Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
662
Scripts/Scripts-master/Commands/Emote.cs
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662
Scripts/Scripts-master/Commands/Emote.cs
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@@ -0,0 +1,662 @@
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//Emote v2 by CMonkey123
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/*
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v2 changes:
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-Shortened script
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-Added emotes (thanks to zire):
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bow, faint, punch, slap, stickouttongue, tapfoot
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-Added emote gump (thanks to zire)
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*/
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/* Emote v3 by GM Jubal from Ebonspire http://www.ebonspire.com
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* I Left the above comments in here for credit to properly go back to those whom originally wrote this
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* I simply made it so that the [e command would call the gump if used by itself or if the <sound> was
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* misspelled, shortened the code down from 1300+ lines down to only 635 lines including these comments.
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* Also fixed a couple of typos in the script.
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* This has been tested on both RunUO beta .36 and RunUO RC0 1.0
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*/
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/* Emote v4 by Lysdexic
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* Updated for RunUO 2.0 RC2
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* Puke command could be used for teleport bug... removed that ability.
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* Typos again...
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using Server;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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using Server.Gumps;
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using Server.Commands.Generic;
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namespace Server.Commands
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{
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public enum EmotePage
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{
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P1,
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P2,
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P3,
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P4,
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}
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public class Emote
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{
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public static void Initialize()
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{
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CommandSystem.Register( "emote", AccessLevel.Player, new CommandEventHandler( Emote_OnCommand ) );
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CommandSystem.Register( "e", AccessLevel.Player, new CommandEventHandler( Emote_OnCommand ) );
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}
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[Usage( "<sound>" )]
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[Description( "Emote with sounds, words, and possibly an animation with one command!")]
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private static void Emote_OnCommand( CommandEventArgs e )
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{
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Mobile pm = e.Mobile;
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string em = e.ArgString.Trim();
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int SoundInt;
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switch( em )
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{
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case "ah":
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SoundInt = 1;
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break;
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case "ahha":
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SoundInt = 2;
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break;
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case "applaud":
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SoundInt = 3;
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break;
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case "blownose":
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SoundInt = 4;
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break;
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case "bow":
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SoundInt = 5;
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break;
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case "bscough":
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SoundInt = 6;
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break;
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case "burp":
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SoundInt = 7;
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break;
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case "clearthroat":
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SoundInt = 8;
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break;
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case "cough":
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SoundInt = 9;
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break;
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case "cry":
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SoundInt = 10;
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break;
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case "faint":
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SoundInt = 11;
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break;
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case "fart":
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SoundInt = 12;
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break;
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case "gasp":
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SoundInt = 13;
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break;
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case "giggle":
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SoundInt = 14;
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break;
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case "groan":
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SoundInt = 15;
