||
writer.Write ( (int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize ( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArrianasClips : Item
|
||||
{
|
||||
[Constructable]
|
||||
public ArrianasClips() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ArrianasClips( int amount ) : base( 0xF8F )
|
||||
{
|
||||
Name = "Arrianas Clip";
|
||||
Hue = 1154;
|
||||
Weight = 0.1;
|
||||
Amount = amount;
|
||||
}
|
||||
|
||||
public ArrianasClips( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArrianasDiamond : Item
|
||||
{
|
||||
[Constructable]
|
||||
public ArrianasDiamond() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ArrianasDiamond( int amount ) : base( 0xF26 )
|
||||
{
|
||||
Name = "Arrianas Diamond";
|
||||
Hue = 1154;
|
||||
Weight = 0.1;
|
||||
Amount = amount;
|
||||
}
|
||||
|
||||
public ArrianasDiamond( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArrianasEarrings : SilverEarrings
|
||||
{
|
||||
|
||||
public override int ArtifactRarity{ get{ return 15; } }
|
||||
|
||||
[Constructable]
|
||||
public ArrianasEarrings()
|
||||
{
|
||||
Name = "Arriana's Earrings";
|
||||
Hue = 1154;
|
||||
|
||||
|
||||
Attributes.NightSight = 1;
|
||||
Attributes.Luck = 100;
|
||||
Attributes.BonusStr = 5;
|
||||
Attributes.BonusDex = 10;
|
||||
Attributes.RegenStam = 2;
|
||||
Resistances.Energy = 5;
|
||||
Resistances.Fire = 5;
|
||||
Resistances.Cold = 5;
|
||||
Resistances.Poison = 5;
|
||||
Resistances.Physical = 5;
|
||||
|
||||
}
|
||||
|
||||
public ArrianasEarrings( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArrianasHoops : Item
|
||||
{
|
||||
[Constructable]
|
||||
public ArrianasHoops() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ArrianasHoops( int amount ) : base( 0x1F09 )
|
||||
{
|
||||
Name = "Arrianas Hoops";
|
||||
Hue = 1154;
|
||||
Weight = 0.1;
|
||||
Amount = amount;
|
||||
}
|
||||
|
||||
public ArrianasHoops( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DiamondHoopEarrings : Item
|
||||
{
|
||||
[Constructable]
|
||||
public DiamondHoopEarrings() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DiamondHoopEarrings( int amount ) : base( 0x1F07 )
|
||||
{
|
||||
Name = "Diamond Hoop Earrings";
|
||||
Hue = 1154;
|
||||
Weight = 0.1;
|
||||
|
||||
}
|
||||
|
||||
public DiamondHoopEarrings( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
// books: Brown 0xFEF, Tan 0xFF0, Red 0xFF1, Blue 0xFF2,
|
||||
// OpenSmall 0xFF3, Open 0xFF4, OpenOld 0xFBD, 0xFBE
|
||||
|
||||
public class GrandpaTamsJournal: BaseBook
|
||||
{
|
||||
private const string TITLE = "Grandpa Tam's Journal";
|
||||
private const string AUTHOR = "Grandpa Tam";
|
||||
private const int PAGES = 2;
|
||||
private const bool WRITABLE = false;
|
||||
|
||||
[Constructable]
|
||||
public GrandpaTamsJournal() : base( Utility.RandomList( 0xFEF, 0xFF0, 0xFF1, 0xFF2 ), TITLE, AUTHOR, PAGES, WRITABLE )
|
||||
{
|
||||
// NOTE: There are 8 lines per page and
|
||||
// approx 22 to 24 characters per line.
|
||||
// 0----+----1----+----2----+
|
||||
int cnt = 0;
|
||||
string[] lines;
|
||||
|
||||
lines = new string[]
|
||||
{
|
||||
"Auntie June lives....",
|
||||
"In a little slice ",
|
||||
"of *heaven*.",
|
||||
"she's a good at growin",
|
||||
"them there applers",
|
||||
"wouldnt eat nutin that",
|
||||
"ain't it's natrul color",
|
||||
|
||||
|
||||
};
|
||||
Pages[cnt++].Lines = lines;
|
||||
|
||||
lines = new string[]
|
||||
{
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
};
|
||||
Pages[cnt++].Lines = lines;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public GrandpaTamsJournal( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
// books: Brown 0xFEF, Tan 0xFF0, Red 0xFF1, Blue 0xFF2,
|
||||
// OpenSmall 0xFF3, Open 0xFF4, OpenOld 0xFBD, 0xFBE
|
||||
|
||||
public class UncleJohnsBook: BaseBook
|
||||
{
|
||||
private const string TITLE = "Uncle Johns Ramblings";
|
||||
private const string AUTHOR = "Uncle John";
|
||||
private const int PAGES = 2;
|
||||
private const bool WRITABLE = false;
|
||||
|
||||
[Constructable]
|
||||
public UncleJohnsBook() : base( Utility.RandomList( 0xFEF, 0xFF0, 0xFF1, 0xFF2 ), TITLE, AUTHOR, PAGES, WRITABLE )
|
||||
{
|
||||
// NOTE: There are 8 lines per page and
|
||||
// approx 22 to 24 characters per line.
