Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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using System;
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using Server.Network;
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using Server.Prompts;
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using Server.Items;
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using Server.Targeting;
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using Server;
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namespace Server.Items
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{
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public class SnakeSlayerTarget : Target
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{
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private SnakeSlayerDeed m_Deed;
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public SnakeSlayerTarget( SnakeSlayerDeed deed ) : base( 1, false, TargetFlags.None )
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{
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m_Deed = deed;
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}
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protected override void OnTarget( Mobile from, object target )
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{
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if ( target is BaseWeapon )
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{
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Item item = (Item)target;
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if ( ((BaseWeapon)item).Slayer == SlayerName.SnakesBane || ((BaseWeapon)item).Slayer2 == SlayerName.SnakesBane )
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{
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from.SendMessage( "That already is a snake slayer!");
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}
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else
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{
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if( item.RootParent != from )
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{
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from.SendMessage( "You cannot put snake slayer on that there!" );
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}
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else
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{
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if( ((BaseWeapon)item).Slayer != SlayerName.None && ((BaseWeapon)item).Slayer2 != SlayerName.None )
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{
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from.SendMessage( "Your weapon already has two slayers! One must be removed first." );
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}
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if( ((BaseWeapon)item).Slayer == SlayerName.None )
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{
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((BaseWeapon)item).Slayer = SlayerName.SnakesBane;
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from.SendMessage( "Your weapon magically becomes a snake slayer..." );
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m_Deed.Delete();
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}
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else if( ((BaseWeapon)item).Slayer2 == SlayerName.None )
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{
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((BaseWeapon)item).Slayer2 = SlayerName.SnakesBane;
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from.SendMessage( "Your weapon magically becomes a snake slayer..." );
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m_Deed.Delete();
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}
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}
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}
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}
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else if ( target is Spellbook )
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{
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Item item = (Item)target;
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if ( ((Spellbook)item).Slayer == SlayerName.SnakesBane || ((Spellbook)item).Slayer2 == SlayerName.SnakesBane )
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{
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from.SendMessage( "That already is a snake slayer!");
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}
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else
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{
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if( item.RootParent != from )
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{
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from.SendMessage( "You cannot put snake slayer on that there!" );
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}
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else
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{
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if( ((Spellbook)item).Slayer != SlayerName.None && ((Spellbook)item).Slayer2 != SlayerName.None )
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{
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from.SendMessage( "Your spellbook already has two slayers! One must be removed first." );
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}
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if( ((Spellbook)item).Slayer == SlayerName.None )
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{
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((Spellbook)item).Slayer = SlayerName.SnakesBane;
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from.SendMessage( "Your spellbook magically becomes a snake slayer..." );
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m_Deed.Delete();
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}
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else if( ((Spellbook)item).Slayer2 == SlayerName.None )
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{
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((Spellbook)item).Slayer2 = SlayerName.SnakesBane;
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from.SendMessage( "Your spellbook magically becomes a snake slayer..." );
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m_Deed.Delete();
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}
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}
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}
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}
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else
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{
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from.SendMessage( "That cannot be made into a snake slayer." );
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}
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}
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}
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public class SnakeSlayerDeed : Item
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{
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[Constructable]
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public SnakeSlayerDeed() : base( 0x14F0 )
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{
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Weight = 1.0;
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Name = "Snake Slayer deed";
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LootType = LootType.Blessed;
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Hue = 1175;
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}
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public SnakeSlayerDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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LootType = LootType.Blessed;
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int version = reader.ReadInt();
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}
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public override bool DisplayLootType{ get{ return false; } }
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 );
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}
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else
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{
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from.SendMessage("What item would you like to change into a snake slayer?");
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from.Target = new SnakeSlayerTarget( this );
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}
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}
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}
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}
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