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break;
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case "growl":
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SoundInt = 16;
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break;
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case "hey":
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SoundInt = 17;
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break;
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case "hiccup":
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SoundInt = 18;
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break;
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case "huh":
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SoundInt = 19;
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break;
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case "kiss":
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SoundInt = 20;
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break;
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case "laugh":
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SoundInt = 21;
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break;
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case "no":
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SoundInt = 22;
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break;
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case "oh":
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SoundInt = 23;
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break;
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case "oooh":
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SoundInt = 24;
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break;
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case "oops":
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SoundInt = 25;
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break;
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case "puke":
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SoundInt = 26;
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break;
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case "punch":
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SoundInt = 27;
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break;
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case "scream":
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SoundInt = 28;
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break;
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case "shush":
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SoundInt = 29;
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break;
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case "sigh":
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SoundInt = 30;
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break;
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case "slap":
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SoundInt = 31;
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break;
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case "sneeze":
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SoundInt = 32;
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break;
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case "sniff":
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SoundInt = 33;
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break;
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case "snore":
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SoundInt = 34;
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break;
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case "spit":
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SoundInt = 35;
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break;
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case "stickouttongue":
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SoundInt = 36;
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break;
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case "tapfoot":
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SoundInt = 37;
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break;
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case "whistle":
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SoundInt = 38;
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break;
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case "woohoo":
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SoundInt = 39;
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break;
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case "yawn":
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SoundInt = 40;
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break;
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case "yea":
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SoundInt = 41;
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break;
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case "yell":
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SoundInt = 42;
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break;
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default:
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SoundInt = 0;
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e.Mobile.SendGump( new EmoteGump( e.Mobile, EmotePage.P1) );
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break;
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}
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if ( SoundInt > 0 )
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new ESound( pm, SoundInt );
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}
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}
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public class EmoteGump : Gump
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{
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private Mobile m_From;
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private EmotePage m_Page;
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private const int Blanco = 0xFFFFFF;
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private const int Azul = 0x8080FF;
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public void AddPageButton( int x, int y, int buttonID, string text, EmotePage page, params EmotePage[] subpage )
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{
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bool seleccionado = ( m_Page == page );
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for ( int i = 0; !seleccionado && i < subpage.Length; ++i )
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seleccionado = ( m_Page == subpage[i] );
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AddButton( x, y - 1, seleccionado ? 4006 : 4005, 4007, buttonID, GumpButtonType.Reply, 0 );
