Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
319
Scripts/Scripts-master/Items/Deeds/BonusDeeds.cs
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319
Scripts/Scripts-master/Items/Deeds/BonusDeeds.cs
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using System;
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using Server.Network;
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using Server.Prompts;
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using Server.Items;
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using Server.Targeting;
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using Server;
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namespace Server.Items
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{
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public class BonusDexTarget : Target
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{
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private BonusDexDeed m_Deed;
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public BonusDexTarget( BonusDexDeed deed ) : base( 1, false, TargetFlags.None )
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{
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m_Deed = deed;
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}
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protected override void OnTarget( Mobile from, object target )
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{
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if ( target is BaseWeapon || target is BaseShield || target is BaseJewel || target is BaseArmor )
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{
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int augment = ( ( Utility.Random( 2 ) ) /* scalar*/ ) + 1;
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int augmentper = ( ( Utility.Random( 4 ) ) /* scalar*/ ) + 8;
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Item item = (Item)target;
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if (item is BaseWeapon)
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{
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if ( ((BaseWeapon)item).Attributes.BonusDex == 15 ) from.SendMessage( "That already has bonus dex!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You can not put bonus dex on that there!" );
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else
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{
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((BaseWeapon)item).Attributes.BonusDex += augmentper;
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from.SendMessage( "You magically add bonus dex to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseShield)
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{
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if ( ((BaseShield)item).Attributes.BonusDex == 15 ) from.SendMessage( "That already has bonus dex!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus dex on that there!" );
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else
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{
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((BaseShield)item).Attributes.BonusDex += augmentper;
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from.SendMessage( "You magically add bonus dex to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseArmor)
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{
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if ( ((BaseArmor)item).Attributes.BonusDex == 15 ) from.SendMessage( "That already has bonus dex!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus dex on that there!" );
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else
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{
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((BaseArmor)item).Attributes.BonusDex += augmentper;
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from.SendMessage( "You magically add bonus dex to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseJewel)
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{
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if ( ((BaseJewel)item).Attributes.BonusDex == 15 ) from.SendMessage( "That already has bonus dex!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus dex on that there!" );
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else
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{
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((BaseJewel)item).Attributes.BonusDex += augmentper;
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from.SendMessage( "You magically add bonus dex to your item...." );
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m_Deed.Delete();
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}
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}
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}
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}
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else from.SendMessage( "You can not put bonus dex on that" );
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}
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}
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public class BonusDexDeed : Item
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{
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[Constructable]
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public BonusDexDeed() : base(0x14F0)
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{
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Name = "a Bonus Dex deed";
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Hue = 0x492;
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}
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public BonusDexDeed(Serial serial) : base(serial){}
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public override void Serialize( GenericWriter writer ) {base.Serialize( writer ); writer.Write( (int) 0 );}
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public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();}
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public override bool DisplayLootType{ get{ return false; } }
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) ) from.SendLocalizedMessage( 1042001 );
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else
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{
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from.SendMessage("What item would you like to add bonus dex to?" );
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from.Target = new BonusDexTarget( this );
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}
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}
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}
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public class BonusIntTarget : Target
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{
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private BonusIntDeed m_Deed;
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public BonusIntTarget( BonusIntDeed deed ) : base( 1, false, TargetFlags.None )
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{
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m_Deed = deed;
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}
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protected override void OnTarget( Mobile from, object target )
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{
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if ( target is BaseWeapon || target is BaseShield || target is BaseJewel || target is BaseArmor )
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{
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int augment = ( ( Utility.Random( 2 ) ) /* scalar*/ ) + 1;
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int augmentper = ( ( Utility.Random( 4 ) ) /* scalar*/ ) + 8;
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Item item = (Item)target;
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if (item is BaseWeapon)
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{
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if ( ((BaseWeapon)item).Attributes.BonusInt == 15 ) from.SendMessage( "That already has bonus int!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You can not put bonus int on that there!" );
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else
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{
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((BaseWeapon)item).Attributes.BonusInt += augmentper;
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from.SendMessage( "You magically add bonus int to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseShield)
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{
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if ( ((BaseShield)item).Attributes.BonusInt == 15 ) from.SendMessage( "That already has bonus int!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus int on that there!" );
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else
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{
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((BaseShield)item).Attributes.BonusInt += augmentper;
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from.SendMessage( "You magically add bonus int to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseArmor)
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{
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if ( ((BaseArmor)item).Attributes.BonusInt == 15 ) from.SendMessage( "That already has bonus int!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus int on that there!" );
