Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
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71
Scripts/Mobiles/Summons/SummonedEarthElemental.cs
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71
Scripts/Mobiles/Summons/SummonedEarthElemental.cs
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using System;
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namespace Server.Mobiles
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{
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[CorpseName("an earth elemental corpse")]
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public class SummonedEarthElemental : BaseCreature
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{
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[Constructable]
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public SummonedEarthElemental()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.Name = "an earth elemental";
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this.Body = 14;
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this.BaseSoundID = 268;
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this.SetStr(200);
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this.SetDex(70);
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this.SetInt(70);
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this.SetHits(180);
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this.SetDamage(14, 21);
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 65, 75);
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this.SetResistance(ResistanceType.Fire, 40, 50);
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this.SetResistance(ResistanceType.Cold, 40, 50);
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this.SetResistance(ResistanceType.Poison, 40, 50);
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this.SetResistance(ResistanceType.Energy, 40, 50);
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this.SetSkill(SkillName.MagicResist, 65.0);
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this.SetSkill(SkillName.Tactics, 100.0);
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this.SetSkill(SkillName.Wrestling, 90.0);
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this.VirtualArmor = 34;
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this.ControlSlots = 2;
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}
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public SummonedEarthElemental(Serial serial)
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: base(serial)
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{
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}
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public override double DispelDifficulty
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{
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get
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{
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return 117.5;
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}
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}
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public override double DispelFocus
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{
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get
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{
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return 45.0;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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