Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,380 @@
//Werewolf mounts By:OtimPyre 6-28-06
using System;
using Server.Mobiles;
using Server.Items;
using Server.ContextMenus;
using Server.Spells.Seventh;
using Server.Spells.Fifth;
using System.Collections.Generic;
namespace Server.Mobiles
{
[CorpseName( "A Werewolf's Corpse" )]
public class Werewolf : BaseMount
{
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.BleedAttack;
}
[Constructable]
public Werewolf() : this( "Ignor this but don't delete" )
{
}
[Constructable]
public Werewolf( string name ) : base( name, 277, 0x3e91, AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )//mounted nightmare
{
Title = "The Werewolf";
Hue = Utility.RandomList ( 0, 2310, 1175, 1109 );
BaseSoundID = 1248;
if ( this.Female = Utility.RandomBool() )//this is the random sex of unmounted mobile
{
Body = 0x191;
Name = NameList.RandomName( "female" );
}
else
{
Body = 0x190;
Name = NameList.RandomName( "male" );
}
SetStr( 496, 525 );
SetDex( 86, 105 );
SetInt( 86, 125 );
SetHits( 298, 315 );
SetDamage( 16, 22 );
SetDamageType( ResistanceType.Physical, 40 );
SetDamageType( ResistanceType.Fire, 40 );
SetDamageType( ResistanceType.Energy, 20 );
SetResistance( ResistanceType.Physical, 55, 65 );
SetResistance( ResistanceType.Fire, 30, 40 );
SetResistance( ResistanceType.Cold, 30, 40 );
SetResistance( ResistanceType.Poison, 30, 40 );
SetResistance( ResistanceType.Energy, 20, 30 );
SetSkill( SkillName.EvalInt, 10.4, 50.0 );
SetSkill( SkillName.Magery, 10.4, 50.0 );
SetSkill( SkillName.MagicResist, 85.3, 100.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.Wrestling, 80.5, 92.5 );
Fame = 5;
Karma = 5;
VirtualArmor = 70;
Tamable = true;
ControlSlots = 4;
MinTameSkill = 95.1;
AddItem( new Sandals(1) );//This is their only rare drop Unless you comment out the movable : false
int hue = Utility.RandomMinMax( 1410, 1450 ); //Random Zog Green
Item chest = new ChainChest();
chest.Hue = hue;
chest.Movable = false;//can remove this to make Zog Green colored armored drop
AddItem( chest );
Item gloves = new LeatherGloves();
gloves.Hue = hue;
gloves.Movable = false;//can remove this to make Zog Green colored armored drop
AddItem( gloves );
Item legs = new ChainLegs();
legs.Hue = hue;
legs.Movable = false;//can remove this to make Zog Green colored armored drop
AddItem( legs );
Item hair = new Item( Utility.RandomList( 0x203B, 0x203C, 0x203D, 0x2049 ) );
hair.Hue = 0;
hair.Layer = Layer.Hair;
hair.Movable = false;
AddItem( hair );
Container pack = Backpack;
if ( pack != null )
pack.Delete();
pack = new StrongBackpack();
pack.Movable = false;
AddItem( pack );
}
public override int GetAngerSound()
{
return 1249;
}
public override int GetIdleSound()
{
return 1251;
}
public override int GetAttackSound()
{
return 1249;
}
public override int GetHurtSound()
{
return 233;
}
public override int GetDeathSound()
{
return 230;
}
//public override double GetControlChance( Mobile m )
//{
// return 1.0;
//}
public override void GenerateLoot()
{
AddLoot( LootPack.Rich );
AddLoot( LootPack.Average );
AddLoot( LootPack.LowScrolls );
AddLoot( LootPack.Potions );
}
public override bool HasBreath{ get{ return true; } } // fire breath enabled
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
public void Polymorph( Mobile m )
{
if ( !m.CanBeginAction( typeof( PolymorphSpell ) ) || !m.CanBeginAction( typeof( IncognitoSpell ) ) || m.IsBodyMod )
return;
IMount mount = m.Mount;
if ( mount != null )
mount.Rider = null;
if ( m.Mounted )
return;
if ( m.BeginAction( typeof( PolymorphSpell ) ) )
{
Item disarm = m.FindItemOnLayer( Layer.OneHanded );
if ( disarm != null && disarm.Movable )
m.AddToBackpack( disarm );
disarm = m.FindItemOnLayer( Layer.TwoHanded );