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else
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{
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((BaseArmor)item).Attributes.BonusInt += augmentper;
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from.SendMessage( "You magically add bonus int to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseJewel)
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{
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if ( ((BaseJewel)item).Attributes.BonusInt == 15 ) from.SendMessage( "That already has bonus int!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus int on that there!" );
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else
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{
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((BaseJewel)item).Attributes.BonusInt += augmentper;
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from.SendMessage( "You magically add bonus int to your item...." );
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m_Deed.Delete();
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}
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}
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}
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}
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else from.SendMessage( "You can not put bonus int on that" );
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}
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}
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public class BonusIntDeed : Item
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{
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[Constructable]
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public BonusIntDeed() : base( 0x14F0 )
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{
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Name = "a Bonus Int deed";
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Hue = 0x492;
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}
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public BonusIntDeed(Serial serial) : base(serial){}
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public override void Serialize( GenericWriter writer ) {base.Serialize( writer ); writer.Write( (int) 0 );}
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public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();}
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public override bool DisplayLootType{ get{ return false; } }
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) ) from.SendLocalizedMessage( 1042001 );
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else
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{
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from.SendMessage("What item would you like to add bonus int to?" );
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from.Target = new BonusIntTarget( this );
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}
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}
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}
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public class BonusHitsTarget : Target
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{
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private BonusHitsDeed m_Deed;
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public BonusHitsTarget( BonusHitsDeed deed ) : base( 1, false, TargetFlags.None )
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{
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m_Deed = deed;
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}
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protected override void OnTarget( Mobile from, object target )
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{
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if ( target is BaseWeapon || target is BaseShield || target is BaseJewel || target is BaseArmor )
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{
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int augment = ( ( Utility.Random( 2 ) ) /* scalar*/ ) + 1;
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int augmentper = ( ( Utility.Random( 4 ) ) /* scalar*/ ) + 8;
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Item item = (Item)target;
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if (item is BaseWeapon)
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{
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if ( ((BaseWeapon)item).Attributes.BonusHits == 15 ) from.SendMessage( "That already has bonus hits!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You can not put bonus hits on that there!" );
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else
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{
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((BaseWeapon)item).Attributes.BonusHits += augmentper;
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from.SendMessage( "You magically add bonus hits to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseShield)
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{
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if ( ((BaseShield)item).Attributes.BonusHits == 15 ) from.SendMessage( "That already has bonus hits!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus hits on that there!" );
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else
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{
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((BaseShield)item).Attributes.BonusHits += augmentper;
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from.SendMessage( "You magically add bonus hits to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseArmor)
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{
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if ( ((BaseArmor)item).Attributes.BonusHits == 15 ) from.SendMessage( "That already has bonus hits!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus hits on that there!" );
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else
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{
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((BaseArmor)item).Attributes.BonusHits += augmentper;
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from.SendMessage( "You magically add bonus hits to your item...." );
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m_Deed.Delete();
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}
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}
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}
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if (item is BaseJewel)
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{
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if ( ((BaseJewel)item).Attributes.BonusHits == 15 ) from.SendMessage( "That already has bonus hits!");
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else
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{
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if( item.RootParent != from ) from.SendMessage( "You cannot put bonus hits on that there!" );
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else
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{
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((BaseJewel)item).Attributes.BonusHits += augmentper;
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from.SendMessage( "You magically add bonus hits to your item...." );
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m_Deed.Delete();
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}
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}
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}
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}
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else from.SendMessage( "You can not put bonus hits on that" );
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}
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}
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public class BonusHitsDeed : Item
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{
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[Constructable]
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public BonusHitsDeed() : base( 0x14F0 )
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{
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Name = "a Bonus Hits deed";
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Hue = 0x492;
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}
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public BonusHitsDeed(Serial serial) : base(serial){}
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public override void Serialize( GenericWriter writer ) {base.Serialize( writer ); writer.Write( (int) 0 );}
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public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt();}
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public override bool DisplayLootType{ get{ return false; } }
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) ) from.SendLocalizedMessage( 1042001 );
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else
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{
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from.SendMessage("What item would you like to add bonus hits to?" );
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from.Target = new BonusHitsTarget( this );
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}
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}
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}
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}
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