Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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64
Scripts/Scripts-master/Items/Armors/Nast Set/BladeofNast.cs
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64
Scripts/Scripts-master/Items/Armors/Nast Set/BladeofNast.cs
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using System;
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using Server.Network;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x26BB, 0x26C5 )]
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public class BladeofNast : BaseSword
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{
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public override int ArtifactRarity{ get{return 5001; } }
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.BleedAttack; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.Disarm; } }
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public override int AosStrengthReq{ get{ return 100; } }
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public override int AosMinDamage{ get{ return 25; } }
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public override int AosMaxDamage{ get{ return 65; } }
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public override int AosSpeed{ get{ return 36; } }
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public override int OldStrengthReq{ get{ return 25; } }
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public override int OldMinDamage{ get{ return 13; } }
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public override int OldMaxDamage{ get{ return 15; } }
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public override int OldSpeed{ get{ return 36; } }
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public override int AosDexterityReq{ get{ return 100; } }
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public override int AosIntelligenceReq{ get{ return 100; } }
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public override int DefHitSound{ get{ return 0x23B; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 70; } }
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[Constructable]
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public BladeofNast() : base( 0x26BB )
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{
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LootType = LootType.Blessed ;
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Attributes.SpellChanneling = 1 ;
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WeaponAttributes.HitFireball = 75 ;
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WeaponAttributes.HitLightning = 75 ;
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Name = "BladeofNast" ;
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Hue = 1608 ;
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Weight = 3.0;
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}
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public BladeofNast( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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