Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,98 @@
using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( " corpse of a Night Guard" )]
public class NightGuard : BaseCreature
{
[Constructable]
public NightGuard() : base( AIType.AI_Melee, FightMode.Aggressor, 14, 1, 0.8, 1.6 ){
SpeechHue = Utility.RandomDyedHue();
Title = "A Night Guard";
Name = NameList.RandomName( "male" );
Hue = Utility.RandomSkinHue();
Body = 0x190;
InitStats( 115, 100, 85 );
SetHits( 100 );
SetDamage( 22 );
Skills[SkillName.Anatomy].Base = 120.0;
Skills[SkillName.Tactics].Base = 120.0;
Skills[SkillName.Fencing].Base = 120.0;
Skills[SkillName.MagicResist].Base = 120.0;
Skills[SkillName.DetectHidden].Base = 100.0;
StuddedChest sChest = new StuddedChest();
sChest.Hue = 1899;
AddItem(sChest);
StuddedArms sArms = new StuddedArms();
sArms.Hue = 1899;
AddItem(sArms);
StuddedGloves sGloves = new StuddedGloves();
sGloves.Hue = 1899;
AddItem(sGloves);
StuddedGorget sGorget = new StuddedGorget();
sGorget.Hue = 1899;
AddItem(sGorget);
StuddedLegs sLegs = new StuddedLegs();
sLegs.Hue = 1899;
AddItem(sLegs);
AddItem(new Boots(1899));
AddItem(new SkullCap(1899));
Kryss k = new Kryss();
k.Hue = 1899;
AddItem(k);
SetStr( 95 );
SetDex( 100 );
SetInt( 60 );
SetHits( 210 );
SetDamage( 30 );
SetDamageType( ResistanceType.Physical, 5 );
SetDamageType( ResistanceType.Cold, 5 );
SetDamageType( ResistanceType.Fire, 5 );
SetDamageType( ResistanceType.Energy, 5 );
SetDamageType( ResistanceType.Poison, 80 );
SetResistance( ResistanceType.Physical, 25 );
SetResistance( ResistanceType.Cold, 25 );
SetResistance( ResistanceType.Fire, 25 );
SetResistance( ResistanceType.Energy, 25 );
SetResistance( ResistanceType.Poison, 100 );
Fame = 3500;
Karma = 3500;
VirtualArmor = 40;
PackGold( 700, 900 );
}
public NightGuard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}