Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

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using System;
using System.Collections.Generic;
using Server;
namespace Server.Mobiles
{
public class GameVendor : BaseVendor
{
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
[Constructable]
public GameVendor() : base( "the Live Game Ticket Seller" )
{
}
public override void InitSBInfo()
{
m_SBInfos.Add( new SBGameVendor() );
}
public GameVendor( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
public class SBGameVendor : SBInfo
{
private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
private IShopSellInfo m_SellInfo = new InternalSellInfo();
public SBGameVendor()
{
}
public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
public class InternalBuyInfo : List<GenericBuyInfo>
{
public InternalBuyInfo()
{
Add( new GenericBuyInfo( typeof( DoNDGameTicket ), 50000, 20, 0x14EF, 1161 ) );
}
}
public class InternalSellInfo : GenericSellInfo
{
public InternalSellInfo()
{
Add( typeof( DoNDGameTicket ), 25000 );
}
}
}
}

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using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
public class Girls : BaseCreature
{
[Constructable]
public Girls( int i, Mobile m, Mobile bm ) : base( AIType.AI_Animal, FightMode.Aggressor, 20, 1, 0.2, 0.4 )
{
PlayerMobile pm = m as PlayerMobile;
if ( pm == null )
return;
Howey bc = bm as Howey;
if ( bc == null )
return;
Body = 0x191;
CantWalk = true;
Blessed = true;
Frozen = true;
AddItem( new GirlsDress() );
AddItem( new GirlsSandals() );
Item item = new DoNDCase();
item.Name = "Case #" + i;
item.Hue = 986;
item.LootType = LootType.Blessed;
EquipItem( item );
Direction = Direction.South;
}
public override void OnThink()
{
Direction = Direction.South;
if ( Frozen == false )
Frozen = true;
base.OnThink();
return;
}
public Girls( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

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