Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,193 @@
using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Multis
{
public class PreviewHouse : BaseMulti
{
private List<Item> m_Components;
private Timer m_Timer;
public PreviewHouse(int multiID)
: base(multiID)
{
m_Components = new List<Item>();
MultiComponentList mcl = Components;
for (int i = 1; i < mcl.List.Length; ++i)
{
MultiTileEntry entry = mcl.List[i];
if (entry.m_Flags == 0)
{
Item item = new Static((int)entry.m_ItemID);
item.MoveToWorld(new Point3D(X + entry.m_OffsetX, Y + entry.m_OffsetY, Z + entry.m_OffsetZ), Map);
m_Components.Add(item);
}
}
if (multiID >= 0x13ec && multiID <= 0x147d)
{
AddSignAndPost(mcl);
AddExteriorStairs(mcl);
}
m_Timer = new DecayTimer(this);
m_Timer.Start();
}
public void AddSignAndPost(MultiComponentList mcl)
{
int xoffset = mcl.Min.X;
int y = mcl.Height - 1 - mcl.Center.Y;
Item signpost = new Static((int)9);
signpost.MoveToWorld(new Point3D(X + xoffset, Y + y, Z + 7), Map);
m_Components.Add(signpost);
xoffset = Components.Min.X;
y = Components.Height - Components.Center.Y;
Item signhanger = new Static((int)0xB98);
signhanger.MoveToWorld(new Point3D(X + xoffset, Y + y, Z + 7), Map);
m_Components.Add(signhanger);
Item housesign = new Static((int)0xBD2);
housesign.MoveToWorld(new Point3D(X + xoffset, Y + y, Z + 7), Map);
m_Components.Add(housesign);
}
public void AddExteriorStairs(MultiComponentList mcl)
{
// this won't work correctly without declaring a new mcl so it can then be resized
MultiComponentList mclNew = new MultiComponentList(MultiData.GetComponents(ItemID));
mclNew.Resize(mclNew.Width, mclNew.Height + 1);
int xCenter = mcl.Center.X;
int yCenter = mcl.Center.Y;
int y = mcl.Height;
for (int x = 1; x < mclNew.Width; ++x)
{
Item stair = new Static((int)0x751);
stair.MoveToWorld(new Point3D(x - xCenter, y - yCenter, 0), Map);
m_Components.Add(stair);
}
}
public PreviewHouse(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
base.OnLocationChange(oldLocation);
if (m_Components == null)
return;
int xOffset = X - oldLocation.X;
int yOffset = Y - oldLocation.Y;
int zOffset = Z - oldLocation.Z;
for (int i = 0; i < m_Components.Count; ++i)
{
Item item = m_Components[i];
item.MoveToWorld(new Point3D(item.X + xOffset, item.Y + yOffset, item.Z + zOffset), Map);
}
}
public override void OnMapChange()
{
base.OnMapChange();
if (m_Components == null)
return;
for (int i = 0; i < m_Components.Count; ++i)
{
Item item = m_Components[i];
item.Map = Map;
}
}
public override void OnDelete()
{
base.OnDelete();
if (m_Components == null)
return;
for (int i = 0; i < m_Components.Count; ++i)
{
Item item = m_Components[i];
item.Delete();
}
}
public override void OnAfterDelete()
{
if (m_Timer != null)
m_Timer.Stop();
m_Timer = null;
base.OnAfterDelete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(m_Components);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Components = reader.ReadStrongItemList();
break;
}
}
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(Delete));
}
private class DecayTimer : Timer
{
private readonly Item m_Item;
public DecayTimer(Item item)
: base(TimeSpan.FromSeconds(20.0))
{
m_Item = item;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
}