|
||||
// 0----+----1----+----2----+
|
||||
int cnt = 0;
|
||||
string[] lines;
|
||||
|
||||
lines = new string[]
|
||||
{
|
||||
"I Remember seeing ",
|
||||
"mountains nearby.",
|
||||
"hm I think I'm mixed up.",
|
||||
"all I can remember",
|
||||
"from visiting was Delucia",
|
||||
"AID CLUE",
|
||||
|
||||
|
||||
};
|
||||
Pages[cnt++].Lines = lines;
|
||||
|
||||
lines = new string[]
|
||||
{
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
};
|
||||
Pages[cnt++].Lines = lines;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public UncleJohnsBook( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class blueapple : Item
|
||||
{
|
||||
[Constructable]
|
||||
public blueapple() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public blueapple( int amount ) : base( 0x9D0 )
|
||||
{
|
||||
Name = "blue apple";
|
||||
Hue = 6;
|
||||
Weight = 0.1;
|
||||
Amount = amount;
|
||||
}
|
||||
|
||||
public blueapple( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class goldenegg : Item
|
||||
{
|
||||
[Constructable]
|
||||
public goldenegg() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public goldenegg( int amount ) : base( 0x9B5 )
|
||||
{
|
||||
Name = "Golden egg";
|
||||
Hue = 1701;
|
||||
Weight = 0.1;
|
||||
Amount = amount;
|
||||
}
|
||||
|
||||
public goldenegg( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using Server;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class greencarrot : Item
|
||||
{
|
||||
[Constructable]
|
||||
public greencarrot() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public greencarrot( int amount ) : base( 0xC78 )
|
||||
{
|
||||
Name = "green carrot";
|
||||
Hue = 462;
|
||||
Weight = 0.1;
|
||||
|
||||
}
|
||||
|
||||
public greencarrot( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
133
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/Arriana.cs
Normal file
133
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/Arriana.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using Server.Accounting;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "Arriana corpse" )]
|
||||
public class Arriana : Mobile
|
||||
{
|
||||
public virtual bool IsInvulnerable{ get{ return true; } }
|
||||
[Constructable]
|
||||
public Arriana()
|
||||
{
|
||||
Name = "Arriana Loveliss";
|
||||
Title = "the Queens Maiden";
|
||||
Body = 0x191;
|
||||
CantWalk = true;
|
||||
Hue = Utility.RandomSkinHue();
|
||||
|
||||
FancyDress fd = new FancyDress();
|
||||
fd.Hue = 1172;
|
||||
AddItem( fd );
|
||||
|
||||
Sandals s = new Sandals();
|
||||
s.Hue = 1172;
|
||||
AddItem( s );
|
||||
|
||||
AddItem( new LongHair(2213));
|
||||
|
||||
}
|
||||
|
||||
public Arriana( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
list.Add( new ArrianaEntry( from, this ) );
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class ArrianaEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private Mobile m_Giver;
|
||||
|
||||
public ArrianaEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
|
||||
{
|
||||
m_Mobile = from;
|
||||
m_Giver = giver;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
|
||||
|
||||
if( !( m_Mobile is PlayerMobile ) )
|
||||
return;
|
||||
|
||||
PlayerMobile mobile = (PlayerMobile) m_Mobile;
|
||||
|
||||
{
|
||||
if ( ! mobile.HasGump( typeof( ArrianasGump ) ) )
|
||||
{
|
||||
mobile.SendGump( new ArrianasGump( mobile ));
|
||||
mobile.AddToBackpack( new AncientJewelryBox() );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
Mobile m = from;
|
||||
PlayerMobile mobile = m as PlayerMobile;
|
||||
Account acct=(Account)from.Account;
|
||||
bool DiamondHoopEarringsRecieved = Convert.ToBoolean( acct.GetTag("DiamondHoopEarringsRecieved") );
|
||||
|
||||
if ( mobile != null)
|
||||
{
|
||||
if( dropped is DiamondHoopEarrings )
|
||||
|
||||
{
|
||||
if(dropped.Amount!=1)
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Restore the family heirloom!", mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
if ( !DiamondHoopEarringsRecieved ) //added account tag check
|
||||
{
|
||||