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AddHtml( x + 35, y, 200, 20, Color( text, seleccionado ? Azul : Blanco ), false, false );
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}
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public void AddButtonLabeled( int x, int y, int buttonID, string text )
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{
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AddButton( x, y - 1, 4005, 4007, buttonID, GumpButtonType.Reply, 0 );
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AddHtml( x + 35, y, 240, 20, Color( text, Blanco ), false, false );
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}
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public int GetButtonID( int type, int index )
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{
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return 1 + (index * 15) + type;
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}
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public string Color( string text, int color )
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{
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return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
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}
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public EmoteGump ( Mobile from, EmotePage page) : base ( 600, 50 )
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{
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from.CloseGump( typeof( EmoteGump ) );
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m_From = from;
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m_Page = page;
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Closable = true;
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Dragable = true;
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AddPage( 0 );
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AddBackground( 0, 65, 130, 360, 5054);
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AddAlphaRegion( 10, 70, 110, 350 );
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AddImageTiled( 10, 70, 110, 20, 9354);
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AddLabel( 13, 70, 200, "Emote List");
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AddImage( 100, 0, 10410);
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AddImage( 100, 305, 10412);
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AddImage( 100, 150, 10411);
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switch ( page )
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{
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case EmotePage.P1:
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{
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AddButtonLabeled( 10, 90, GetButtonID( 1, 1 ), "Ah");
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AddButtonLabeled( 10, 115, GetButtonID( 1, 2 ), "Ah-ha");
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AddButtonLabeled( 10, 140, GetButtonID( 1, 3 ), "Applaud");
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AddButtonLabeled( 10, 165, GetButtonID( 1, 4 ), "Blows Nose");
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AddButtonLabeled( 10, 190, GetButtonID( 1, 5 ), "Bows");
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AddButtonLabeled( 10, 215, GetButtonID( 1, 6 ), "BS Cough");
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AddButtonLabeled( 10, 240, GetButtonID( 1, 7 ), "Burp");
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AddButtonLabeled( 10, 265, GetButtonID( 1, 8 ), "Clear Throat");
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AddButtonLabeled( 10, 290, GetButtonID( 1, 9 ), "Cough");
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AddButtonLabeled( 10, 315, GetButtonID( 1, 10 ), "Cry");
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AddButtonLabeled( 10, 340, GetButtonID( 1, 11 ), "Faints");
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AddButtonLabeled( 10, 365, GetButtonID( 1, 12 ), "Fart");
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AddButton( 70, 380, 4502, 0504, GetButtonID( 0,2 ), GumpButtonType.Reply, 0 );
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break;
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}
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case EmotePage.P2:
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{
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AddButtonLabeled( 10, 90, GetButtonID( 1, 13 ), "Gasp");
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AddButtonLabeled( 10, 115, GetButtonID( 1, 14 ), "Giggle");
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AddButtonLabeled( 10, 140, GetButtonID( 1, 15 ), "Groan");
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AddButtonLabeled( 10, 165, GetButtonID( 1, 16 ), "Growl");
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AddButtonLabeled( 10, 190, GetButtonID( 1, 17 ), "Hey");
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AddButtonLabeled( 10, 215, GetButtonID( 1, 18 ), "Hiccup");
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AddButtonLabeled( 10, 240, GetButtonID( 1, 19 ), "Huh");
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AddButtonLabeled( 10, 265, GetButtonID( 1, 20 ), "Kiss");
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AddButtonLabeled( 10, 290, GetButtonID( 1, 21 ), "Laughs");
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AddButtonLabeled( 10, 315, GetButtonID( 1, 22 ), "No");
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AddButtonLabeled( 10, 340, GetButtonID( 1, 23 ), "Oh");
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AddButtonLabeled( 10, 365, GetButtonID( 1, 24 ), "Oooh");
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AddButton( 10, 380, 4506, 4508, GetButtonID( 0,1 ), GumpButtonType.Reply, 0 );
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AddButton( 70, 380, 4502, 0504, GetButtonID( 0,3 ), GumpButtonType.Reply, 0 );
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break;
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}
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case EmotePage.P3:
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{
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AddButtonLabeled( 10, 90, GetButtonID( 1, 25 ), "Oops");
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AddButtonLabeled( 10, 115, GetButtonID( 1, 26 ), "Puke");
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AddButtonLabeled( 10, 140, GetButtonID( 1, 27 ), "Punch");
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AddButtonLabeled( 10, 165, GetButtonID( 1, 28 ), "Scream");
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AddButtonLabeled( 10, 190, GetButtonID( 1, 29 ), "Shush");
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AddButtonLabeled( 10, 215, GetButtonID( 1, 30 ), "Sigh");
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AddButtonLabeled( 10, 240, GetButtonID( 1, 31 ), "Slap");
