Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,373 @@
using System;
using Server;
using Server.Network;
using Server.Items;
using System.Collections;
namespace Server.Items
{
public class GraniteFurnessAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{ get { return new GraniteFurnessAddon(); } }
[Constructable]
public GraniteFurnessAddonDeed()
{
Name = "A Granite Furness";
}
public GraniteFurnessAddonDeed(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessAddon : BaseAddon
{
[Server.Engines.Craft.Forge]
public override BaseAddonDeed Deed
{ get { return new GraniteFurnessAddonDeed(); } }
[Constructable]
public GraniteFurnessAddon()
{
// Furness Walls 1st Layer
AddComponent(new AddonComponent(1822), -3, -3, 0);
AddComponent(new AddonComponent(1822), -2, -3, 0);
AddComponent(new AddonComponent(1822), -1, -3, 0);
AddComponent(new AddonComponent(1822), -3, -2, 0);
AddComponent(new AddonComponent(1822), -3, -1, 0);
AddComponent(new AddonComponent(1822), -2, -1, 0);
AddComponent(new AddonComponent(1822), -1, -1, 0);
AddComponent(new AddonComponent(1822), -1, -2, 0);
// Furness Walls 2nd Layer
AddComponent(new AddonComponent(1822), -3, -3, 5);
AddComponent(new AddonComponent(1822), -2, -3, 5);
AddComponent(new AddonComponent(1822), -1, -3, 5);
AddComponent(new AddonComponent(1822), -3, -2, 5);
AddComponent(new AddonComponent(1822), -3, -1, 5);
// Front Pillar
AddComponent(new AddonComponent(1822), -1, -1, 5);
AddComponent(new AddonComponent(1822), -1, -1, 10);
// Furness Wall 3rd Layer
AddComponent(new AddonComponent(1822), -3, -3, 10);
AddComponent(new AddonComponent(1822), -2, -3, 10);
AddComponent(new AddonComponent(1822), -1, -3, 10);
AddComponent(new AddonComponent(1822), -3, -2, 10);
AddComponent(new AddonComponent(1822), -3, -1, 10);
// Stone Top
AddComponent(new AddonComponent(2325), -3, -3, 15);
AddComponent(new AddonComponent(2325), -2, -3, 15);
AddComponent(new AddonComponent(2325), -1, -3, 15);
AddComponent(new AddonComponent(2325), -3, -2, 15);
AddComponent(new AddonComponent(2325), -1, -2, 15);
AddComponent(new AddonComponent(2325), -3, -1, 15);
AddComponent(new AddonComponent(2325), -2, -1, 15);
AddComponent(new AddonComponent(2325), -1, -1, 15);
// Top Parts
AddComponent(new AddonComponent(8705), -3, -3, 16);
AddComponent(new AddonComponent(8705), -1, -3, 16);
AddComponent(new AddonComponent(8705), -3, -1, 16);
AddComponent(new AddonComponent(8706), -1, -1, 16);
// Stone Floor Front Parts
AddComponent(new AddonComponent(2328), -1, 0, 0);
AddComponent(new AddonComponent(2328), -2, 0, 0);
AddComponent(new AddonComponent(2328), -3, 0, 0);
AddComponent(new AddonComponent(2328), 0, -1, 0);
AddComponent(new AddonComponent(2328), 0, -2, 0);
AddComponent(new AddonComponent(2328), 0, -3, 0);
AddComponent(new AddonComponent(1981), 0, -2, 1);
// Animated Parts in Center
AddComponent(new AddonComponent(14089), -2, -2, 0);
AddComponent(new AddonComponent(2339), -2, -2, 13);
// Ladder
AddComponent(new AddonComponent(2214), 0, -3, 0);
// Winch
AddComponent(new AddonComponent(7849), -2, -1, 16);
// Sign On Top
AddComponent(new GraniteFurnessSign(), -1, -2, 17);
// Pulley
AddComponent(new GraniteFurnessPulley(), -3, 0, 10);
// Furness Fire South
AddComponent(new GraniteFurnessFlamesSouth(), -2, -1, 5);
// Furness Fire East
AddComponent(new GraniteFurnessFlamesEast(), -1, -2, 5);
// Furness Crate
AddComponent(new GraniteFurnessCrate(), -2, 0, 0);
}
public GraniteFurnessAddon(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessSign : AddonComponent
{
private string m_SafetyWarning = "Safety Warning";
private string m_Resource = "Normal Granite";
