Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
373
Scripts/Scripts-master/Addons/GraniteFurnessAddon.cs
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373
Scripts/Scripts-master/Addons/GraniteFurnessAddon.cs
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using System;
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using Server;
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using Server.Network;
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using Server.Items;
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using System.Collections;
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namespace Server.Items
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{
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public class GraniteFurnessAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{ get { return new GraniteFurnessAddon(); } }
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[Constructable]
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public GraniteFurnessAddonDeed()
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{
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Name = "A Granite Furness";
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}
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public GraniteFurnessAddonDeed(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessAddon : BaseAddon
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{
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[Server.Engines.Craft.Forge]
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public override BaseAddonDeed Deed
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{ get { return new GraniteFurnessAddonDeed(); } }
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[Constructable]
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public GraniteFurnessAddon()
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{
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// Furness Walls 1st Layer
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AddComponent(new AddonComponent(1822), -3, -3, 0);
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AddComponent(new AddonComponent(1822), -2, -3, 0);
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AddComponent(new AddonComponent(1822), -1, -3, 0);
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AddComponent(new AddonComponent(1822), -3, -2, 0);
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AddComponent(new AddonComponent(1822), -3, -1, 0);
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AddComponent(new AddonComponent(1822), -2, -1, 0);
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AddComponent(new AddonComponent(1822), -1, -1, 0);
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AddComponent(new AddonComponent(1822), -1, -2, 0);
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// Furness Walls 2nd Layer
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AddComponent(new AddonComponent(1822), -3, -3, 5);
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AddComponent(new AddonComponent(1822), -2, -3, 5);
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AddComponent(new AddonComponent(1822), -1, -3, 5);
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AddComponent(new AddonComponent(1822), -3, -2, 5);
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AddComponent(new AddonComponent(1822), -3, -1, 5);
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// Front Pillar
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AddComponent(new AddonComponent(1822), -1, -1, 5);
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AddComponent(new AddonComponent(1822), -1, -1, 10);
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// Furness Wall 3rd Layer
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AddComponent(new AddonComponent(1822), -3, -3, 10);
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AddComponent(new AddonComponent(1822), -2, -3, 10);
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AddComponent(new AddonComponent(1822), -1, -3, 10);
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AddComponent(new AddonComponent(1822), -3, -2, 10);
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AddComponent(new AddonComponent(1822), -3, -1, 10);
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// Stone Top
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AddComponent(new AddonComponent(2325), -3, -3, 15);
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AddComponent(new AddonComponent(2325), -2, -3, 15);
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AddComponent(new AddonComponent(2325), -1, -3, 15);
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AddComponent(new AddonComponent(2325), -3, -2, 15);
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AddComponent(new AddonComponent(2325), -1, -2, 15);
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AddComponent(new AddonComponent(2325), -3, -1, 15);
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AddComponent(new AddonComponent(2325), -2, -1, 15);
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AddComponent(new AddonComponent(2325), -1, -1, 15);
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// Top Parts
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AddComponent(new AddonComponent(8705), -3, -3, 16);
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AddComponent(new AddonComponent(8705), -1, -3, 16);
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AddComponent(new AddonComponent(8705), -3, -1, 16);
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AddComponent(new AddonComponent(8706), -1, -1, 16);
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// Stone Floor Front Parts
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AddComponent(new AddonComponent(2328), -1, 0, 0);
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AddComponent(new AddonComponent(2328), -2, 0, 0);
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AddComponent(new AddonComponent(2328), -3, 0, 0);
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AddComponent(new AddonComponent(2328), 0, -1, 0);
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AddComponent(new AddonComponent(2328), 0, -2, 0);
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AddComponent(new AddonComponent(2328), 0, -3, 0);
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AddComponent(new AddonComponent(1981), 0, -2, 1);
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// Animated Parts in Center
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AddComponent(new AddonComponent(14089), -2, -2, 0);
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AddComponent(new AddonComponent(2339), -2, -2, 13);
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// Ladder
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AddComponent(new AddonComponent(2214), 0, -3, 0);
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// Winch
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AddComponent(new AddonComponent(7849), -2, -1, 16);
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// Sign On Top
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AddComponent(new GraniteFurnessSign(), -1, -2, 17);
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// Pulley
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AddComponent(new GraniteFurnessPulley(), -3, 0, 10);
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// Furness Fire South
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AddComponent(new GraniteFurnessFlamesSouth(), -2, -1, 5);
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// Furness Fire East
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AddComponent(new GraniteFurnessFlamesEast(), -1, -2, 5);
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// Furness Crate
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AddComponent(new GraniteFurnessCrate(), -2, 0, 0);
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}
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public GraniteFurnessAddon(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessSign : AddonComponent
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{
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private string m_SafetyWarning = "Safety Warning";
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private string m_Resource = "Normal Granite";
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[Constructable]
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public GraniteFurnessSign() : base(7976)
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{
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Name = "Granite Furness";
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Weight = 2500;
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Hue = 33;
