Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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@@ -0,0 +1,67 @@
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using System;
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using Server.Network;
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using Server.Items;
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using Server.Engines.Harvest;
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namespace Server.Items
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{
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[FlipableAttribute( 0x26BA, 0x26C4 )]
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public class ScytheofNast : BasePoleArm
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{
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Disarm; } }
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public override int AosStrengthReq{ get{ return 100; } }
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public override int AosMinDamage{ get{ return 55; } }
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public override int AosMaxDamage{ get{ return 65; } }
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public override int AosSpeed{ get{ return 50; } }
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public override int OldStrengthReq{ get{ return 45; } }
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public override int OldMinDamage{ get{ return 15; } }
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public override int OldMaxDamage{ get{ return 18; } }
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public override int OldSpeed{ get{ return 32; } }
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public override int InitMinHits{ get{ return 561; } }
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public override int InitMaxHits{ get{ return 561; } }
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public override int AosIntelligenceReq{ get{ return 100; } }
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public override int AosDexterityReq{ get{ return 100; } }
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[Constructable]
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public ScytheofNast() : base( 0x26BA )
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{
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LootType = LootType.Blessed ;
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Attributes.SpellChanneling = 1 ;
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WeaponAttributes.HitFireball = 75 ;
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WeaponAttributes.HitLightning = 75 ;
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Name = "Nast'sScythe" ;
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Hue = 1153 ;
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Weight = 5.0;
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}
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public ScytheofNast( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 15.0 )
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Weight = 5.0; }
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public override int ArtifactRarity{ get{return 5000; } }
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}
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}
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