dropped.Delete();
|
||||
mobile.AddToBackpack( new ArrianasEarrings() );
|
||||
mobile.SendMessage( "Thank you for your help!" );
|
||||
acct.SetTag( "DiamondHoopEarringsRecieved", "true" );
|
||||
|
||||
|
||||
}
|
||||
else //what to do if account has already been tagged
|
||||
{
|
||||
mobile.SendMessage("You are so kind to have taken the time to find our other jewelry, here is some gold for your troubles.");
|
||||
mobile.AddToBackpack( new Gold( 1500 ) );
|
||||
dropped.Delete();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "AuntieJune corpse" )]
|
||||
public class AuntieJune : Mobile
|
||||
{
|
||||
public virtual bool IsInvulnerable{ get{ return true; } }
|
||||
[Constructable]
|
||||
public AuntieJune()
|
||||
{
|
||||
Name = "Auntie June";
|
||||
Title = "the biofarmer";
|
||||
Body = 0x191;
|
||||
Hue = Utility.RandomSkinHue();
|
||||
|
||||
Robe r = new Robe();
|
||||
r.Hue = 1156;
|
||||
AddItem( r );
|
||||
|
||||
AddItem( new LongHair(91));
|
||||
}
|
||||
|
||||
public AuntieJune( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
list.Add( new AuntieJuneEntry( from, this ) );
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class AuntieJuneEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private Mobile m_Giver;
|
||||
|
||||
public AuntieJuneEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
|
||||
{
|
||||
m_Mobile = from;
|
||||
m_Giver = giver;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
|
||||
|
||||
if( !( m_Mobile is PlayerMobile ) )
|
||||
return;
|
||||
|
||||
PlayerMobile mobile = (PlayerMobile) m_Mobile;
|
||||
|
||||
{
|
||||
if ( ! mobile.HasGump( typeof( AuntieJuneGump ) ) )
|
||||
{
|
||||
mobile.SendGump( new AuntieJuneGump( mobile ));
|
||||
//
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
Mobile m = from;
|
||||
PlayerMobile mobile = m as PlayerMobile;
|
||||
|
||||
if ( mobile != null)
|
||||
{
|
||||
if( dropped is blueapple )
|
||||
{
|
||||
if(dropped.Amount!=1)
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "ahhh my apple!", mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
|
||||
dropped.Delete();
|
||||
|
||||
mobile.AddToBackpack( new ArrianasClips() );
|
||||
mobile.SendMessage( "The Piece is now yours, now join them and bring it back to arriana!" );
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
else if ( dropped is blueapple )
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "Grandpa Tam's corpse" )]
|
||||
public class GrandpaTam : Mobile
|
||||
{
|
||||
public virtual bool IsInvulnerable{ get{ return true; } }
|
||||
[Constructable]
|
||||
public GrandpaTam()
|
||||
{
|
||||
Name = "Grandpa Tam";
|
||||
Title = "the old coot";
|
||||
Body = 0x190;
|
||||
Hue = Utility.RandomSkinHue();
|
||||
|
||||
Boots b = new Boots();
|
||||
b.Hue = 1;
|
||||
AddItem( b );
|
||||
|
||||
LongPants lp = new LongPants();
|
||||
lp.Hue = 292;
|
||||
AddItem( lp );
|
||||
|
||||
FancyShirt fs = new FancyShirt();
|
||||
fs.Hue = 1153;
|
||||
AddItem( fs );
|
||||
|
||||
AddItem( new LongHair(1150));
|
||||
|
||||
|
||||
}
|
||||
|
||||
public GrandpaTam( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
list.Add( new GrandpaTamEntry( from, this ) );
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class GrandpaTamEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private Mobile m_Giver;
|
||||
|
||||
public GrandpaTamEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
|
||||
{
|
||||
m_Mobile = from;
|
||||
m_Giver = giver;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
|
||||
|
||||
if( !( m_Mobile is PlayerMobile ) )
|
||||
return;
|
||||
|
||||
PlayerMobile mobile = (PlayerMobile) m_Mobile;
|
||||
|
||||
{
|
||||
if ( ! mobile.HasGump( typeof( GrandpaTamGump ) ) )
|
||||
{
|
||||
mobile.SendGump( new GrandpaTamGump( mobile ));
|
||||
//
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
Mobile m = from;
|
||||
PlayerMobile mobile = m as PlayerMobile;
|
||||
|
||||
if ( mobile != null)
|
||||
{
|
||||
if( dropped is goldenegg )
|
||||
{
|
||||
if(dropped.Amount!=1)
