Overwrite

Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
This commit is contained in:
Unstable Kitsune
2023-11-28 23:20:26 -05:00
parent 3cd54811de
commit b918192e4e
11608 changed files with 2644205 additions and 47 deletions

View File

@@ -0,0 +1,70 @@
using System;
namespace Server.Mobiles
{
[CorpseName("a vampire bat corpse")]
public class VampireBat : BaseCreature
{
[Constructable]
public VampireBat()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a vampire bat";
this.Body = 317;
this.BaseSoundID = 0x270;
this.SetStr(91, 110);
this.SetDex(91, 115);
this.SetInt(26, 50);
this.SetHits(55, 66);
this.SetDamage(7, 9);
this.SetDamageType(ResistanceType.Physical, 80);
this.SetDamageType(ResistanceType.Poison, 20);
this.SetResistance(ResistanceType.Physical, 35, 45);
this.SetResistance(ResistanceType.Fire, 15, 25);
this.SetResistance(ResistanceType.Cold, 15, 25);
this.SetResistance(ResistanceType.Poison, 60, 70);
this.SetResistance(ResistanceType.Energy, 40, 50);
this.SetSkill(SkillName.MagicResist, 70.1, 95.0);
this.SetSkill(SkillName.Tactics, 55.1, 80.0);
this.SetSkill(SkillName.Wrestling, 30.1, 55.0);
this.Fame = 1000;
this.Karma = -1000;
this.VirtualArmor = 14;
}
public VampireBat(Serial serial)
: base(serial)
{
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Poor);
}
public override int GetIdleSound()
{
return 0x29B;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}