Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
81
Scripts/Scripts-master/Items/Deeds/PetSlotDeed.cs
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81
Scripts/Scripts-master/Items/Deeds/PetSlotDeed.cs
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// ****************************************************
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// Written For Radio Ultimate By Lichking
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// ****************************************************
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/*
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updated for RunUO 2.0 Final by:
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/\
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____/_ \____ ### ### ### ### # ### ### # ## ## ###
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\ ___\ \ / # # # # # # # # # # # # # # # # #
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\/ / \/ / ### ## ### # # # ### # # # # # ## ##
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/ /\__/_/\ # # # # # # # # # # # # # # # # #
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/__\ \_____\ ### ### # # # ### # # # ### ## # # ###
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\ / http://www.wftpradio.net/
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\/
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*/
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using System;
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using Server;
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using Server.Network;
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using Server.Prompts;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class PetSlotDeed : Item
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{
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[Constructable]
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public PetSlotDeed() : base( 5360 )
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{
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base.Weight = 1.0;
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base.Name = "A Pet Slot Deed +1";
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base.Hue = 0x481;
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LootType = LootType.Blessed;
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}
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public PetSlotDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void OnDoubleClick( Mobile from )
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{
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PlayerMobile mobile = from as PlayerMobile;
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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else if ( mobile.FollowersMax >= 10 )
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{
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mobile.SendMessage( "You are not allowed more than 10 pet slots." );
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}
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else
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{
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mobile.FollowersMax += 1;
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mobile.SendMessage( "You have gained +1 to your maximum pet slots." );
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Effects.SendLocationParticles( EffectItem.Create( from.Location, from.Map, EffectItem.DefaultDuration ), 0, 0, 0, 0, 0, 5060, 0 );
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Effects.PlaySound( from.Location, from.Map, 0x243 );
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Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 6, from.Y - 6, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
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Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 4, from.Y - 6, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
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Effects.SendMovingParticles( new Entity( Serial.Zero, new Point3D( from.X - 6, from.Y - 4, from.Z + 15 ), from.Map ), from, 0x36D4, 7, 0, false, true, 0x497, 0, 9502, 1, 0, (EffectLayer)255, 0x100 );
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Delete();
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}
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}
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}
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}
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