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "my egg!", mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
|
||||
dropped.Delete();
|
||||
|
||||
mobile.AddToBackpack( new ArrianasHoops() );
|
||||
mobile.AddToBackpack( new GrandpaTamsJournal() );
|
||||
mobile.SendMessage( "Good luck to you!" );
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
else if ( dropped is goldenegg )
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a savage bunny corpse" )]
|
||||
public class SavageBunny : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public SavageBunny() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.1, 0.2 )
|
||||
{
|
||||
Name = "a savage bunny";
|
||||
Body = 205;
|
||||
Hue = 1166;
|
||||
|
||||
SetStr( 15 );
|
||||
SetDex( 2000 );
|
||||
SetInt( 1000 );
|
||||
|
||||
SetHits( 200 );
|
||||
SetStam( 500 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 1 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 200.0 );
|
||||
SetSkill( SkillName.Tactics, 5.0 );
|
||||
SetSkill( SkillName.Wrestling, 5.0 );
|
||||
|
||||
Fame = 1000;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 4;
|
||||
|
||||
switch ( Utility.Random( 5 ))
|
||||
{
|
||||
case 0: PackItem( new greencarrot() ); break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
DelayBeginTunnel();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class BunnyHole : Item
|
||||
{
|
||||
public BunnyHole() : base( 0x913 )
|
||||
{
|
||||
Movable = false;
|
||||
Hue = 1;
|
||||
Name = "a mysterious rabbit hole";
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), new TimerCallback( Delete ) );
|
||||
}
|
||||
|
||||
public BunnyHole( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DelayBeginTunnel()
|
||||
{
|
||||
Timer.DelayCall( TimeSpan.FromMinutes( 3.0 ), new TimerCallback( BeginTunnel ) );
|
||||
}
|
||||
|
||||
public virtual void BeginTunnel()
|
||||
{
|
||||
if ( Deleted )
|
||||
return;
|
||||
|
||||
new BunnyHole().MoveToWorld( Location, Map );
|
||||
|
||||
Frozen = true;
|
||||
Say( "* The bunny begins to dig a tunnel back to its underground lair *" );
|
||||
PlaySound( 0x247 );
|
||||
|
||||
Timer.DelayCall( TimeSpan.FromSeconds( 5.0 ), new TimerCallback( Delete ) );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override int Hides{ get{ return 1; } }
|
||||
public override bool BardImmune{ get{ return true; } }
|
||||
|
||||
public SavageBunny( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0xC9;
|
||||
}
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0xCA;
|
||||
}
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0xCB;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
DelayBeginTunnel();
|
||||
}
|
||||
}
|
||||
}
|
||||
138
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/UncleJohn.cs
Normal file
138
Scripts/Scripts-master/Quests/ArrianasQuest/mobiles/UncleJohn.cs
Normal file
@@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
using Server.ContextMenus;
|
||||
using Server.Gumps;
|
||||
using Server.Misc;
|
||||
using Server.Network;
|
||||
using Server.Spells;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "UncleJohn corpse" )]
|
||||
public class UncleJohn : Mobile
|
||||
{
|
||||
public virtual bool IsInvulnerable{ get{ return true; } }
|
||||
[Constructable]
|
||||
public UncleJohn()
|
||||
{
|
||||
Name = "Uncle John";
|
||||
Title = "the farming fool";
|
||||
Body = 0x190;
|
||||
Hue = Utility.RandomSkinHue();
|
||||
|
||||
Boots b = new Boots();
|
||||
b.Hue = 1;
|
||||
AddItem( b );
|
||||
|
||||
LongPants lp = new LongPants();
|
||||
lp.Hue = 292;
|
||||
AddItem( lp );
|
||||
|
||||
FancyShirt fs = new FancyShirt();
|
||||
fs.Hue = 1153;
|
||||
AddItem( fs );
|
||||
|
||||
Pitchfork pf = new Pitchfork();
|
||||
AddItem( pf );
|
||||
|
||||
AddItem( new LongHair(1337));
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public UncleJohn( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
list.Add( new UncleJohnEntry( from, this ) );
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public class UncleJohnEntry : ContextMenuEntry
