Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
135
Scripts/Scripts-master/Addons2/UnderTheSeaWallEAddon.cs
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135
Scripts/Scripts-master/Addons2/UnderTheSeaWallEAddon.cs
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/////////////////////////////////////////////////
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//
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// Automatically generated by the
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// AddonGenerator script by Arya
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//
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class UnderTheSeaWallEAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new UnderTheSeaWallEAddonDeed();
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}
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}
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[ Constructable ]
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public UnderTheSeaWallEAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 604 );
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ac.Hue = 99;
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AddComponent( ac, 0, -4, 0 );
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ac = new AddonComponent( 606 );
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ac.Hue = 99;
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AddComponent( ac, 0, -3, 0 );
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ac = new AddonComponent( 608 );
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ac.Hue = 99;
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AddComponent( ac, 0, -2, 0 );
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ac = new AddonComponent( 614 );
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ac.Hue = 99;
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 604 );
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ac.Hue = 99;
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AddComponent( ac, 0, 0, 0 );
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ac = new AddonComponent( 606 );
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ac.Hue = 99;
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AddComponent( ac, 0, 1, 0 );
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ac = new AddonComponent( 608 );
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ac.Hue = 99;
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AddComponent( ac, 0, 2, 0 );
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ac = new AddonComponent( 614 );
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ac.Hue = 99;
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AddComponent( ac, 0, 3, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, -4, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, -3, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, -2, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, 2, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, 3, 0 );
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ac = new AddonComponent( 8109 );
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 606 );
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ac.Hue = 99;
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AddComponent( ac, 0, 4, 0 );
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ac = new AddonComponent( 1340 );
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ac.Hue = 99;
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AddComponent( ac, 1, 4, 0 );
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}
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public UnderTheSeaWallEAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class UnderTheSeaWallEAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new UnderTheSeaWallEAddon();
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}
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}
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[Constructable]
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public UnderTheSeaWallEAddonDeed()
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{
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Name = "UnderTheSeaWallE";
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}
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public UnderTheSeaWallEAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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