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}
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public override void OnDoubleClick(Mobile from)
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{
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from.SendMessage(89, "Keep Hands Away For The Furness.");
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1060661, "This Furness Uses \t{0}", m_Resource.ToString());
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list.Add(1060658, "{0} \tKeep Hands Away From The Furness Fire At All Times.", m_SafetyWarning.ToString());
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list.Add(1060659, "{0} \tAlways Use The Correct Protective Equipment.", m_SafetyWarning.ToString());
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}
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public GraniteFurnessSign(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessPulley : AddonComponent
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{
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[Constructable]
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public GraniteFurnessPulley() : base(7838)
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{
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Name = "Granite Furness Pulley";
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}
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public override void OnDoubleClick(Mobile from)
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{
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from.SendMessage(89, "This part of the machine looks too complicated to you.");
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}
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public GraniteFurnessPulley(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessFlamesSouth : AddonComponent
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{
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[Constructable]
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public GraniteFurnessFlamesSouth() : base(6732)
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{
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Name = "Intensly Hot Flames";
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(this.GetWorldLocation(), 1))
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{
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from.SendMessage(89, "Your not close enough to the flames.");
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}
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else
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{
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from.SendMessage(89, "You play with the fire... and get burnt !!!");
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Effects.SendLocationEffect(new Point3D(from.X, from.Y, from.Z + 1), from.Map, 0x3709, 15);
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Effects.PlaySound(new Point3D(from.X, from.Y, from.Z), from.Map, 0x208);
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}
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}
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public GraniteFurnessFlamesSouth(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessFlamesEast : AddonComponent
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{
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[Constructable]
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public GraniteFurnessFlamesEast() : base(6686)
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{
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Name = "Intensly Hot Flames";
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(this.GetWorldLocation(), 1))
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{
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from.SendMessage(89, "Your not close enough to the flames.");
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}
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else
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{
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from.SendMessage(89, "You play with the fire... and get burnt !!!");
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Effects.SendLocationEffect(new Point3D(from.X, from.Y, from.Z + 1), from.Map, 0x3709, 15);
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Effects.PlaySound(new Point3D(from.X, from.Y, from.Z), from.Map, 0x208);
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}
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}
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public GraniteFurnessFlamesEast(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class GraniteFurnessCrate : AddonComponent
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{
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[Constructable]
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public GraniteFurnessCrate() : base(3645)
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{
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Name = "Granite Crate";
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}
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public override void OnDoubleClick(Mobile from)
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{
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from.SendMessage(89, "Place your Normal Granite into the crate");
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (!from.InRange(this.GetWorldLocation(), 1))
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{
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from.SendMessage(89, "You are too far from the crate, step closer.");
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return false;
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}
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else
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{
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if (dropped is BaseGranite)
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{
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if (dropped is Granite)
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{
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// NORMAL GRANITE
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Granite yourgranite = (Granite)dropped;
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dropped.Delete();
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from.SendMessage(89, "The machine processes your granite.");
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Effects.PlaySound(from.Location, from.Map, 0x2F3); // Plays the earthquake sound
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Item spawn = new Sand();
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spawn.MoveToWorld(new Point3D(this.X + 2, this.Y - 2, this.Z + 2), this.Map);
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return true;
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}
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else
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{
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// Wrong Granite Type (Not Normal)
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if (dropped is BaseGranite)
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{
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BaseGranite yourgranite = (BaseGranite)dropped;
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dropped.Delete();
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from.SendMessage(89, "The machine tries to processes the granite but fail's.");
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Effects.PlaySound(from.Location, from.Map, 0x208); // Plays the sound
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from.SendMessage(89, "You loose your piece of granite!!!");
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return true;
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}
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return false;
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}
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}
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from.SendMessage(89, "This machine can only process normal granite.");
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return false;
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}
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return false;
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}
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public GraniteFurnessCrate(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // Version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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