Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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/*********************************************************************
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*
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* The original weapon pack was posted to RunUO on 18AUG2005 by Triple.
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* http://www.runuo.com/community/threads/training-weapons.57430/
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*
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* It included: Training Katana, Training Kryss, Training Mace, and Training Bow.
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*
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* I added the Training Buckler, Training Gargish Boomerang, Training Gargish Kryss,
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* Training Gargish Mace, Training Gargish Shield, and Training Gargish Sword.
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*
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* I had to work on them some to get all the Special Abilities to work. Now you can use
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* your specials to get your mana down, so you can work your Meditation and Focus while
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* training fighting skills. When used in conjunction with Training Elementals you can
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* set up a nice training area. Hopefully you will find this script in a package with the set.
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*
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* Tukaram 21MAY2016
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*
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* ********************************************************************/
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using Server;
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class TrainingGargishShield : MetalKiteShield
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{
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public override int InitMinHits{ get{ return 2600; } }
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public override int InitMaxHits{ get{ return 2600; } }
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public override int BasePhysicalResistance{ get{ return 0; } }
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public override int BaseFireResistance{ get{ return 0; } }
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public override int BaseColdResistance{ get{ return 0; } }
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public override int BasePoisonResistance{ get{ return 0; } }
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public override int BaseEnergyResistance{ get{ return 0; } }
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public override int AosStrReq{ get{ return 15; } }
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public override int OldStrReq{ get{ return 15; } }
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public override Race RequiredRace{ get { return Race.Gargoyle; } }
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public override bool CanBeWornByGargoyles{ get{ return true; } }
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[Constructable]
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public TrainingGargishShield()
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{
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Name = "Training Gargish Shield";
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Weight = 10;
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ItemID = 16938;
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Hue = 220;
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}
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public TrainingGargishShield( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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