Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
150
Scripts/Scripts-master/Addons/FlamingBouldersAddon.cs
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150
Scripts/Scripts-master/Addons/FlamingBouldersAddon.cs
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/////////////////////////////////////////////////
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//
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// Automatically generated by the
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// AddonGenerator script by Arya
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//
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class FlamingBouldersAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new FlamingBouldersAddonDeed();
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}
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}
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[ Constructable ]
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public FlamingBouldersAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 4943 );
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AddComponent( ac, -2, 2, 1 );
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ac = new AddonComponent( 4944 );
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AddComponent( ac, -1, 2, 1 );
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ac = new AddonComponent( 4945 );
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AddComponent( ac, -1, 1, 1 );
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ac = new AddonComponent( 4946 );
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AddComponent( ac, -2, 0, 1 );
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ac = new AddonComponent( 4947 );
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AddComponent( ac, -1, 0, 1 );
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ac = new AddonComponent( 4948 );
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AddComponent( ac, -1, -1, 1 );
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ac = new AddonComponent( 4951 );
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AddComponent( ac, -1, 0, 1 );
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ac = new AddonComponent( 4961 );
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AddComponent( ac, -1, -2, 1 );
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ac = new AddonComponent( 6008 );
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AddComponent( ac, -1, 1, 11 );
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ac = new AddonComponent( 14742 );
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ac.Light = LightType.Circle225;
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 3555 );
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ac.Light = LightType.ArchedWindowEast;
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AddComponent( ac, -1, 0, 1 );
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ac = new AddonComponent( 3555 );
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ac.Light = LightType.ArchedWindowEast;
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AddComponent( ac, -1, 0, 16 );
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ac = new AddonComponent( 3118 );
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AddComponent( ac, -1, 2, 1 );
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ac = new AddonComponent( 7399 );
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AddComponent( ac, -1, 0, 16 );
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ac = new AddonComponent( 3790 );
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AddComponent( ac, -1, 2, 16 );
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ac = new AddonComponent( 3787 );
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AddComponent( ac, -1, 1, 1 );
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ac = new AddonComponent( 4949 );
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 4950 );
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AddComponent( ac, 0, 0, 1 );
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ac = new AddonComponent( 4952 );
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AddComponent( ac, 0, 0, 1 );
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ac = new AddonComponent( 4953 );
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AddComponent( ac, 0, -1, 1 );
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ac = new AddonComponent( 4954 );
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AddComponent( ac, 1, 0, 1 );
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ac = new AddonComponent( 4955 );
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AddComponent( ac, 1, -1, 1 );
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ac = new AddonComponent( 4962 );
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AddComponent( ac, 0, -2, 1 );
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ac = new AddonComponent( 6003 );
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AddComponent( ac, 1, 1, 1 );
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ac = new AddonComponent( 14732 );
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ac.Light = LightType.Circle225;
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AddComponent( ac, 0, 0, 3 );
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ac = new AddonComponent( 3555 );
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ac.Light = LightType.ArchedWindowEast;
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 3117 );
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AddComponent( ac, 1, 1, 1 );
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ac = new AddonComponent( 3119 );
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AddComponent( ac, 0, 0, 6 );
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ac = new AddonComponent( 3120 );
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AddComponent( ac, 1, -2, 1 );
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ac = new AddonComponent( 7390 );
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AddComponent( ac, 0, 1, 1 );
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ac = new AddonComponent( 6935 );
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AddComponent( ac, 1, -2, 1 );
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ac = new AddonComponent( 3791 );
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AddComponent( ac, 2, 0, 1 );
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ac = new AddonComponent( 6939 );
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AddComponent( ac, 2, -2, 1 );
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}
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public FlamingBouldersAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class FlamingBouldersAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new FlamingBouldersAddon();
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}
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}
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[Constructable]
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public FlamingBouldersAddonDeed()
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{
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Name = "FlamingBoulders";
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}
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public FlamingBouldersAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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