Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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145
Scripts/Scripts-master/Addons/CalmingGardenAddon.cs
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145
Scripts/Scripts-master/Addons/CalmingGardenAddon.cs
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////////////////////////////////////////
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// //
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// Generated by CEO's YAAAG - V1.2 //
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// (Yet Another Arya Addon Generator) //
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// //
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////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class CalmingGardenAddon : BaseAddon
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{
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private static int[,] m_AddOnSimpleComponents = new int[,] {
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{9310, 2, 1, 1}, {9311, 1, 1, 1}, {9310, 3, 0, 1}// 1 2 3
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, {9310, 4, -1, 1}, {9311, 0, 0, 1}, {9311, -1, -1, 1}// 4 5 6
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, {9314, 2, 0, 1}, {9314, 0, -1, 1}, {9314, 1, -1, 1}// 7 8 9
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, {9314, 1, 0, 1}, {9314, 3, -1, 1}, {9315, 4, 0, 1}// 10 11 12
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, {9315, 4, 1, 1}, {9315, -1, 0, 1}, {9315, 0, 1, 1}// 13 14 15
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, {9316, 2, -1, 1}, {9315, -1, 1, 1}, {9319, 3, 1, 1}// 16 17 18
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, {10555, 4, -1, 0}, {10555, 4, 0, 0}, {10555, 4, 1, 0}// 19 20 21
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, {10555, -2, -1, 0}, {10555, -2, 0, 0}, {10555, -2, 1, 0}// 22 23 24
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, {10558, -1, -2, 0}, {10558, 0, -2, 0}, {10558, 1, -2, 0}// 25 26 27
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, {10558, 2, -2, 0}, {10558, 3, -2, 0}, {10558, 4, -2, 0}// 28 29 30
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, {10561, -2, -2, 0}, {9329, 1, -3, 0}, {9335, 1, -3, 0}// 31 32 33
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, {9969, -3, 0, 0}, {9965, -3, 0, 0}, {3219, 1, -3, 0}// 34 35 36
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, {3224, 0, -2, 0}, {3234, -2, 0, 0}, {6811, 1, -2, 0}// 37 38 39
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, {6811, -3, 1, 0}, {3149, 0, -3, 0}, {3149, -2, 1, 0}// 40 41 42
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, {3207, 0, -2, 1}, {3204, -2, -3, 0}, {3265, -2, -2, 0}// 43 44 45
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, {3265, 2, -2, 0}, {3262, -1, -3, 0}, {3262, -3, 0, 0}// 46 47 48
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, {3214, -3, -2, 0}, {3149, -2, -3, 0}, {3149, -3, 0, 0}// 49 50 51
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, {3149, 2, -2, 0}, {3149, 1, -2, 1}, {3149, -2, 0, 0}// 52 53 54
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, {3149, -2, -2, 0}, {3149, -2, 0, 0}, {3149, -3, -2, 0}// 55 56 57
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, {3149, 0, -2, 1}, {3149, 2, -3, 0}, {3149, -3, 1, 1}// 58 59 60
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, {9312, 2, 2, 1}, {9313, 1, 2, 1}, {9312, 3, 3, 1}// 61 62 63
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, {9312, 4, 4, 1}, {9313, 0, 3, 1}, {9313, -1, 4, 1}// 64 65 66
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, {9314, 2, 3, 1}, {9314, 0, 4, 1}, {9314, 1, 4, 1}// 67 68 69
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, {9314, 2, 4, 1}, {9314, 3, 4, 1}, {9315, 4, 2, 1}// 70 71 72
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, {9315, 4, 3, 1}, {9315, 0, 2, 1}, {9315, -1, 3, 1}// 73 74 75
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, {9316, 1, 3, 1}, {9319, -1, 2, 1}, {9315, 3, 2, 1}// 76 77 78
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, {10552, 4, 4, 0}, {10555, 4, 2, 0}, {10555, 4, 3, 0}// 79 80 81
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, {10555, -2, 2, 0}, {10555, -2, 3, 0}, {10555, -2, 4, 0}// 82 83 84
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, {10558, -1, 4, 0}, {10558, 0, 4, 0}, {10558, 1, 4, 0}// 85 86 87
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, {10558, 2, 4, 0}, {10558, 3, 4, 0}, {10466, 2, 2, 9}// 88 89 91
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, {3207, -2, 3, 0}, {3204, -2, 2, 0}, {3265, -2, 3, 0}// 92 93 94
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, {3149, -2, 3, 0}, {3149, -3, 2, 0}, {3149, -3, 3, 0}// 95 96 97
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};
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public override BaseAddonDeed Deed
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{
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get
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{
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return new CalmingGardenAddonDeed();
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}
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}
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[ Constructable ]
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public CalmingGardenAddon()
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{
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for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
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AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
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AddComplexComponent( (BaseAddon) this, 9558, 4, 4, 5, 1535, -1, "Sand Rake", 1);// 90
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}
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public CalmingGardenAddon( Serial serial ) : base( serial )
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{
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}
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private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
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{
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AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
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}
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private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
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{
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AddonComponent ac;
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ac = new AddonComponent(item);
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if (name != null && name.Length > 0)
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ac.Name = name;
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if (hue != 0)
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ac.Hue = hue;
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if (amount > 1)
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{
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ac.Stackable = true;
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ac.Amount = amount;
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}
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if (lightsource != -1)
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ac.Light = (LightType) lightsource;
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addon.AddComponent(ac, xoffset, yoffset, zoffset);
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class CalmingGardenAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new CalmingGardenAddon();
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}
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}
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[Constructable]
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public CalmingGardenAddonDeed()
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{
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Name = "CalmingGarden";
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}
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public CalmingGardenAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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