[Constructable]
public GraniteFurnessSign() : base(7976)
{
Name = "Granite Furness";
Weight = 2500;
Hue = 33;
}
public override void OnDoubleClick(Mobile from)
{
from.SendMessage(89, "Keep Hands Away For The Furness.");
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1060661, "This Furness Uses \t{0}", m_Resource.ToString());
list.Add(1060658, "{0} \tKeep Hands Away From The Furness Fire At All Times.", m_SafetyWarning.ToString());
list.Add(1060659, "{0} \tAlways Use The Correct Protective Equipment.", m_SafetyWarning.ToString());
}
public GraniteFurnessSign(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessPulley : AddonComponent
{
[Constructable]
public GraniteFurnessPulley() : base(7838)
{
Name = "Granite Furness Pulley";
}
public override void OnDoubleClick(Mobile from)
{
from.SendMessage(89, "This part of the machine looks too complicated to you.");
}
public GraniteFurnessPulley(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessFlamesSouth : AddonComponent
{
[Constructable]
public GraniteFurnessFlamesSouth() : base(6732)
{
Name = "Intensly Hot Flames";
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this.GetWorldLocation(), 1))
{
from.SendMessage(89, "Your not close enough to the flames.");
}
else
{
from.SendMessage(89, "You play with the fire... and get burnt !!!");
Effects.SendLocationEffect(new Point3D(from.X, from.Y, from.Z + 1), from.Map, 0x3709, 15);
Effects.PlaySound(new Point3D(from.X, from.Y, from.Z), from.Map, 0x208);
}
}
public GraniteFurnessFlamesSouth(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessFlamesEast : AddonComponent
{
[Constructable]
public GraniteFurnessFlamesEast() : base(6686)
{
Name = "Intensly Hot Flames";
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(this.GetWorldLocation(), 1))
{
from.SendMessage(89, "Your not close enough to the flames.");
}
else
{
from.SendMessage(89, "You play with the fire... and get burnt !!!");
Effects.SendLocationEffect(new Point3D(from.X, from.Y, from.Z + 1), from.Map, 0x3709, 15);
Effects.PlaySound(new Point3D(from.X, from.Y, from.Z), from.Map, 0x208);
}
}
public GraniteFurnessFlamesEast(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GraniteFurnessCrate : AddonComponent
{
[Constructable]
public GraniteFurnessCrate() : base(3645)
{
Name = "Granite Crate";
}
public override void OnDoubleClick(Mobile from)
{
from.SendMessage(89, "Place your Normal Granite into the crate");
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (!from.InRange(this.GetWorldLocation(), 1))
{
from.SendMessage(89, "You are too far from the crate, step closer.");
return false;
}
else
{
if (dropped is BaseGranite)
{
if (dropped is Granite)
{
// NORMAL GRANITE
Granite yourgranite = (Granite)dropped;
dropped.Delete();
from.SendMessage(89, "The machine processes your granite.");
Effects.PlaySound(from.Location, from.Map, 0x2F3); // Plays the earthquake sound
Item spawn = new Sand();
spawn.MoveToWorld(new Point3D(this.X + 2, this.Y - 2, this.Z + 2), this.Map);
return true;
}
else
{
// Wrong Granite Type (Not Normal)
if (dropped is BaseGranite)
{
BaseGranite yourgranite = (BaseGranite)dropped;
dropped.Delete();
from.SendMessage(89, "The machine tries to processes the granite but fail's.");
Effects.PlaySound(from.Location, from.Map, 0x208); // Plays the sound
from.SendMessage(89, "You loose your piece of granite!!!");
return true;
}
return false;
}
}
from.SendMessage(89, "This machine can only process normal granite.");
return false;
}
return false;
}
public GraniteFurnessCrate(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // Version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}