Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
167
Scripts/Mobiles/Normal/YomotsuElder.cs
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167
Scripts/Mobiles/Normal/YomotsuElder.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a wrinkly yomotsu corpse")]
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public class YomotsuElder : BaseCreature
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{
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[Constructable]
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public YomotsuElder()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a yomotsu elder";
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Body = 255;
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BaseSoundID = 0x452;
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SetStr(686, 830);
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SetDex(251, 365);
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SetInt(17, 31);
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SetHits(801, 900);
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SetDamage(19, 27);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 65, 85);
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SetResistance(ResistanceType.Fire, 30, 50);
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SetResistance(ResistanceType.Cold, 45, 65);
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SetResistance(ResistanceType.Poison, 35, 55);
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SetResistance(ResistanceType.Energy, 25, 50);
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SetSkill(SkillName.Anatomy, 115.1, 130.0);
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SetSkill(SkillName.MagicResist, 100.1, 120.0);
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SetSkill(SkillName.Tactics, 115.1, 130.0);
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SetSkill(SkillName.Wrestling, 110.1, 130.0);
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Fame = 12000;
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Karma = -12000;
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PackItem(new GreenGourd());
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PackItem(new ExecutionersAxe());
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switch ( Utility.Random(3) )
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{
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case 0:
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PackItem(new LongPants());
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break;
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case 1:
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PackItem(new ShortPants());
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break;
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}
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switch ( Utility.Random(6) )
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{
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case 0:
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PackItem(new Shoes());
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break;
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case 1:
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PackItem(new Sandals());
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break;
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case 2:
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PackItem(new Boots());
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break;
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case 3:
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PackItem(new ThighBoots());
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break;
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}
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if (Utility.RandomDouble() < .25)
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PackItem(Engines.Plants.Seed.RandomBonsaiSeed());
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SetWeaponAbility(WeaponAbility.DoubleStrike);
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}
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public YomotsuElder(Serial serial)
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: base(serial)
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{
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.Fish;
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}
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}
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public override int Meat
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{
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get
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{
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return 1;
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}
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}
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public override bool CanRummageCorpses
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{
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get
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{
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return true;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 5;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 3);
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AddLoot(LootPack.Gems, 2);
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}
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// TODO: Axe Throw
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public override void OnGaveMeleeAttack(Mobile defender)
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{
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base.OnGaveMeleeAttack(defender);
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if (0.1 > Utility.RandomDouble())
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{
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/* Maniacal laugh
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* Cliloc: 1070840
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* Effect: Type: "3" From: "0x57D4F5B" To: "0x0" ItemId: "0x37B9" ItemIdName: "glow" FromLocation: "(884 715, 10)" ToLocation: "(884 715, 10)" Speed: "10" Duration: "5" FixedDirection: "True" Explode: "False"
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* Paralyzes for 4 seconds, or until hit
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*/
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defender.FixedEffect(0x37B9, 10, 5);
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defender.SendLocalizedMessage(1070840); // You are frozen as the creature laughs maniacally.
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defender.Paralyze(TimeSpan.FromSeconds(4.0));
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public override int GetIdleSound()
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{
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return 0x42A;
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}
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public override int GetAttackSound()
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{
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return 0x435;
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}
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public override int GetHurtSound()
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{
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return 0x436;
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}
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public override int GetDeathSound()
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{
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return 0x43A;
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}
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}
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}
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