Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
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//================================================//
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// Based on winecrafting grounds created by //
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// dracana, modded by Manu from Splitterwelt.com //
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// for use with carpets //
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// Desc: For players to place carpets in their //
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// houses. Especially useful for players //
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// with non-custom housing.
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// Modified for 2.0 by Draco Van Peeble
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//================================================//
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Gumps;
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using Server.Items;
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using Server.Multis;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class VariableCarpetAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon{ get{ return null; } }
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[Constructable]
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public VariableCarpetAddonDeed()
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{
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Name = "Variable Carpet Addon Deed";
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}
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public VariableCarpetAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsChildOf( from.Backpack ) )
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BoundingBoxPicker.Begin( from, new BoundingBoxCallback( BoundingBox_Callback ), null );
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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private void BoundingBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
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{
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IPoint3D p = start as IPoint3D;
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if ( p == null || map == null )
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return;
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int width = (end.X - start.X), height = (end.Y - start.Y);
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if ( width < 2 || height < 2 )
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from.SendMessage( "The carpet has to cover a minimum area of 3x3 tiles." );
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else if ( IsChildOf( from.Backpack ) )
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from.SendGump( new VariableCarpetGump( this, p, map, width, height ) );
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else
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Gumps
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{
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public class VariableCarpetGump : Gump
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{
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private const int EntryCount = 3;
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private BaseAddonDeed m_Deed;
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private IPoint3D m_P3D;
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private Map m_Map;
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private int m_Width;
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private int m_Height;
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public VariableCarpetGump( BaseAddonDeed deed, IPoint3D p, Map map, int width, int height ) : base( 30, 30 )
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{
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m_Deed = deed;
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m_P3D = p;
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m_Map = map;
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m_Width = width;
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m_Height = height;
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AddPage( 0 );
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AddBackground( 0, 0, 450, 160, 9250 );
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AddAlphaRegion( 12, 12, 381, 22 );
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AddHtml( 13, 13, 379, 20, "<BASEFONT COLOR=WHITE>Choose your carpet</BASEFONT>", false, false );
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AddAlphaRegion( 398, 12, 40, 22 );
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AddAlphaRegion( 12, 39, 426, 109 );
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AddImage( 400, 16, 9766 );
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AddImage( 420, 16, 9762 );
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AddPage( 1 );
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int page = 1;
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for ( int i = 0, index = 0; i < VariableCarpetInfo.Infos.Length; ++i, ++index )
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{
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if ( index >= EntryCount )
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{
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if ( (EntryCount * page) == EntryCount )
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AddImage( 400, 16, 0x2626 );
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AddButton( 420, 16, 0x15E1, 0x15E5, 0, GumpButtonType.Page, page + 1 );
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++page;
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index = 0;
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AddPage( page );
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AddButton( 400, 16, 0x15E3, 0x15E7, 0, GumpButtonType.Page, page - 1 );
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if ( (VariableCarpetInfo.Infos.Length - (EntryCount * page)) < EntryCount )
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AddImage( 420, 16, 0x2622 );
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}
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VariableCarpetInfo info = VariableCarpetInfo.GetInfo( i );
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for ( int j = 0; j < info.Entries.Length; ++j )
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{
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if (info.Entries[j].OffsetX >= 0 && info.Entries[j].OffsetY >= 0 )
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AddItem( 20 + (index * 140 ) + info.Entries[j].OffsetX, 46 + info.Entries[j].OffsetY, info.Entries[j].ItemID );
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}
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AddButton( 20 + (index * 140 ), 46, 1209, 1210, i+1, GumpButtonType.Reply, 0);
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}
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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Mobile from = sender.Mobile;
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if ( info.ButtonID >= 1 )
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{
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BaseAddon addon = new VariableCarpetAddon( info.ButtonID-1, m_Width, m_Height );
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Server.Spells.SpellHelper.GetSurfaceTop( ref m_P3D );
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BaseHouse house = null;
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AddonFitResult res = addon.CouldFit( m_P3D, m_Map, from, ref house );
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if ((res == AddonFitResult.NotInHouse) && (from.AccessLevel >= AccessLevel.Seer) && (res == AddonFitResult.Valid))
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{
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addon.MoveToWorld(new Point3D(m_P3D));
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from.SendGump(new VariableCarpetPlacedGump(m_Deed));
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}
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if ( res == AddonFitResult.Valid )
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addon.MoveToWorld( new Point3D( m_P3D ), m_Map );
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else if ( res == AddonFitResult.Blocked )
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from.SendLocalizedMessage( 500269 ); // You cannot build that there.
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else if ( (res == AddonFitResult.NotInHouse) && (from.AccessLevel == AccessLevel.Player) )
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from.SendLocalizedMessage( 500274 ); // You can only place this in a house that you own!
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else if ( res == AddonFitResult.DoorsNotClosed )
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from.SendMessage( "All doors must be closed!" );
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if ( res == AddonFitResult.Valid )
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{
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if ((from.AccessLevel == AccessLevel.Player) && (house != null))
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{
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//if ( house != null )
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//{
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m_Deed.Delete();
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//house.Addons.Add( addon );
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addon.MoveToWorld(new Point3D(m_P3D));
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from.SendGump( new VariableCarpetPlacedGump( m_Deed ) );
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//}
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//addon.MoveToWorld(new Point3D(m_P3D));
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//from.SendGump(new VariableCarpetPlacedGump(m_Deed));
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}
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else
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{
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//house.Addons.Add(addon, from);
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addon.MoveToWorld(new Point3D(m_P3D));
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from.SendGump(new VariableCarpetPlacedGump(m_Deed));
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}
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}
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else
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{
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addon.Delete();
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}
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}
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}
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}
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public class VariableCarpetPlacedGump : Gump
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{
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private BaseAddonDeed m_Deed;
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public VariableCarpetPlacedGump( BaseAddonDeed deed ) : base( 30, 30 )
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{
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m_Deed = deed;
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AddPage( 0 );
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AddBackground( 0, 0, 450, 250, 9250 );
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AddAlphaRegion( 12, 12, 426, 22 );
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AddHtml( 13, 13, 379, 20, "<BASEFONT COLOR=WHITE>Carpet successfully placed</BASEFONT>", false, false );
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AddAlphaRegion( 12, 39, 426, 199 );
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AddHtml( 15, 50, 420, 185, "<BODY>" +
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"<BASEFONT COLOR=YELLOW>Your carpet has been placed!<BR>" +
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"<BASEFONT COLOR=YELLOW>You may remove this carpet again easily. " +
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"<BASEFONT COLOR=YELLOW>Simply use an axe on the carpet.<BR>" +
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"<BASEFONT COLOR=YELLOW>*Notice* You have to be within 3 tiles of the west corner of the addon to remove it.<BR><BR>" +
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"</BODY>", false, false );
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AddButton( 190, 210, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 );
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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Mobile from = sender.Mobile;
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switch ( info.ButtonID )
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{
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case 0: //Case uses the ActionIDs defined above. Case 0 defines the actions for the button with the action id 0
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{
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//Cancel
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from.SendMessage( "Enjoy your new carpet." );
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break;
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}
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}
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}
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}
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}
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