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
private Mobile m_Giver;
|
||||
|
||||
public UncleJohnEntry( Mobile from, Mobile giver ) : base( 6146, 3 )
|
||||
{
|
||||
m_Mobile = from;
|
||||
m_Giver = giver;
|
||||
}
|
||||
|
||||
public override void OnClick()
|
||||
{
|
||||
|
||||
|
||||
if( !( m_Mobile is PlayerMobile ) )
|
||||
return;
|
||||
|
||||
PlayerMobile mobile = (PlayerMobile) m_Mobile;
|
||||
|
||||
{
|
||||
if ( ! mobile.HasGump( typeof( UncleJohnGump ) ) )
|
||||
{
|
||||
mobile.SendGump( new UncleJohnGump( mobile ));
|
||||
//
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnDragDrop( Mobile from, Item dropped )
|
||||
{
|
||||
Mobile m = from;
|
||||
PlayerMobile mobile = m as PlayerMobile;
|
||||
|
||||
if ( mobile != null)
|
||||
{
|
||||
if( dropped is greencarrot )
|
||||
{
|
||||
if(dropped.Amount!=1)
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "thanks for helping with that pesky rabbit!", mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
|
||||
dropped.Delete();
|
||||
|
||||
mobile.AddToBackpack( new ArrianasDiamond() );
|
||||
mobile.AddToBackpack( new UncleJohnsBook() );
|
||||
mobile.SendMessage( "Thanks for getting my carrot!" );
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
else if ( dropped is greencarrot )
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, 1054071, mobile.NetState );
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.PrivateOverheadMessage( MessageType.Regular, 1153, false, "Why on earth would I want to have that?", mobile.NetState );
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a chicken corpse" )]
|
||||
public class GoldenChicken : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public GoldenChicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a chicken";
|
||||
Body = 0xD0;
|
||||
BaseSoundID = 0x6E;
|
||||
|
||||
SetStr( 5 );
|
||||
SetDex( 15 );
|
||||
SetInt( 5 );
|
||||
|
||||
SetHits( 3 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 1 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 1, 5 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 4.0 );
|
||||
SetSkill( SkillName.Tactics, 5.0 );
|
||||
SetSkill( SkillName.Wrestling, 5.0 );
|
||||
|
||||
Fame = 150;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 2;
|
||||
|
||||
Tamable = false;
|
||||
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
|
||||
{
|
||||
goldenegg ge = new goldenegg();
|
||||
|
||||
ge.MoveToWorld( this.Location, this.Map );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
|
||||
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
|
||||
public GoldenChicken(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using Server.Mobiles;
|
||||
using Server.Items;
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a chicken corpse" )]
|
||||
public class NonGoldenChicken : BaseCreature
|
||||
{
|
||||
[Constructable]
|
||||
public NonGoldenChicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a chicken";
|
||||
Body = 0xD0;
|
||||
BaseSoundID = 0x6E;
|
||||
|
||||
SetStr( 5 );
|
||||
SetDex( 15 );
|
||||
SetInt( 5 );
|
||||
|
||||
SetHits( 3 );
|
||||
SetMana( 0 );
|
||||
|
||||
SetDamage( 1 );
|
||||
|
||||
SetDamageType( ResistanceType.Physical, 100 );
|
||||
|
||||
SetResistance( ResistanceType.Physical, 1, 5 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 4.0 );
|
||||
SetSkill( SkillName.Tactics, 5.0 );
|
||||
SetSkill( SkillName.Wrestling, 5.0 );
|
||||
|
||||
Fame = 150;
|
||||
Karma = 0;
|
||||
|
||||
VirtualArmor = 2;
|
||||
|
||||
Tamable = false;
|
||||
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
|
||||
{
|
||||
Eggs eg = new Eggs();
|
||||
|
||||
eg.MoveToWorld( this.Location, this.Map );
|
||||
}
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
public override MeatType MeatType{ get{ return MeatType.Bird; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
|
||||
|
||||
public override int Feathers{ get{ return 25; } }
|
||||
|
||||
public NonGoldenChicken(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user