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AddButtonLabeled( 10, 265, GetButtonID( 1, 32 ), "Sneeze");
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AddButtonLabeled( 10, 290, GetButtonID( 1, 33 ), "Sniff");
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AddButtonLabeled( 10, 315, GetButtonID( 1, 34 ), "Snore");
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AddButtonLabeled( 10, 340, GetButtonID( 1, 35 ), "Spit");
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AddButtonLabeled( 10, 365, GetButtonID( 1, 36 ), "Sticks Tongue");
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AddButton( 10, 380, 4506, 4508, GetButtonID( 0,2 ), GumpButtonType.Reply, 0 );
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AddButton( 70, 380, 4502, 0504, GetButtonID( 0,4 ), GumpButtonType.Reply, 0 );
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break;
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}
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case EmotePage.P4:
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{
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AddButtonLabeled( 10, 90, GetButtonID( 1, 37 ), "Taps Foot");
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AddButtonLabeled( 10, 115, GetButtonID( 1, 38 ), "Whistle");
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AddButtonLabeled( 10, 140, GetButtonID( 1, 39 ), "Woohoo");
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AddButtonLabeled( 10, 165, GetButtonID( 1, 40 ), "Yawn");
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AddButtonLabeled( 10, 190, GetButtonID( 1, 41 ), "Yea");
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AddButtonLabeled( 10, 215, GetButtonID( 1, 42 ), "Yell");
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AddButton( 10, 380, 4506, 4508, GetButtonID( 0,3 ), GumpButtonType.Reply, 0 );
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break;
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}
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}
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}
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public override void OnResponse( Server.Network.NetState sender, RelayInfo info )
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{
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int val = info.ButtonID - 1;
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if ( val < 0 )
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return;
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Mobile from = m_From;
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int type = val % 15;
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int index = val / 15;
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switch ( type )
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{
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case 0:
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{
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EmotePage page;
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switch ( index )
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{
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case 1: page = EmotePage.P1; break;
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case 2: page = EmotePage.P2; break;
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case 3: page = EmotePage.P3; break;
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case 4: page = EmotePage.P4; break;
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default: return;
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}
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from.SendGump( new EmoteGump( from, page) );
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break;
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}
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case 1:
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{
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if ( index > 0 && index < 13 )
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{
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from.SendGump( new EmoteGump( from, EmotePage.P1) );
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}
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else if ( index > 12 && index < 25 )
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{
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from.SendGump( new EmoteGump( from, EmotePage.P2) );
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}
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else if ( index > 24 && index < 37 )
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{
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from.SendGump( new EmoteGump( from, EmotePage.P3) );
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}
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else if ( index > 36 && index < 43 )
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{
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from.SendGump( new EmoteGump( from, EmotePage.P4) );
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}
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new ESound( from, index );
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break;
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}
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}
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}
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}
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public class ItemRemovalTimer : Timer
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{
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private Item i_item;
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public ItemRemovalTimer( Item item ) : base( TimeSpan.FromSeconds( 1.0 ) )
|
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{
|
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Priority = TimerPriority.OneSecond;
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i_item = item;
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}
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||||
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protected override void OnTick()
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{
|
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if (( i_item != null ) && ( !i_item.Deleted ))
|
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{
|
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i_item.Delete();
|
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Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Puke : Item
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
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[Constructable]
|
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public Puke() : base( Utility.RandomList( 0xf3b, 0xf3c ) )
|
||||
{
|
||||
Name = "A Pile of Puke";
|
||||
Hue = 0x557;
|
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Movable = false;
|
||||
|
||||
m_Timer = new ItemRemovalTimer( this );
