Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
119
Scripts/Mobiles/Void Creatures/Relanord.cs
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119
Scripts/Mobiles/Void Creatures/Relanord.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a relanord corpse")]
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public class Relanord : BaseVoidCreature
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{
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public override VoidEvolution Evolution { get { return VoidEvolution.Survival; } }
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public override int Stage { get { return 2; } }
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[Constructable]
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public Relanord()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = "a relanord";
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this.Body = 0x2F4;
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this.Hue = 2071;
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this.SetStr(700, 800);
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this.SetDex(60, 100);
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this.SetInt(60, 100);
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this.SetHits(400, 500);
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this.SetDamage(10, 15);
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this.SetDamageType(ResistanceType.Physical, 20);
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this.SetDamageType(ResistanceType.Fire, 20);
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this.SetDamageType(ResistanceType.Cold, 20);
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this.SetDamageType(ResistanceType.Poison, 20);
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this.SetDamageType(ResistanceType.Energy, 20);
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this.SetResistance(ResistanceType.Physical, 45, 60);
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this.SetResistance(ResistanceType.Fire, 40, 60);
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this.SetResistance(ResistanceType.Cold, 25, 35);
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this.SetResistance(ResistanceType.Poison, 100);
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this.SetResistance(ResistanceType.Energy, 30, 60);
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this.SetSkill(SkillName.MagicResist, 30.2, 50.0);
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this.SetSkill(SkillName.Tactics, 40.2, 60.0);
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this.SetSkill(SkillName.Wrestling, 50.2, 70.0);
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this.Fame = 10000;
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this.Karma = -10000;
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this.VirtualArmor = 50;
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this.PackItem(new DaemonBone(15));
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}
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public Relanord(Serial serial)
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: base(serial)
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{
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}
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public override bool AutoDispel
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{
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get
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{
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return true;
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}
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}
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public override bool BardImmune
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{
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get
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{
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return true;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.FilthyRich, 1);
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}
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public override int GetIdleSound()
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{
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return 0xFD;
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}
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public override int GetAngerSound()
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{
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return 0x26C;
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}
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public override int GetDeathSound()
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{
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return 0x211;
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}
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public override int GetAttackSound()
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{
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return 0x23B;
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}
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public override int GetHurtSound()
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{
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return 0x140;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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