Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
380
Scripts/Scripts-master/Items/Armors/Werewolves.cs.error
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380
Scripts/Scripts-master/Items/Armors/Werewolves.cs.error
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//Werewolf mounts By:OtimPyre 6-28-06
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using System;
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using Server.Mobiles;
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using Server.Items;
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using Server.ContextMenus;
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using Server.Spells.Seventh;
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using Server.Spells.Fifth;
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using System.Collections.Generic;
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namespace Server.Mobiles
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{
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[CorpseName( "A Werewolf's Corpse" )]
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public class Werewolf : BaseMount
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.BleedAttack;
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}
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[Constructable]
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public Werewolf() : this( "Ignor this but don't delete" )
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{
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}
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[Constructable]
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public Werewolf( string name ) : base( name, 277, 0x3e91, AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )//mounted nightmare
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{
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Title = "The Werewolf";
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Hue = Utility.RandomList ( 0, 2310, 1175, 1109 );
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BaseSoundID = 1248;
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if ( this.Female = Utility.RandomBool() )//this is the random sex of unmounted mobile
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{
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Body = 0x191;
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Name = NameList.RandomName( "female" );
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}
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else
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{
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Body = 0x190;
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Name = NameList.RandomName( "male" );
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}
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SetStr( 496, 525 );
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SetDex( 86, 105 );
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SetInt( 86, 125 );
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SetHits( 298, 315 );
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SetDamage( 16, 22 );
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SetDamageType( ResistanceType.Physical, 40 );
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SetDamageType( ResistanceType.Fire, 40 );
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SetDamageType( ResistanceType.Energy, 20 );
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SetResistance( ResistanceType.Physical, 55, 65 );
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SetResistance( ResistanceType.Fire, 30, 40 );
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SetResistance( ResistanceType.Cold, 30, 40 );
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SetResistance( ResistanceType.Poison, 30, 40 );
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SetResistance( ResistanceType.Energy, 20, 30 );
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SetSkill( SkillName.EvalInt, 10.4, 50.0 );
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SetSkill( SkillName.Magery, 10.4, 50.0 );
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SetSkill( SkillName.MagicResist, 85.3, 100.0 );
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SetSkill( SkillName.Tactics, 97.6, 100.0 );
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SetSkill( SkillName.Wrestling, 80.5, 92.5 );
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Fame = 5;
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Karma = 5;
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VirtualArmor = 70;
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Tamable = true;
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ControlSlots = 4;
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MinTameSkill = 95.1;
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AddItem( new Sandals(1) );//This is their only rare drop Unless you comment out the movable : false
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int hue = Utility.RandomMinMax( 1410, 1450 ); //Random Zog Green
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Item chest = new ChainChest();
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chest.Hue = hue;
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chest.Movable = false;//can remove this to make Zog Green colored armored drop
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AddItem( chest );
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Item gloves = new LeatherGloves();
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gloves.Hue = hue;
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gloves.Movable = false;//can remove this to make Zog Green colored armored drop
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AddItem( gloves );
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Item legs = new ChainLegs();
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legs.Hue = hue;
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legs.Movable = false;//can remove this to make Zog Green colored armored drop
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AddItem( legs );
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Item hair = new Item( Utility.RandomList( 0x203B, 0x203C, 0x203D, 0x2049 ) );
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hair.Hue = 0;
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hair.Layer = Layer.Hair;
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hair.Movable = false;
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AddItem( hair );
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Container pack = Backpack;
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if ( pack != null )
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pack.Delete();
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pack = new StrongBackpack();
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pack.Movable = false;
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AddItem( pack );
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}
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public override int GetAngerSound()
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{
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return 1249;
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}
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public override int GetIdleSound()
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{
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return 1251;
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}
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public override int GetAttackSound()
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{
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return 1249;
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}
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public override int GetHurtSound()
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{
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return 233;
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}
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public override int GetDeathSound()
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{
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return 230;
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}
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//public override double GetControlChance( Mobile m )
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//{
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// return 1.0;
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//}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Rich );
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AddLoot( LootPack.Average );
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AddLoot( LootPack.LowScrolls );
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AddLoot( LootPack.Potions );
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}
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public override bool HasBreath{ get{ return true; } } // fire breath enabled
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public void Polymorph( Mobile m )
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{
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if ( !m.CanBeginAction( typeof( PolymorphSpell ) ) || !m.CanBeginAction( typeof( IncognitoSpell ) ) || m.IsBodyMod )
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return;
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IMount mount = m.Mount;
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if ( mount != null )
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mount.Rider = null;
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if ( m.Mounted )
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return;
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if ( m.BeginAction( typeof( PolymorphSpell ) ) )
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{
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Item disarm = m.FindItemOnLayer( Layer.OneHanded );
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if ( disarm != null && disarm.Movable )
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m.AddToBackpack( disarm );
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disarm = m.FindItemOnLayer( Layer.TwoHanded );
