Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
113
Scripts/Scripts-master/Items/Weapons/ForkofArms.cs
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113
Scripts/Scripts-master/Items/Weapons/ForkofArms.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class ForkofArms : WarFork
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{
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public override int ArtifactRarity{ get{ return 55; } }
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public override int InitMinHits{ get{ return 255; } }
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public override int InitMaxHits{ get{ return 255; } }
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[Constructable]
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public ForkofArms()
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{
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Name = "Warfork of Arms";
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Attributes.WeaponDamage = 60;
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Attributes.WeaponSpeed = 35;
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WeaponAttributes.HitFireball = 50;
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WeaponAttributes.HitDispel = 52;
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Attributes.AttackChance = 20;
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Attributes.DefendChance = 10;
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Attributes.Luck = 250;
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Attributes.SpellChanneling = 1;
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//MaxRange = 1;
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Hue = 1175;
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HitSound = 0x56;
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MissSound = 0x2A1;
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}
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public virtual void OnHit( Mobile attacker, Mobile defender )
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{
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int roll = Utility.Random( 10 );
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if ( roll == 1 )
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{
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attacker.MovingEffect( defender, 3922, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 2 )
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{
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attacker.MovingEffect( defender, 5121, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 3 )
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{
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attacker.MovingEffect( defender, 9556, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 4 )
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{
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attacker.MovingEffect( defender, 5123, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 5 )
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{
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attacker.MovingEffect( defender, 3937, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 6 )
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{
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attacker.MovingEffect( defender, 5049, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 7 )
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{
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attacker.MovingEffect( defender, 9560, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 8 )
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{
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attacker.MovingEffect( defender, 9591, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 9 )
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{
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attacker.MovingEffect( defender, 9592, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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else if ( roll == 10 )
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{
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attacker.MovingEffect( defender, 9570, 3, 3, false, false );
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base.OnHit( attacker, defender );
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}
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}
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public ForkofArms( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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