|
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m_Timer.Start();
|
||||
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
base.OnAfterDelete();
|
||||
|
||||
if ( m_Timer != null )
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public override void OnSingleClick( Mobile from )
|
||||
{
|
||||
this.LabelTo( from, this.Name );
|
||||
}
|
||||
|
||||
public Puke( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
|
||||
this.Delete(); // none when the world starts
|
||||
}
|
||||
}
|
||||
|
||||
public class ESound
|
||||
{
|
||||
public ESound( Mobile pm, int SoundMade )
|
||||
{
|
||||
switch( SoundMade )
|
||||
{
|
||||
case 1:
|
||||
pm.PlaySound( pm.Female ? 778 : 1049 );
|
||||
pm.Say( "*ah!*" );
|
||||
break;
|
||||
case 2:
|
||||
pm.PlaySound( pm.Female ? 779 : 1050 );
|
||||
pm.Say( "*ah ha!*" );
|
||||
break;
|
||||
case 3:
|
||||
pm.PlaySound( pm.Female ? 780 : 1051 );
|
||||
pm.Say( "*applauds*" );
|
||||
break;
|
||||
case 4:
|
||||
pm.PlaySound( pm.Female ? 781 : 1052 );
|
||||
pm.Say( "*blows nose*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 34, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 5:
|
||||
pm.Say( "*bows*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 32, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 6:
|
||||
pm.PlaySound( pm.Female ? 786 : 1057 );
|
||||
pm.Say( "*bs cough*" );
|
||||
break;
|
||||
case 7:
|
||||
pm.PlaySound( pm.Female ? 782 : 1053 );
|
||||
pm.Say( "*burp!*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 33, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 8:
|
||||
pm.PlaySound( pm.Female ? 748 : 1055 );
|
||||
pm.Say( "*clears throat*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 33, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 9:
|
||||
pm.PlaySound( pm.Female ? 785 : 1056 );
|
||||
pm.Say( "*cough!*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 33, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 10:
|
||||
pm.PlaySound( pm.Female ? 787 : 1058 );
|
||||
pm.Say( "*cries*" );
|
||||
break;
|
||||
case 11:
|
||||
pm.PlaySound( pm.Female ? 791 : 1063 );
|
||||
pm.Say( "*faints*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 22, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 12:
|
||||
pm.PlaySound( pm.Female ? 792 : 1064 );
|
||||
pm.Say( "*farts*" );
|
||||
break;
|
||||
case 13:
|
||||
pm.PlaySound( pm.Female ? 793 : 1065 );
|
||||
pm.Say( "*gasp!*" );
|
||||
break;
|
||||
case 14:
|
||||
pm.PlaySound( pm.Female ? 794 : 1066 );
|
||||
pm.Say( "*giggles*" );
|
||||
break;
|
||||
case 15:
|
||||
pm.PlaySound( pm.Female ? 795 : 1067 );
|
||||
pm.Say( "*groans*" );
|
||||
break;
|
||||
case 16:
|
||||
pm.PlaySound( pm.Female ? 796 : 1068 );
|
||||
pm.Say( "*growls*" );
|
||||
break;
|
||||
case 17:
|
||||
pm.PlaySound( pm.Female ? 797 : 1069 );
|
||||
pm.Say( "*hey!*" );
|
||||
break;
|
||||
case 18:
|
||||
pm.PlaySound( pm.Female ? 798 : 1070 );
|
||||
pm.Say( "*hiccup!*" );
|
||||
break;
|
||||
case 19:
|
||||
pm.PlaySound( pm.Female ? 799 : 1071 );
|
||||
pm.Say( "*huh?*" );
|
||||
break;
|
||||
case 20:
|
||||
pm.PlaySound( pm.Female ? 800 : 1072 );
|
||||
pm.Say( "*kisses*" );
|
||||
break;
|
||||
case 21:
|
||||
pm.PlaySound( pm.Female ? 801 : 1073 );
|
||||
pm.Say( "*laughs*" );
|
||||
break;
|
||||
case 22:
|
||||
pm.PlaySound( pm.Female ? 802 : 1074 );
|
||||
pm.Say( "*no!*" );
|
||||
break;
|
||||
case 23:
|
||||
pm.PlaySound( pm.Female ? 803 : 1075 );
|
||||
pm.Say( "*oh!*" );
|
||||
break;
|
||||
case 24:
|
||||
pm.PlaySound( pm.Female ? 811 : 1085 );
|
||||
pm.Say( "*oooh*" );
|
||||
break;
|
||||
case 25:
|
||||
pm.PlaySound( pm.Female ? 812 : 1086 );
|
||||
pm.Say( "*oops*" );
|
||||
break;
|
||||
case 26:
|
||||
pm.PlaySound( pm.Female ? 813 : 1087 );
|
||||
pm.Say( "*pukes*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 32, 5, 1, true, false, 0 );
|
||||
Point3D p = new Point3D( pm.Location );
|
||||
switch( pm.Direction )
|
||||
{
|
||||
case Direction.North:
|
||||
p.Y--; break;
|
||||
case Direction.South:
|
||||
p.Y++; break;
|
||||
case Direction.East:
|
||||
p.X++; break;
|
||||
case Direction.West:
|
||||
p.X--; break;
|
||||
case Direction.Right:
|
||||
p.X++; p.Y--; break;
|
||||
case Direction.Down:
|
||||
p.X++; p.Y++; break;
|
||||
case Direction.Left:
|
||||
p.X--; p.Y++; break;
|
||||
case Direction.Up:
|
||||
p.X--; p.Y--; break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
p.Z = pm.Map.GetAverageZ( p.X, p.Y );
|
||||
|
||||
bool canFit = Server.Spells.SpellHelper.AdjustField( ref p, pm.Map, 12, false );
|
||||
|
||||
if ( canFit )
|
||||
{
|
||||
Puke puke = new Puke();
|
||||
puke.Map = pm.Map;
|
||||
puke.Location = p;
|
||||
}
|
||||
/*else
|
||||
pm.SendMessage( "your puke won't fit!" ); /* Debug testing */
|
||||
break;
|
||||
case 27:
|
||||
pm.PlaySound( 315 );
|
||||
pm.Say( "*punches*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 31, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 28:
|
||||
pm.PlaySound( pm.Female ? 814 : 1088 );
|
||||
pm.Say( "*ahhhh!*" );
|
||||
break;
|
||||
case 29:
|
||||
pm.PlaySound( pm.Female ? 815 : 1089 );
|
||||
pm.Say( "*shhh!*" );
|
||||
break;
|
||||
case 30:
|
||||
pm.PlaySound( pm.Female ? 816 : 1090 );
|
||||
pm.Say( "*sigh*" );
|
||||
break;
|
||||
case 31:
|
||||
pm.PlaySound( 948 );
|
||||
pm.Say( "*slaps*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 11, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 32:
|
||||
pm.PlaySound( pm.Female ? 817 : 1091 );
|
||||
pm.Say( "*ahh-choo!*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 32, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 33:
|
||||
pm.PlaySound( pm.Female ? 818 : 1092 );
|
||||
pm.Say( "*sniff*" );
|
||||
if( !pm.Mounted )
|
||||
pm.Animate( 34, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 34:
|
||||
pm.PlaySound( pm.Female ? 819 : 1093 );
|
||||
pm.Say( "*snore*" );
|
||||
break;
|
||||
case 35:
|
||||
pm.PlaySound( pm.Female ? 820 : 1094 );
|
||||
pm.Say( "*spits*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 6, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 36:
|
||||
pm.PlaySound( 792 );
|
||||
pm.Say( "*sticks out tongue*" );
|
||||
break;
|
||||
case 37:
|
||||
pm.PlaySound( 874 );
|
||||
pm.Say( "*taps foot*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 38, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 38:
|
||||
pm.PlaySound( pm.Female ? 821 : 1095 );
|
||||
pm.Say( "*whistles*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 5, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 39:
|
||||
pm.PlaySound( pm.Female ? 783 : 1054 );
|
||||
pm.Say( "*woohoo!*" );
|
||||
break;
|
||||
case 40:
|
||||
pm.PlaySound( pm.Female ? 822 : 1096 );
|
||||
pm.Say( "*yawns*" );
|
||||
if ( !pm.Mounted )
|
||||
pm.Animate( 17, 5, 1, true, false, 0 );
|
||||
break;
|
||||
case 41:
|
||||
pm.PlaySound( pm.Female ? 823 : 1097 );
|
||||
pm.Say( "*yea!*" );
|
||||
break;
|
||||
case 42:
|
||||
pm.PlaySound( pm.Female ? 823 : 1098 );
|
||||
pm.Say( "*yells*" );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user