Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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using System;
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using System.Collections;
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using Server.Items;
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using Server.ContextMenus;
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using Server.Misc;
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using Server.Network;
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namespace Server.Mobiles
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{
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public class FemaleArcher : BaseCreature
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{
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[Constructable]
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public FemaleArcher()
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: base(AIType.AI_Archer, FightMode.Aggressor, 14, 1, 0.8, 1.6)
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{
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SpeechHue = Utility.RandomDyedHue();
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Title = "A Cove Archer";
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Hue = Utility.RandomSkinHue();
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{
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Body = 0x191;
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Name = NameList.RandomName("female");
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AddItem(new FemaleStuddedChest());
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AddItem(new StuddedArms());
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AddItem(new StuddedGloves());
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AddItem(new StuddedGorget());
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AddItem(new StuddedLegs());
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AddItem(new Boots());
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AddItem(new SkullCap());
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{
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SetStr(90, 100);
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SetDex(100, 140);
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SetInt(60, 80);
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SetDamage(10, 23);
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SetDamageType( ResistanceType.Physical, 5 );
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SetDamageType( ResistanceType.Cold, 5 );
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SetDamageType( ResistanceType.Fire, 80 );
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SetDamageType( ResistanceType.Energy, 5 );
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SetDamageType( ResistanceType.Poison, 5 );
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SetResistance( ResistanceType.Physical, 25 );
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SetResistance( ResistanceType.Cold, 25 );
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SetResistance( ResistanceType.Fire, 25 );
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SetResistance( ResistanceType.Energy, 25 );
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SetResistance( ResistanceType.Poison, 100 );
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Skills[SkillName.Anatomy].Base = 120.0;
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Skills[SkillName.Tactics].Base = 120.0;
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Skills[SkillName.Archery].Base = 120.0;
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Skills[SkillName.MagicResist].Base = 100.0;
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Skills[SkillName.DetectHidden].Base = 100.0;
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Fame = 1000;
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Karma = 1000;
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VirtualArmor = 40;
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{
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Bow bow = new Bow();
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bow.Movable = true;
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bow.Crafter = this;
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AddItem(bow);
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Container pack = new Backpack();
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pack.Movable = false;
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Arrow arrows = new Arrow(250);
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PackItem(new Arrow(Utility.Random(100, 320)));
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pack.DropItem(new Gold(10, 250));
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{
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Utility.AssignRandomHair(this);
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}
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}
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}
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}
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}
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public FemaleArcher( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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