Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
114
Scripts/Mobiles/Normal/Wisp.cs
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114
Scripts/Mobiles/Normal/Wisp.cs
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using System;
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using Server.Factions;
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using Server.Items;
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using Server.Misc;
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namespace Server.Mobiles
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{
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[CorpseName("a wisp corpse")]
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public class Wisp : BaseCreature
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{
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[Constructable]
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public Wisp()
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: base(AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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this.Name = "a wisp";
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this.Body = 58;
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this.BaseSoundID = 466;
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this.SetStr(196, 225);
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this.SetDex(196, 225);
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this.SetInt(196, 225);
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this.SetHits(118, 135);
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this.SetDamage(17, 18);
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this.SetDamageType(ResistanceType.Physical, 50);
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this.SetDamageType(ResistanceType.Energy, 50);
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this.SetResistance(ResistanceType.Physical, 35, 45);
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this.SetResistance(ResistanceType.Fire, 20, 40);
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this.SetResistance(ResistanceType.Cold, 10, 30);
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this.SetResistance(ResistanceType.Poison, 5, 10);
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this.SetResistance(ResistanceType.Energy, 50, 70);
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this.SetSkill(SkillName.EvalInt, 80.0);
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this.SetSkill(SkillName.Magery, 80.0);
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this.SetSkill(SkillName.MagicResist, 80.0);
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this.SetSkill(SkillName.Tactics, 80.0);
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this.SetSkill(SkillName.Wrestling, 80.0);
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this.Fame = 4000;
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this.Karma = 0;
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this.VirtualArmor = 40;
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if (Core.ML && Utility.RandomDouble() < .33)
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this.PackItem(Engines.Plants.Seed.RandomPeculiarSeed(4));
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this.AddItem(new LightSource());
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}
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public Wisp(Serial serial)
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: base(serial)
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{
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}
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public override InhumanSpeech SpeechType
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{
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get
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{
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return InhumanSpeech.Wisp;
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}
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}
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public override Faction FactionAllegiance
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{
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get
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{
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return CouncilOfMages.Instance;
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}
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}
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public override Ethics.Ethic EthicAllegiance
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{
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get
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{
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return Ethics.Ethic.Hero;
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}
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}
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public override TimeSpan ReacquireDelay
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{
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get
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{
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return TimeSpan.FromSeconds(1.0);
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}
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}
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public override TribeType Tribe { get { return TribeType.Fey; } }
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public override OppositionGroup OppositionGroup
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{
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get
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{
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return OppositionGroup.FeyAndUndead;
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}
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.Rich);
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this.AddLoot(LootPack.Average);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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