Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
185
Scripts/Scripts-master/Addons/GardenDevotionAddon.cs
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185
Scripts/Scripts-master/Addons/GardenDevotionAddon.cs
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/////////////////////////////////////////////////
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//
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// Automatically generated by the
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// AddonGenerator script by Arya
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//
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class GardenDevotionAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new GardenDevotionAddonDeed();
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}
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}
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[ Constructable ]
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public GardenDevotionAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 3516 );
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 3207 );
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ac.Hue = 37;
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AddComponent( ac, 0, 0, 2 );
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ac = new AddonComponent( 6814 );
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AddComponent( ac, 1, 0, 31 );
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ac = new AddonComponent( 4623 );
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ac.Hue = 2525;
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AddComponent( ac, 0, -1, 1 );
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ac = new AddonComponent( 4627 );
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ac.Hue = 2525;
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 4824 );
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ac.Hue = 2525;
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AddComponent( ac, 0, 0, 1 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, 2, 1, 42 );
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ac = new AddonComponent( 1 );
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ac.Hue = 2525;
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AddComponent( ac, 0, 0, 1 );
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ac = new AddonComponent( 4622 );
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ac.Hue = 2525;
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AddComponent( ac, -1, -1, 1 );
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ac = new AddonComponent( 4628 );
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ac.Hue = 2525;
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AddComponent( ac, -1, 1, 1 );
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ac = new AddonComponent( 3207 );
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ac.Hue = 37;
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AddComponent( ac, 1, 1, 8 );
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ac = new AddonComponent( 4629 );
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ac.Hue = 2525;
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AddComponent( ac, -1, 0, 1 );
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ac = new AddonComponent( 4626 );
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ac.Hue = 2525;
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AddComponent( ac, 1, 1, 1 );
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ac = new AddonComponent( 4624 );
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ac.Hue = 2525;
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AddComponent( ac, 1, -1, 1 );
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ac = new AddonComponent( 6816 );
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AddComponent( ac, 0, 1, 31 );
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ac = new AddonComponent( 4625 );
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ac.Hue = 2525;
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 3338 );
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 4630 );
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ac.Hue = 2525;
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AddComponent( ac, 0, 0, 1 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, 2, 1, 51 );
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ac = new AddonComponent( 6815 );
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AddComponent( ac, 1, 0, 7 );
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ac = new AddonComponent( 6817 );
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AddComponent( ac, 0, 1, 7 );
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ac = new AddonComponent( 3516 );
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AddComponent( ac, 0, 1, 5 );
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ac = new AddonComponent( 3338 );
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AddComponent( ac, 2, 0, 9 );
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ac = new AddonComponent( 3337 );
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, 0, 2, 39 );
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ac = new AddonComponent( 3516 );
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AddComponent( ac, 1, -1, 1 );
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ac = new AddonComponent( 3337 );
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, 1, 2, 61 );
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ac = new AddonComponent( 3516 );
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 3237 );
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ac.Hue = 1200;
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, 0, 2, 49 );
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ac = new AddonComponent( 3516 );
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AddComponent( ac, 0, 2, 12 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, 2, 1, 31 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, 2, 1, 61 );
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ac = new AddonComponent( 3237 );
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ac.Hue = 1200;
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 3237 );
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ac.Hue = 1200;
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 3237 );
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ac.Hue = 1200;
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AddComponent( ac, 1, 1, 3 );
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ac = new AddonComponent( 3237 );
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ac.Hue = 1200;
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AddComponent( ac, 0, 1, 5 );
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ac = new AddonComponent( 3337 );
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AddComponent( ac, 2, 1, 8 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, 0, 2, 28 );
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}
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public GardenDevotionAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class GardenDevotionAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new GardenDevotionAddon();
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}
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}
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[Constructable]
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public GardenDevotionAddonDeed()
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{
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Name = "GardenDevotion";
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}
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public GardenDevotionAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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