Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
127
Scripts/Mobiles/Normal/VeriteElemental.cs
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127
Scripts/Mobiles/Normal/VeriteElemental.cs
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using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an ore elemental corpse")]
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public class VeriteElemental : BaseCreature
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{
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[Constructable]
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public VeriteElemental()
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: this(25)
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{
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}
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[Constructable]
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public VeriteElemental(int oreAmount)
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a verite elemental";
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Body = 113;
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BaseSoundID = 268;
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SetStr(226, 255);
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SetDex(126, 145);
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SetInt(71, 92);
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SetHits(136, 153);
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SetDamage(9, 16);
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SetDamageType(ResistanceType.Physical, 50);
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SetDamageType(ResistanceType.Energy, 50);
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SetResistance(ResistanceType.Physical, 30, 40);
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SetResistance(ResistanceType.Fire, 10, 20);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 50, 60);
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SetResistance(ResistanceType.Energy, 50, 60);
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SetSkill(SkillName.MagicResist, 50.1, 95.0);
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SetSkill(SkillName.Tactics, 60.1, 100.0);
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SetSkill(SkillName.Wrestling, 60.1, 100.0);
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Fame = 3500;
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Karma = -3500;
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VirtualArmor = 35;
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Item ore = new VeriteOre(oreAmount);
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ore.ItemID = 0x19B9;
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PackItem(ore);
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}
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public VeriteElemental(Serial serial)
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: base(serial)
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{
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}
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public override bool AutoDispel
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{
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get
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{
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return true;
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}
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}
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public override bool BleedImmune
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{
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get
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{
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return true;
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 1;
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}
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}
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public static void OnHit(Mobile defender, Item item, int damage)
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{
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IWearableDurability dur = item as IWearableDurability;
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if (dur == null || dur.MaxHitPoints == 0 || item.LootType == LootType.Blessed || item.Insured)
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{
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return;
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}
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if (damage < 10)
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damage = 10;
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if (dur.HitPoints > 0)
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{
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dur.HitPoints = Math.Max(0, dur.HitPoints - damage);
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}
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else
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{
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defender.LocalOverheadMessage(Server.Network.MessageType.Regular, 0x3B2, 1061121); // Your equipment is severely damaged.
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dur.MaxHitPoints = Math.Max(0, dur.MaxHitPoints - damage);
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if (!item.Deleted && dur.MaxHitPoints == 0)
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{
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item.Delete();
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}
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich);
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AddLoot(LootPack.Gems, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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