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if ( disarm != null && disarm.Movable )
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m.AddToBackpack( disarm );
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m.BodyMod = 277;
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m.HueMod = 0;
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new ExpirePolymorphTimer( m ).Start();
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}
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}
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private class ExpirePolymorphTimer : Timer
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{
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private Mobile m_Owner;
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public ExpirePolymorphTimer( Mobile owner ) : base( TimeSpan.FromMinutes( 3.0 ) )
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{
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m_Owner = owner;
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Priority = TimerPriority.OneSecond;
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}
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protected override void OnTick()
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{
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if ( !m_Owner.CanBeginAction( typeof( PolymorphSpell ) ) )
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{
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m_Owner.BodyMod = 0;
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m_Owner.HueMod = -1;
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m_Owner.EndAction( typeof( PolymorphSpell ) );
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}
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}
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}
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public void DoSpecialAbility( Mobile target )
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{
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if ( Hits < 500 && !IsBodyMod ) // Werewolf is low on life, polymorph into a CuSidhe
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Polymorph( this );
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}
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public override void OnGotMeleeAttack( Mobile attacker )
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{
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base.OnGotMeleeAttack( attacker );
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DoSpecialAbility( attacker );
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}
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public override void OnGaveMeleeAttack( Mobile defender )
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{
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base.OnGaveMeleeAttack( defender );
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DoSpecialAbility( defender );
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}
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public override void OnDamagedBySpell( Mobile caster )
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{
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base.OnDamagedBySpell( caster );
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DoSpecialAbility( caster );
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}
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public Werewolf( Serial serial ) : base( serial )
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{
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if ( !base.OnBeforeDeath() )
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return false;
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PackAnimal.CombineBackpacks( this );
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor( Item item )
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop( Mobile from )
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{
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if ( PackAnimal.CheckAccess( this, from ) )
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return false;
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return base.IsSnoop( from );
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}
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public override bool OnDragDrop( Mobile from, Item item )
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{
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if ( CheckFeed( from, item ) )
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return true;
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if ( PackAnimal.CheckAccess( this, from ) )
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{
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AddToBackpack( item );
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return true;
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}
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return base.OnDragDrop( from, item );
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}
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public override bool CheckNonlocalDrop( Mobile from, Item item, Item target )
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{
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return PackAnimal.CheckAccess( this, from );
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}
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public override bool CheckNonlocalLift( Mobile from, Item item )
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{
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return PackAnimal.CheckAccess( this, from );
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( IsDeadPet )
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return;
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if ( from.IsBodyMod && !from.Body.IsHuman )
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{
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if ( Core.AOS ) // You cannot ride a mount in your current form.
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PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 1062061, from.NetState );
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else
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from.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
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return;
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}
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if ( !CheckMountAllowed( from, true ) )
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return;
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if ( from.Mounted )
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{
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from.SendLocalizedMessage( 1005583 ); // Please dismount first.
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return;
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}
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if ( from.Female ? !AllowFemaleRider : !AllowMaleRider )
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{
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OnDisallowedRider( from );
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return;
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}
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if ( !Multis.DesignContext.Check( from ) )
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return;
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if ( from.HasTrade )
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{
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from.SendLocalizedMessage( 1042317, "", 0x41 ); // You may not ride at this time
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return;
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}
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if ( from.InRange( this, 1 ) )
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{
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bool canAccess = ( from.AccessLevel >= AccessLevel.GameMaster )
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|| ( Controlled && ControlMaster == from )
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|| ( Summoned && SummonMaster == from );
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if ( canAccess )
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{
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if ( this.Poisoned )
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PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 1049692, from.NetState ); // This mount is too ill to ride.
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else
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Rider = from;
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}
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else if ( !Controlled && !Summoned )
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{
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// That mount does not look broken! You would have to tame it to ride it.
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PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 501263, from.NetState );
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}
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else
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{
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// This isn't your mount; it refuses to let you ride.
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PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 501264, from.NetState );
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}
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}
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else
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{
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from.SendLocalizedMessage( 500206 ); // That is too far away to ride.
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}
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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PackAnimal.GetContextMenuEntries( this, from, list );
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}
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#endregion
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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