Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
213
Scripts/Mobiles/Normal/WildTiger.cs
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213
Scripts/Mobiles/Normal/WildTiger.cs
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using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Items;
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namespace Server.Mobiles
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{
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[TypeAlias("Server.Mobiles.Tiger")]
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[CorpseName("a tiger corpse")]
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public class WildTiger : BaseMount
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{
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public override double HealChance { get { return .167; } }
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public virtual Item GetPelt { get { return new TigerPelt(4); } }
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual bool CanRide { get; set; }
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[Constructable]
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public WildTiger()
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: this("a wild tiger")
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{
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CanRide = false;
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}
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[Constructable]
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public WildTiger(string name)
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: base(name, Utility.RandomBool() ? 1254 : 1255, 16071, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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if (Body == 1255)
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ItemID = 16072;
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SetStr(496, 554);
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SetDex(88, 124);
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SetInt(94, 163);
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SetHits(352, 450);
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SetDamage(18, 24);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 56, 75);
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SetResistance(ResistanceType.Fire, 21, 40);
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SetResistance(ResistanceType.Cold, 55, 64);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 25, 35);
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SetSkill(SkillName.MagicResist, 90.8, 97.5);
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SetSkill(SkillName.Anatomy, 0);
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SetSkill(SkillName.Tactics, 100.2, 102.5);
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SetSkill(SkillName.Wrestling, 90.1, 94.4);
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Fame = 11000;
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Karma = -11000;
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if (Core.ML && Utility.RandomDouble() < .33)
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PackItem(Engines.Plants.Seed.RandomPeculiarSeed(Utility.RandomList(1, 1, 1, 1, 2, 2, 2, 3, 3, 4)));
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Tamable = true;
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ControlSlots = 2;
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MinTameSkill = 95.1;
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SetWeaponAbility(WeaponAbility.BleedAttack);
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SetSpecialAbility(SpecialAbility.GraspingClaw);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (CanRide)
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base.OnDoubleClick(from);
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else if (from.AccessLevel >= AccessLevel.GameMaster && !Body.IsHuman)
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{
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Container pack = Backpack;
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if (pack != null)
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{
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pack.DisplayTo(from);
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}
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}
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}
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public override int GetIdleSound() { return 0x673; }
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public override int GetAngerSound() { return 0x670; }
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public override int GetHurtSound() { return 0x672; }
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public override int GetDeathSound() { return 0x671; }
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public override double WeaponAbilityChance { get { return 0.5; } }
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public override int Meat { get { return 2; } }
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public override FoodType FavoriteFood { get { return FoodType.Meat; } }
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public override int TreasureMapLevel { get { return 1; } }
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich, 1);
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}
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public override void OnCarve(Mobile from, Corpse corpse, Item with)
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{
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if (!Controlled && corpse != null && !corpse.Carved)
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{
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from.SendLocalizedMessage(1156197); // You cut away some pelts, but they remain on the corpse.
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corpse.DropItem(GetPelt);
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}
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base.OnCarve(from, corpse, with);
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}
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public WildTiger(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)2); // version
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writer.Write(CanRide);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 2:
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case 1:
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CanRide = reader.ReadBool();
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break;
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case 0:
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break;
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}
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if (version == 0 && Rider != null)
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Rider = null;
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if (version == 1)
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{
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SetWeaponAbility(WeaponAbility.BleedAttack);
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}
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}
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}
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[CorpseName("a tiger corpse")]
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public class WildWhiteTiger : WildTiger
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{
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public override Item GetPelt { get { return new WhiteTigerPelt(4); } }
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[Constructable]
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public WildWhiteTiger()
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: base("a wild white tiger")
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{
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Hue = 2500;
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}
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public WildWhiteTiger(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[CorpseName("a tiger corpse")]
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public class WildBlackTiger : WildTiger
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{
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public override Item GetPelt { get { return new BlackTigerPelt(4); } }
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[Constructable]
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public WildBlackTiger()
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: base("a wild black tiger")
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{
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Hue = 1175;
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}
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public WildBlackTiger(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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