if ( disarm != null && disarm.Movable )
m.AddToBackpack( disarm );
m.BodyMod = 277;
m.HueMod = 0;
new ExpirePolymorphTimer( m ).Start();
}
}
private class ExpirePolymorphTimer : Timer
{
private Mobile m_Owner;
public ExpirePolymorphTimer( Mobile owner ) : base( TimeSpan.FromMinutes( 3.0 ) )
{
m_Owner = owner;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
if ( !m_Owner.CanBeginAction( typeof( PolymorphSpell ) ) )
{
m_Owner.BodyMod = 0;
m_Owner.HueMod = -1;
m_Owner.EndAction( typeof( PolymorphSpell ) );
}
}
}
public void DoSpecialAbility( Mobile target )
{
if ( Hits < 500 && !IsBodyMod ) // Werewolf is low on life, polymorph into a CuSidhe
Polymorph( this );
}
public override void OnGotMeleeAttack( Mobile attacker )
{
base.OnGotMeleeAttack( attacker );
DoSpecialAbility( attacker );
}
public override void OnGaveMeleeAttack( Mobile defender )
{
base.OnGaveMeleeAttack( defender );
DoSpecialAbility( defender );
}
public override void OnDamagedBySpell( Mobile caster )
{
base.OnDamagedBySpell( caster );
DoSpecialAbility( caster );
}
public Werewolf( Serial serial ) : base( serial )
{
}
#region Pack Animal Methods
public override bool OnBeforeDeath()
{
if ( !base.OnBeforeDeath() )
return false;
PackAnimal.CombineBackpacks( this );
return true;
}
public override DeathMoveResult GetInventoryMoveResultFor( Item item )
{
return DeathMoveResult.MoveToCorpse;
}
public override bool IsSnoop( Mobile from )
{
if ( PackAnimal.CheckAccess( this, from ) )
return false;
return base.IsSnoop( from );
}
public override bool OnDragDrop( Mobile from, Item item )
{
if ( CheckFeed( from, item ) )
return true;
if ( PackAnimal.CheckAccess( this, from ) )
{
AddToBackpack( item );
return true;
}
return base.OnDragDrop( from, item );
}
public override bool CheckNonlocalDrop( Mobile from, Item item, Item target )
{
return PackAnimal.CheckAccess( this, from );
}
public override bool CheckNonlocalLift( Mobile from, Item item )
{
return PackAnimal.CheckAccess( this, from );
}
public override void OnDoubleClick( Mobile from )
{
if ( IsDeadPet )
return;
if ( from.IsBodyMod && !from.Body.IsHuman )
{
if ( Core.AOS ) // You cannot ride a mount in your current form.
PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 1062061, from.NetState );
else
from.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
return;
}
if ( !CheckMountAllowed( from, true ) )
return;
if ( from.Mounted )
{
from.SendLocalizedMessage( 1005583 ); // Please dismount first.
return;
}
if ( from.Female ? !AllowFemaleRider : !AllowMaleRider )
{
OnDisallowedRider( from );
return;
}
if ( !Multis.DesignContext.Check( from ) )
return;
if ( from.HasTrade )
{
from.SendLocalizedMessage( 1042317, "", 0x41 ); // You may not ride at this time
return;
}
if ( from.InRange( this, 1 ) )
{
bool canAccess = ( from.AccessLevel >= AccessLevel.GameMaster )
|| ( Controlled && ControlMaster == from )
|| ( Summoned && SummonMaster == from );
if ( canAccess )
{
if ( this.Poisoned )
PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 1049692, from.NetState ); // This mount is too ill to ride.
else
Rider = from;
}
else if ( !Controlled && !Summoned )
{
// That mount does not look broken! You would have to tame it to ride it.
PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 501263, from.NetState );
}
else
{
// This isn't your mount; it refuses to let you ride.
PrivateOverheadMessage( Network.MessageType.Regular, 0x3B2, 501264, from.NetState );
}
}
else
{
from.SendLocalizedMessage( 500206 ); // That is too far away to ride.
}
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
PackAnimal.GetContextMenuEntries( this, from, list );
}
#endregion
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}