Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,109 @@
using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a adolescent turkey corpse" )]
public class AdolescentTurkeyDragon : BaseCreature
{
[Constructable]
public AdolescentTurkeyDragon () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a adolescent turkey dragon";
Body = Utility.RandomList( 60, 61 );
BaseSoundID = 362;
Hue = 442;
SetStr( 401, 430 );
SetDex( 133, 152 );
SetInt( 101, 140 );
TurkeyDragonDropPack();
SetHits( 291, 345 );
SetDamage( 13, 19 );
SetDamageType( ResistanceType.Physical, 80 );
SetDamageType( ResistanceType.Fire, 20 );
SetResistance( ResistanceType.Physical, 45, 50 );
SetResistance( ResistanceType.Fire, 50, 60 );
SetResistance( ResistanceType.Cold, 40, 50 );
SetResistance( ResistanceType.Poison, 20, 30 );
SetResistance( ResistanceType.Energy, 30, 40 );
SetSkill( SkillName.MagicResist, 65.1, 80.0 );
SetSkill( SkillName.Tactics, 65.1, 90.0 );
SetSkill( SkillName.Wrestling, 65.1, 80.0 );
Fame = 7500;
Karma = -7500;
VirtualArmor = 46;
Tamable = false;
ControlSlots = 2;
MinTameSkill = 84.3;
PackReg( 4 );
}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich, 2 );
AddLoot( LootPack.MedScrolls, 2 );
}
public virtual void TurkeyDragonDropPack()
{
PackItem( new BreadLoaf(3) );
PackItem( new CheeseWheel(2) );
PackItem( new FrenchBread(3) );
PackItem( new CookedBird(35) );
PackItem( new Cookies(8) );
PackItem( new Muffins(4) );
PackItem( new MeatPie() );
PackItem( new PumpkinPie() );
PackItem( new PeachCobbler() );
PackItem( new YellowGourd(2) );
PackItem( new GreenGourd(3) );
PackItem( new EarOfCorn(15) );
PackItem( new Turnip(4) );
PackItem( new FruitBasket() );
PackItem( new Dates(8) );
PackItem( new Grapes(4) );
PackItem( new Peach(5) );
PackItem( new Pear(3) );
PackItem( new Apple(6) );
PackItem( new Squash(1) );
PackItem( new Carrot(4) );
PackItem( new Cabbage(3) );
PackItem( new Onion(2) );
PackItem( new Lettuce(4) );
PackItem( new SmallPumpkin() );
}
public override bool ReacquireOnMovement{ get{ return true; } }
public override bool HasBreath{ get{ return true; } } // fire breath enabled
public override int TreasureMapLevel{ get{ return 2; } }
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 20; } }
public override HideType HideType{ get{ return HideType.Horned; } }
public override int Scales{ get{ return 2; } }
public override ScaleType ScaleType{ get{ return ( Body == 60 ? ScaleType.Yellow : ScaleType.Red ); } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
public AdolescentTurkeyDragon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}