Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
219
Scripts/Quests/SolenMatriarch/Objectives.cs
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219
Scripts/Quests/SolenMatriarch/Objectives.cs
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using System;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Matriarch
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{
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public class KillInfiltratorsObjective : QuestObjective
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{
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public KillInfiltratorsObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Kill 7 black/red solen infiltrators.
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return ((SolenMatriarchQuest)this.System).RedSolen ? 1054086 : 1054085;
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}
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}
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public override int MaxProgress
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{
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get
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{
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return 7;
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}
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!this.Completed)
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{
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// Black/Red Solen Infiltrators killed:
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gump.AddHtmlLocalized(70, 260, 270, 100, ((SolenMatriarchQuest)this.System).RedSolen ? 1054088 : 1054087, BaseQuestGump.Blue, false, false);
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gump.AddLabel(70, 280, 0x64, this.CurProgress.ToString());
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, this.MaxProgress.ToString());
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override bool IgnoreYoungProtection(Mobile from)
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{
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if (this.Completed)
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return false;
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bool redSolen = ((SolenMatriarchQuest)this.System).RedSolen;
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if (redSolen)
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return from is BlackSolenInfiltratorWarrior || from is BlackSolenInfiltratorQueen;
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else
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return from is RedSolenInfiltratorWarrior || from is RedSolenInfiltratorQueen;
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}
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public override void OnKill(BaseCreature creature, Container corpse)
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{
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bool redSolen = ((SolenMatriarchQuest)this.System).RedSolen;
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if (redSolen)
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{
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if (creature is BlackSolenInfiltratorWarrior || creature is BlackSolenInfiltratorQueen)
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this.CurProgress++;
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}
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else
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{
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if (creature is RedSolenInfiltratorWarrior || creature is RedSolenInfiltratorQueen)
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this.CurProgress++;
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}
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}
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public override void OnComplete()
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{
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this.System.AddObjective(new ReturnAfterKillsObjective());
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}
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}
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public class ReturnAfterKillsObjective : QuestObjective
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{
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public ReturnAfterKillsObjective()
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{
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}
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public override object Message
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{
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get
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{
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/* You've completed your task of slaying solen infiltrators. Return to the
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* Matriarch who gave you this task.
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*/
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return 1054090;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new GatherWaterConversation());
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}
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}
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public class GatherWaterObjective : QuestObjective
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{
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public GatherWaterObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Gather 8 gallons of water for the water vats of the solen ant lair.
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return 1054092;
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}
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}
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public override int MaxProgress
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{
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get
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{
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return 40;
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}
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}
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public override void RenderProgress(BaseQuestGump gump)
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{
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if (!this.Completed)
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{
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gump.AddHtmlLocalized(70, 260, 270, 100, 1054093, BaseQuestGump.Blue, false, false); // Gallons of Water gathered:
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gump.AddLabel(70, 280, 0x64, (this.CurProgress / 5).ToString());
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gump.AddLabel(100, 280, 0x64, "/");
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gump.AddLabel(130, 280, 0x64, (this.MaxProgress / 5).ToString());
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}
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else
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{
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base.RenderProgress(gump);
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}
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}
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public override void OnComplete()
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{
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this.System.AddObjective(new ReturnAfterWaterObjective());
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}
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}
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public class ReturnAfterWaterObjective : QuestObjective
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{
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public ReturnAfterWaterObjective()
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{
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}
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public override object Message
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{
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get
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{
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// You've completed your task of gathering water. Return to the Matriarch who gave you this task.
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return 1054095;
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}
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}
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public override void OnComplete()
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{
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PlayerMobile player = this.System.From;
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bool redSolen = ((SolenMatriarchQuest)this.System).RedSolen;
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bool friend = SolenMatriarchQuest.IsFriend(player, redSolen);
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this.System.AddConversation(new ProcessFungiConversation(friend));
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if (redSolen)
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player.SolenFriendship = SolenFriendship.Red;
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else
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player.SolenFriendship = SolenFriendship.Black;
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}
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}
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public class ProcessFungiObjective : QuestObjective
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{
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public ProcessFungiObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Give the Solen Matriarch a stack of zoogi fungus to process into powder of translocation.
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return 1054098;
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}
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}
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public override void OnComplete()
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{
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if (SolenMatriarchQuest.GiveRewardTo(this.System.From))
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{
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this.System.Complete();
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}
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else
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{
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this.System.AddConversation(new FullBackpackConversation(true));
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}
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}
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}
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public class GetRewardObjective : QuestObjective
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{
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public GetRewardObjective()
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{
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}
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public override object Message
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{
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get
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{
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// Return to the solen matriarch for your reward.
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return 1054149;
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}
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}
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public override void OnComplete()
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{
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this.System.AddConversation(new EndConversation());
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}
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}
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}
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