Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
177
Scripts/Scripts-master/Addons/CrossWoodEAddon.cs
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177
Scripts/Scripts-master/Addons/CrossWoodEAddon.cs
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// Automatically generated by the
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// AddonGenerator script by Arya
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// Generator edited 10.Mar.07 by Papler
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class CrossWoodEAddon : BaseAddon {
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public override BaseAddonDeed Deed{get{return new CrossWoodEAddonDeed();}}
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[ Constructable ]
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public CrossWoodEAddon()
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{
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AddonComponent ac = null;
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ac = new AddonComponent( 3223 );
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AddComponent( ac, 0, -1, 5 );
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ac = new AddonComponent( 3223 );
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AddComponent( ac, -1, 0, 5 );
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ac = new AddonComponent( 3223 );
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AddComponent( ac, 0, 1, 5 );
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ac = new AddonComponent( 3223 );
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AddComponent( ac, 1, 0, 5 );
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ac = new AddonComponent( 3203 );
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AddComponent( ac, 1, -1, 5 );
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ac = new AddonComponent( 3203 );
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AddComponent( ac, 1, 1, 5 );
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ac = new AddonComponent( 3203 );
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AddComponent( ac, -1, 1, 5 );
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ac = new AddonComponent( 11514 );
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AddComponent( ac, 1, 0, 5 );
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ac = new AddonComponent( 11514 );
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AddComponent( ac, 1, 0, 15 );
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ac = new AddonComponent( 4834 );
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AddComponent( ac, 1, 2, 19 );
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ac = new AddonComponent( 4834 );
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AddComponent( ac, 1, 0, 19 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 45 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 40 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 35 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, -1, 35 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, -2, 35 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 1, 35 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 2, 35 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 30 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 25 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 20 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 15 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 10 );
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ac = new AddonComponent( 1864 );
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AddComponent( ac, -2, -2, 0 );
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ac = new AddonComponent( 1863 );
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AddComponent( ac, 2, -2, 0 );
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ac = new AddonComponent( 1862 );
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AddComponent( ac, -2, 2, 0 );
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ac = new AddonComponent( 1861 );
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AddComponent( ac, 2, 2, 0 );
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ac = new AddonComponent( 1852 );
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AddComponent( ac, -2, 1, 0 );
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ac = new AddonComponent( 1852 );
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AddComponent( ac, -2, 0, 0 );
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ac = new AddonComponent( 1852 );
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AddComponent( ac, -2, -1, 0 );
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ac = new AddonComponent( 1851 );
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AddComponent( ac, 1, -2, 0 );
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ac = new AddonComponent( 1851 );
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AddComponent( ac, 0, -2, 0 );
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ac = new AddonComponent( 1851 );
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AddComponent( ac, -1, -2, 0 );
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ac = new AddonComponent( 1850 );
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AddComponent( ac, 2, -1, 0 );
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ac = new AddonComponent( 1850 );
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AddComponent( ac, 2, 1, 0 );
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ac = new AddonComponent( 1850 );
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AddComponent( ac, 2, 0, 0 );
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ac = new AddonComponent( 1849 );
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AddComponent( ac, 1, 2, 0 );
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ac = new AddonComponent( 1849 );
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AddComponent( ac, 0, 2, 0 );
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ac = new AddonComponent( 1849 );
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AddComponent( ac, -1, 2, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 5 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 1, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, 0, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, -1, 1, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 1848 );
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AddComponent( ac, -1, -1, 0 );
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}
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public CrossWoodEAddon( Serial serial ) : base( serial ){}
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public override void Serialize( GenericWriter writer ){base.Serialize( writer );writer.Write( 0 );}
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public override void Deserialize( GenericReader reader ){base.Deserialize( reader );reader.ReadInt();}
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}
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public class CrossWoodEAddonDeed : BaseAddonDeed {
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public override BaseAddon Addon{get{return new CrossWoodEAddon();}}
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[Constructable]
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public CrossWoodEAddonDeed(){Name = "CrossWoodE";}
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public CrossWoodEAddonDeed( Serial serial ) : base( serial ){}
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public override void Serialize( GenericWriter writer ){ base.Serialize( writer );writer.Write( 0 );}
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public override void Deserialize( GenericReader reader ) {base.Deserialize( reader );reader.ReadInt();}
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}
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}
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